GFX6 only supports vec3 with load/store format.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3432>
while (writemask) {
int start, count;
u_bit_scan_consecutive_range(&writemask, &start, &count);
- if (count == 3 && smem) {
+ if (count == 3 && (smem || ctx->options->chip_class == GFX6)) {
+ /* GFX6 doesn't support storing vec3, split it. */
writemask |= 1u << (start + 2);
count = 2;
}
case 12:
vmem_op = aco_opcode::buffer_store_dwordx3;
smem_op = aco_opcode::last_opcode;
- assert(!smem);
+ assert(!smem && ctx->options->chip_class > GFX6);
break;
case 16:
vmem_op = aco_opcode::buffer_store_dwordx4;