This seems generally useful, so it may as well live in core Mesa.
In fact, the comment for ALIGN() in macros.h actually says to "see also"
ROUND_DOWN_TO, which...was in a driver somewhere.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
#define SUBPIXEL_X 0.125
#define SUBPIXEL_Y 0.125
-/**
- * Align a value down to an alignment value
- *
- * If \c value is not already aligned to the requested alignment value, it
- * will be rounded down.
- *
- * \param value Value to be rounded
- * \param alignment Alignment value to be used. This must be a power of two.
- *
- * \sa ALIGN()
- */
-#define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
-
static INLINE uint32_t
U_FIXED(float value, uint32_t frac_bits)
{
*/
#define ALIGN(value, alignment) (((value) + (alignment) - 1) & ~((alignment) - 1))
+/**
+ * Align a value down to an alignment value
+ *
+ * If \c value is not already aligned to the requested alignment value, it
+ * will be rounded down.
+ *
+ * \param value Value to be rounded
+ * \param alignment Alignment value to be used. This must be a power of two.
+ *
+ * \sa ALIGN()
+ */
+#define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
/** Cross product of two 3-element vectors */