"Auxiliary storage qualifiers" is the new term given to "centroid",
"patch", and "sample" by GLSL 4.20/GL_ARB_shading_language_420pack.
Even though we only support "centroid", it's useful to add this now
so that all auxiliary storage qualifiers get handled in the right places
once they're eventually supported.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
*/
bool has_storage() const;
+ /**
+ * Return whether an auxiliary storage qualifier is present.
+ */
+ bool has_auxiliary_storage() const;
+
/**
* \brief Return string representation of interpolation qualifier.
*
|| this->flags.q.uniform;
}
+bool
+ast_type_qualifier::has_auxiliary_storage() const
+{
+ return this->flags.q.centroid;
+}
+
const char*
ast_type_qualifier::interpolation_string() const
{