**Max Vector Length (maxvl)** <a name="mvl" />
-MAXVECTORLENGTH is the same concept as MVL in RISC-V RVV, except that it
-is variable length and may be dynamically set (normally from an immediate
-field only). MVL is limited to 7 bits
+MAXVECTORLENGTH is a static (immediate-operand only) compile-time declaration
+of the maximum number of elements in a Vector. MVL is limited to 7 bits
(in the first version of SVP64) and consequently the maximum number of
elements is limited to between 0 and 127.
+MAXVL is normally (in other True-Scalable Vector ISAs) an Architecturally-defined
+quantity related indirectly to the total available number of bits in the Vector
+Register File. Cray Vectors had a Hardware-Architectural set limit of MAXVL=64.
+RISC-V RVV has MAXVL defined in terms of a Silicon-Partner-selectable fixed number
+of bits. MAXVL in Simple-V is set in terms of the number of *elements* and
+may change at runtime.
+
Programmer's Note: Except by directly using `mtspr` on SVSTATE, which may
result in performance penalties on some hardware implementations, SVSTATE's `maxvl`
field may only be set **statically** as an immediate, by the `setvl` instruction.
equivalent. Similar to RVV, VL is set to be within
the range 0 <= VL <= MVL. Unlike RVV, VL is set **exactly** according to the following:
+```
VL = (RT|0) = MIN(vlen, MVL)
+```
-where 0 <= MVL <= 127 and vlen may come from an immediate, `RA`, or from the `CTR` SPR,
+where `0 <= MVL <= 127`, and vlen may come from an immediate, `RA`, or from the `CTR` SPR,
depending on options selected with the `setvl` instruction.
Programmer's Note: conceptual understanding of Cray-style Vectors is far beyond the scope
best sought elsewhere: good studies include Academic Courses given on the 1970s
Cray Supercomputers over at least the past three decades.
-**SUBVL - Sub Vector Length**
-
-This is a "group by quantity" that effectively asks each iteration
-of the hardware loop to load SUBVL elements of width elwidth at a
-time. Effectively, SUBVL is like a SIMD multiplier: instead of just 1
-operation issued, SUBVL operations are issued.
-
-The main effect of SUBVL is that predication bits are applied per
-**group**, rather than by individual element. Legal values are 0 to 3,
-representing 1 operation (1 element) thru 4 operations (4 elements) respectively.
-Elements are best though of in the context of 3D, Audio and Video: two Left and Right
-Channel "elements" or four ARGB "elements", or three XYZ coordinate "elements".
-
-`subvl` is again primarily set by the `setvl` instruction. Not to be confused
-with `hphint`.
-
-Directly related to `subvl` is the `pack` and `unpack` Mode bits of `SVSTATE`.
-See `svstep` instruction for how to set Pack and Unpack Modes.
-
-
**Horizontal Parallelism**
A problem exists for hardware where it may not be able to detect