Seems to have not been used since
16be87c90429
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
const unsigned index = src->Register.Index;
assert(fullinst->Instruction.Texture);
- assert(index < ARRAY_SIZE(info->is_msaa_sampler));
assert(index < PIPE_MAX_SAMPLERS);
if (is_texture_inst(fullinst->Instruction.Opcode)) {
*/
assert(info->sampler_targets[index] == target);
}
- /* MSAA samplers */
- if (target == TGSI_TEXTURE_2D_MSAA ||
- target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
- info->is_msaa_sampler[src->Register.Index] = TRUE;
- }
}
}
boolean writes_viewport_index;
boolean writes_layer;
boolean writes_memory; /**< contains stores or atomics to buffers or images */
- boolean is_msaa_sampler[PIPE_MAX_SAMPLERS];
boolean uses_doubles; /**< uses any of the double instructions */
boolean uses_derivatives;
boolean uses_bindless_samplers;