}
if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) {
- rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
+ if (ctx->ReadBuffer->_DepthBuffer && ctx->ReadBuffer->_DepthBuffer->Wrapped) {
+ rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer->Wrapped);
+ } else {
+ rrb = radeon_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
+ }
flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
} else {
rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
}
+ // This is software renderbuffer, fallback to swrast
+ if (!rrb) {
+ return GL_FALSE;
+ }
+
if (!timg->mt) {
radeon_validate_texture_miptree(ctx, &tobj->base);
}
- assert(rrb && rrb->bo);
+ assert(rrb->bo);
assert(timg->mt);
assert(timg->mt->bo);
assert(timg->base.Width >= dstx + width);