/* Vendor extensions */
{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL },
+ { "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL | ES2 },
{ "GL_APPLE_client_storage", o(APPLE_client_storage), GL },
{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL },
{ "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL },
GLboolean EXT_vertex_array_set;
GLboolean OES_standard_derivatives;
/* vendor extensions */
+ GLboolean AMD_conservative_depth;
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;
GLboolean APPLE_vertex_array_object;