<value name="8 Sub-Pixel Precision Bits" value="0"/>
<value name="4 Sub-Pixel Precision Bits" value="1"/>
</field>
- <field name="Use Point Width State" start="235" end="235" type="uint">
- <value name="Use Point Width on Vertex" value="0"/>
- <value name="Use Point Width from State" value="1"/>
+ <field name="Point Width Source" start="235" end="235" type="uint">
+ <value name="Vertex" value="0"/>
+ <value name="State" value="1"/>
</field>
<field name="Point Width" start="224" end="234" type="u8.3"/>
</struct>
<value name="8 Sub-Pixel Precision Bits" value="0"/>
<value name="4 Sub-Pixel Precision Bits" value="1"/>
</field>
- <field name="Use Point Width State" start="235" end="235" type="uint">
- <value name="Use Point Width on Vertex" value="0"/>
- <value name="Use Point Width from State" value="1"/>
+ <field name="Point Width Source" start="235" end="235" type="uint">
+ <value name="Vertex" value="0"/>
+ <value name="State" value="1"/>
</field>
<field name="Point Width" start="224" end="234" type="u8.3"/>
</struct>
<value name="8 Sub-Pixel Precision Bits" value="0"/>
<value name="4 Sub-Pixel Precision Bits" value="1"/>
</field>
- <field name="Use Point Width State" start="235" end="235" type="uint">
- <value name="Use Point Width on Vertex" value="0"/>
- <value name="Use Point Width from State" value="1"/>
+ <field name="Point Width Source" start="235" end="235" type="uint">
+ <value name="Vertex" value="0"/>
+ <value name="State" value="1"/>
</field>
<field name="Point Width" start="224" end="234" type="u8.3"/>
</struct>