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vk/compiler: Zero out the vs_prog_data struct when VS is disabled
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Mon, 25 May 2015 23:59:24 +0000
(16:59 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 26 May 2015 00:14:49 +0000
(17:14 -0700)
Prevents uninitialized value errors
src/vulkan/compiler.cpp
patch
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diff --git
a/src/vulkan/compiler.cpp
b/src/vulkan/compiler.cpp
index 1907bd52cc801c677df62e7fda8b1f8a12a1192e..2bd197e352ba25e4dad25e6ab5a0b580e674c9b5 100644
(file)
--- a/
src/vulkan/compiler.cpp
+++ b/
src/vulkan/compiler.cpp
@@
-937,6
+937,7
@@
anv_compiler_run(struct anv_compiler *compiler, struct anv_pipeline *pipeline)
pipeline->prog_data[VK_SHADER_STAGE_VERTEX] = &pipeline->vs_prog_data.base.base;
pipeline->active_stages |= VK_SHADER_STAGE_VERTEX_BIT;;
} else {
+ memset(&pipeline->vs_prog_data, 0, sizeof(pipeline->vs_prog_data));
pipeline->vs_simd8 = NO_KERNEL;
}