r700_state.c \
r700_clear.c \
r700_render.c \
- r700_tex.c \
+ r600_tex.c \
+ r600_texstate.c \
r700_debug.c \
$(RADEON_COMMON_SOURCES) \
$(EGL_SOURCES)
#include "radeon_mipmap_tree.h"
#include "radeon_reg.h"
-struct r600_cs_manager_legacy
+struct r600_cs_manager_legacy
{
struct radeon_cs_manager base;
struct radeon_context *ctx;
r700InitChipObject(r600); /* let the eag... */
r700InitStateFuncs(&functions);
- r700InitTextureFuncs(&functions);
+ r600InitTextureFuncs(&functions);
r700InitShaderFuncs(&functions);
r700InitIoctlFuncs(&functions);
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/mipmap.h"
+#include "main/simple_list.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+
+#include "texmem.h"
+
+#include "r600_context.h"
+#include "r700_state.h"
+#include "radeon_mipmap_tree.h"
+#include "r600_tex.h"
+
+#include "xmlpool.h"
+
+
+static unsigned int translate_wrap_mode(GLenum wrapmode)
+{
+ switch(wrapmode) {
+ case GL_REPEAT: return SQ_TEX_WRAP;
+ case GL_CLAMP: return SQ_TEX_CLAMP_HALF_BORDER;
+ case GL_CLAMP_TO_EDGE: return SQ_TEX_CLAMP_LAST_TEXEL;
+ case GL_CLAMP_TO_BORDER: return SQ_TEX_CLAMP_BORDER;
+ case GL_MIRRORED_REPEAT: return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
+ case GL_MIRROR_CLAMP_EXT: return SQ_TEX_MIRROR;
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT: return SQ_TEX_MIRROR_ONCE_BORDER;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT: return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
+ default:
+ _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
+ return 0;
+ }
+}
+
+
+/**
+ * Update the cached hardware registers based on the current texture wrap modes.
+ *
+ * \param t Texture object whose wrap modes are to be set
+ */
+static void r600UpdateTexWrap(radeonTexObjPtr t)
+{
+ struct gl_texture_object *tObj = &t->base;
+
+ SETfield(t->SQ_TEX_SAMPLER0, translate_wrap_mode(tObj->WrapS),
+ SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift, SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_mask);
+
+ if (tObj->Target != GL_TEXTURE_1D) {
+ SETfield(t->SQ_TEX_SAMPLER0, translate_wrap_mode(tObj->WrapT),
+ CLAMP_Y_shift, CLAMP_Y_mask);
+
+ if (tObj->Target == GL_TEXTURE_3D)
+ SETfield(t->SQ_TEX_SAMPLER0, translate_wrap_mode(tObj->WrapR),
+ CLAMP_Z_shift, CLAMP_Z_mask);
+ }
+}
+
+static void r600SetTexDefaultState(radeonTexObjPtr t)
+{
+ /* Init text object to default states. */
+ t->SQ_TEX_RESOURCE0 = 0;
+ SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
+ SETfield(t->SQ_TEX_RESOURCE0, ARRAY_LINEAR_GENERAL,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+ CLEARbit(t->SQ_TEX_RESOURCE0, TILE_TYPE_bit);
+
+ t->SQ_TEX_RESOURCE1 = 0;
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE2 = 0;
+ t->SQ_TEX_RESOURCE3 = 0;
+
+ t->SQ_TEX_RESOURCE4 = 0;
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
+ FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_NUM_FORMAT_NORM,
+ SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_shift, SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_mask);
+ CLEARbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__SRF_MODE_ALL_bit);
+ CLEARbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_ENDIAN_NONE,
+ SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_shift, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, 1, REQUEST_SIZE_shift, REQUEST_SIZE_mask);
+ t->SQ_TEX_RESOURCE4 |= SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift
+ |SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift
+ |SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift
+ |SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift;
+ SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); /* mip-maps */
+
+ t->SQ_TEX_RESOURCE5 = 0;
+ t->SQ_TEX_RESOURCE6 = 0;
+
+ SETfield(t->SQ_TEX_RESOURCE6, SQ_TEX_VTX_VALID_TEXTURE,
+ SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
+
+ /* Initialize sampler registers */
+ t->SQ_TEX_SAMPLER0 = 0;
+ t->SQ_TEX_SAMPLER0 |=
+ SQ_TEX_WRAP << SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift
+ |SQ_TEX_WRAP << CLAMP_Y_shift
+ |SQ_TEX_WRAP << CLAMP_Z_shift
+ |SQ_TEX_XY_FILTER_POINT << XY_MAG_FILTER_shift
+ |SQ_TEX_XY_FILTER_POINT << XY_MIN_FILTER_shift
+ |SQ_TEX_Z_FILTER_NONE << Z_FILTER_shift
+ |SQ_TEX_Z_FILTER_NONE << MIP_FILTER_shift
+ |SQ_TEX_BORDER_COLOR_TRANS_BLACK << BORDER_COLOR_TYPE_shift;
+
+ t->SQ_TEX_SAMPLER1 = 0x7FF << MAX_LOD_shift;
+
+ t->SQ_TEX_SAMPLER2 = 0;
+ SETbit(t->SQ_TEX_SAMPLER2, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit);
+}
+
+
+static GLuint aniso_filter(GLfloat anisotropy)
+{
+#if 0
+ if (anisotropy >= 16.0) {
+ return R300_TX_MAX_ANISO_16_TO_1;
+ } else if (anisotropy >= 8.0) {
+ return R300_TX_MAX_ANISO_8_TO_1;
+ } else if (anisotropy >= 4.0) {
+ return R300_TX_MAX_ANISO_4_TO_1;
+ } else if (anisotropy >= 2.0) {
+ return R300_TX_MAX_ANISO_2_TO_1;
+ } else {
+ return R300_TX_MAX_ANISO_1_TO_1;
+ }
+#endif
+ return 0;
+}
+
+/**
+ * Set the texture magnification and minification modes.
+ *
+ * \param t Texture whose filter modes are to be set
+ * \param minf Texture minification mode
+ * \param magf Texture magnification mode
+ * \param anisotropy Maximum anisotropy level
+ */
+static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
+{
+ /* Force revalidation to account for switches from/to mipmapping. */
+ t->validated = GL_FALSE;
+
+ /* Note that EXT_texture_filter_anisotropic is extremely vague about
+ * how anisotropic filtering interacts with the "normal" filter modes.
+ * When anisotropic filtering is enabled, we override min and mag
+ * filter settings completely. This includes driconf's settings.
+ */
+ if (anisotropy >= 2.0 && (minf != GL_NEAREST) && (magf != GL_NEAREST)) {
+ /*t->pp_txfilter |= R300_TX_MAG_FILTER_ANISO
+ | R300_TX_MIN_FILTER_ANISO
+ | R300_TX_MIN_FILTER_MIP_LINEAR
+ | aniso_filter(anisotropy);*/
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy);
+ return;
+ }
+
+ switch (minf) {
+ case GL_NEAREST:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
+ XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_None,
+ MIP_FILTER_shift, MIP_FILTER_mask);
+ break;
+ case GL_LINEAR:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
+ XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_None,
+ MIP_FILTER_shift, MIP_FILTER_mask);
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
+ XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Point,
+ MIP_FILTER_shift, MIP_FILTER_mask);
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
+ XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Linear,
+ MIP_FILTER_shift, MIP_FILTER_mask);
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
+ XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Point,
+ MIP_FILTER_shift, MIP_FILTER_mask);
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
+ XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_MipFilter_Linear,
+ MIP_FILTER_shift, MIP_FILTER_mask);
+ break;
+ }
+
+ /* Note we don't have 3D mipmaps so only use the mag filter setting
+ * to set the 3D texture filter mode.
+ */
+ switch (magf) {
+ case GL_NEAREST:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Point,
+ XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
+ break;
+ case GL_LINEAR:
+ SETfield(t->SQ_TEX_SAMPLER0, TEX_XYFilter_Linear,
+ XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
+ break;
+ }
+}
+
+static void r600SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4])
+{
+#if 0
+ GLubyte c[4];
+ CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
+ t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
+#endif
+}
+
+/**
+ * Changes variables and flags for a state update, which will happen at the
+ * next UpdateTextureState
+ */
+
+static void r600TexParameter(GLcontext * ctx, GLenum target,
+ struct gl_texture_object *texObj,
+ GLenum pname, const GLfloat * params)
+{
+ radeonTexObj* t = radeon_tex_obj(texObj);
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %s )\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(pname));
+ }
+
+ switch (pname) {
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ r600SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy);
+ break;
+
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ r600UpdateTexWrap(t);
+ break;
+
+ case GL_TEXTURE_BORDER_COLOR:
+ r600SetTexBorderColor(t, texObj->BorderColor);
+ break;
+
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ /* This isn't the most efficient solution but there doesn't appear to
+ * be a nice alternative. Since there's no LOD clamping,
+ * we just have to rely on loading the right subset of mipmap levels
+ * to simulate a clamped LOD.
+ */
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ t->validated = GL_FALSE;
+ }
+ break;
+
+ case GL_DEPTH_TEXTURE_MODE:
+ if (!texObj->Image[0][texObj->BaseLevel])
+ return;
+ if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
+ == GL_DEPTH_COMPONENT) {
+ r600SetDepthTexMode(texObj);
+ break;
+ } else {
+ /* If the texture isn't a depth texture, changing this
+ * state won't cause any changes to the hardware.
+ * Don't force a flush of texture state.
+ */
+ return;
+ }
+
+ default:
+ return;
+ }
+}
+
+static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ context_t* rmesa = R700_CONTEXT(ctx);
+ radeonTexObj* t = radeon_tex_obj(texObj);
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ (void *)texObj,
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ }
+
+ if (rmesa) {
+ // fixme
+ int i;
+ //radeon_firevertices(&rmesa->radeon);
+
+ for(i = 0; i < R700_MAX_TEXTURE_UNITS; ++i)
+ if (rmesa->hw.textures[i] == t)
+ rmesa->hw.textures[i] = 0;
+ }
+
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ }
+ _mesa_delete_texture_object(ctx, texObj);
+}
+
+/**
+ * Allocate a new texture object.
+ * Called via ctx->Driver.NewTextureObject.
+ * Note: this function will be called during context creation to
+ * allocate the default texture objects.
+ * Fixup MaxAnisotropy according to user preference.
+ */
+static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
+ GLuint name,
+ GLenum target)
+{
+ context_t* rmesa = R700_CONTEXT(ctx);
+ radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
+
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ t, _mesa_lookup_enum_by_nr(target));
+ }
+
+ _mesa_initialize_texture_object(&t->base, name, target);
+ t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+
+ /* Initialize hardware state */
+ r600SetTexDefaultState(t);
+ r600UpdateTexWrap(t);
+ r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
+ r600SetTexBorderColor(t, t->base.BorderColor);
+
+ return &t->base;
+}
+
+void r600InitTextureFuncs(struct dd_function_table *functions)
+{
+ /* Note: we only plug in the functions we implement in the driver
+ * since _mesa_init_driver_functions() was already called.
+ */
+ functions->NewTextureImage = radeonNewTextureImage;
+ functions->FreeTexImageData = radeonFreeTexImageData;
+ functions->MapTexture = radeonMapTexture;
+ functions->UnmapTexture = radeonUnmapTexture;
+
+ functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
+ functions->TexImage1D = radeonTexImage1D;
+ functions->TexImage2D = radeonTexImage2D;
+ functions->TexImage3D = radeonTexImage3D;
+ functions->TexSubImage1D = radeonTexSubImage1D;
+ functions->TexSubImage2D = radeonTexSubImage2D;
+ functions->TexSubImage3D = radeonTexSubImage3D;
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
+ functions->NewTextureObject = r600NewTextureObject;
+ functions->DeleteTexture = r600DeleteTexture;
+ functions->IsTextureResident = driIsTextureResident;
+
+ functions->TexParameter = r600TexParameter;
+
+ functions->CompressedTexImage2D = radeonCompressedTexImage2D;
+ functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+
+ functions->GenerateMipmap = radeonGenerateMipmap;
+
+ driInitTextureFormats();
+}
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __r600_TEX_H__
+#define __r600_TEX_H__
+
+/* TODO : review this after texture load code. */
+#define R700_BLIT_WIDTH_BYTES 1024
+/* The BASE_ADDRESS and MIP_ADDRESS fields are 256-byte-aligned */
+#define R700_TEXTURE_ALIGNMENT_MASK 0x255
+/* Texel pitch is 8 alignment. */
+#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
+
+#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
+
+extern void r600SetDepthTexMode(struct gl_texture_object *tObj);
+
+extern void r600SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
+ __DRIdrawable *dPriv);
+
+extern void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
+ GLint format, __DRIdrawable *dPriv);
+
+extern void r600SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth,
+ GLuint pitch);
+
+extern GLboolean r600ValidateBuffers(GLcontext * ctx);
+
+extern void r600InitTextureFuncs(struct dd_function_table *functions);
+
+#endif /* __r600_TEX_H__ */
--- /dev/null
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * \todo Enable R300 texture tiling code?
+ */
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/texformat.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "main/enums.h"
+
+#include "r600_context.h"
+#include "r700_state.h"
+#include "radeon_mipmap_tree.h"
+#include "r600_tex.h"
+
+void r600UpdateTextureState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ struct gl_texture_unit *texUnit;
+ struct radeon_tex_obj *t;
+ GLuint unit;
+
+ for (unit = 0; unit < R700_MAX_TEXTURE_UNITS; unit++) {
+ texUnit = &ctx->Texture.Unit[unit];
+ t = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
+
+ if (texUnit->_ReallyEnabled) {
+ if (!t)
+ continue;
+ r700->textures[unit] = t;
+ }
+ }
+}
+
+static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format)
+{
+ radeonTexObj *t = radeon_tex_obj(tObj);
+
+ t->SQ_TEX_RESOURCE4 &= ~( SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask
+ |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask
+ |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask
+ |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask );
+
+ switch (mesa_format) /* This is mesa format. */
+ {
+ case MESA_FORMAT_RGBA8888:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGBA8888_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ARGB8888:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ARGB8888_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGB888:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGB565:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGB565_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ARGB4444:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ARGB4444_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_4_4_4_4,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ARGB1555_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_1_5_5_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_AL88_REV: /* TODO : Check this. */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGB332:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_3_3_2,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_L8: /* X, X, X, ONE */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_I8: /* X, X, X, X */
+ case MESA_FORMAT_CI8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ /* YUV422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
+ /*
+ case MESA_FORMAT_YCBCR:
+ t->SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
+ break;
+ */
+ /* VUY422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
+ /*
+ case MESA_FORMAT_YCBCR_REV:
+ t->SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
+ break;
+ */
+ case MESA_FORMAT_RGB_DXT1: /* not supported yet */
+
+ break;
+ case MESA_FORMAT_RGBA_DXT1: /* not supported yet */
+
+ break;
+ case MESA_FORMAT_RGBA_DXT3: /* not supported yet */
+
+ break;
+ case MESA_FORMAT_RGBA_DXT5: /* not supported yet */
+
+ break;
+ case MESA_FORMAT_RGBA_FLOAT32:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGBA_FLOAT16:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_RGB_FLOAT16:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16_FLOAT,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case MESA_FORMAT_Z16:
+ case MESA_FORMAT_Z24_S8:
+ case MESA_FORMAT_Z32:
+ switch (mesa_format) {
+ case MESA_FORMAT_Z16:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_16,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ break;
+ case MESA_FORMAT_Z24_S8:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ break;
+ case MESA_FORMAT_Z32:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_32,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+ break;
+ };
+ switch (tObj->DepthMode) {
+ case GL_LUMINANCE: /* X, X, X, ONE */
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case GL_INTENSITY: /* X, X, X, X */
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ case GL_ALPHA: /* ZERO, ZERO, ZERO, X */
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ break;
+ default:
+ return GL_FALSE;
+ }
+ break;
+ default:
+ /* Not supported format */
+ return GL_FALSE;
+ };
+
+ return GL_TRUE;
+}
+
+void r600SetDepthTexMode(struct gl_texture_object *tObj)
+{
+ const GLuint *format;
+ radeonTexObjPtr t;
+
+ if (!tObj)
+ return;
+
+ t = radeon_tex_obj(tObj);
+
+ r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat);
+
+}
+
+/**
+ * Compute the cached hardware register values for the given texture object.
+ *
+ * \param rmesa Context pointer
+ * \param t the r300 texture object
+ */
+static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *texObj)
+{
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ const struct gl_texture_image *firstImage;
+ int firstlevel = t->mt ? t->mt->firstLevel : 0;
+ GLuint uTexelPitch;
+
+ firstImage = t->base.Image[0][firstlevel];
+
+ if (!t->image_override) {
+ if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) {
+ _mesa_problem(NULL, "unexpected texture format in %s",
+ __FUNCTION__);
+ return;
+ }
+ }
+
+ if (t->image_override && t->bo)
+ return;
+
+ switch (texObj->Target) {
+ case GL_TEXTURE_1D:
+ SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_1D, DIM_shift, DIM_mask);
+ SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
+ break;
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_RECTANGLE_NV:
+ SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
+ SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
+ break;
+ case GL_TEXTURE_3D:
+ SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_3D, DIM_shift, DIM_mask);
+ SETfield(t->SQ_TEX_RESOURCE1, firstImage->Depth - 1, // ???
+ TEX_DEPTH_shift, TEX_DEPTH_mask);
+ break;
+ case GL_TEXTURE_CUBE_MAP:
+ SETfield(t->SQ_TEX_RESOURCE0, SQ_TEX_DIM_CUBEMAP, DIM_shift, DIM_mask);
+ SETfield(t->SQ_TEX_RESOURCE1, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected texture target type in %s", __FUNCTION__);
+ return;
+ }
+
+ uTexelPitch = (firstImage->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK)
+ & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
+
+ SETfield(t->SQ_TEX_RESOURCE0, (uTexelPitch/8)-1, PITCH_shift, PITCH_mask);
+ SETfield(t->SQ_TEX_RESOURCE0, firstImage->Width - 1,
+ TEX_WIDTH_shift, TEX_WIDTH_mask);
+ SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1,
+ TEX_HEIGHT_shift, TEX_HEIGHT_mask);
+
+}
+
+/**
+ * Ensure the given texture is ready for rendering.
+ *
+ * Mostly this means populating the texture object's mipmap tree.
+ */
+static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ context_t *rmesa = R700_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+
+ if (!radeon_validate_texture_miptree(ctx, texObj))
+ return GL_FALSE;
+
+ /* Configure the hardware registers (more precisely, the cached version
+ * of the hardware registers). */
+ setup_hardware_state(rmesa, texObj);
+
+ t->validated = GL_TRUE;
+ return GL_TRUE;
+}
+
+/**
+ * Ensure all enabled and complete textures are uploaded along with any buffers being used.
+ */
+GLboolean r600ValidateBuffers(GLcontext * ctx)
+{
+ context_t *rmesa = R700_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+ int i;
+
+ radeon_validate_reset_bos(&rmesa->radeon);
+
+ rrb = radeon_get_colorbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_validate_bo(&rmesa->radeon, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ }
+
+ /* depth buffer */
+ rrb = radeon_get_depthbuffer(&rmesa->radeon);
+ if (rrb && rrb->bo) {
+ radeon_validate_bo(&rmesa->radeon, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
+ }
+
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
+ radeonTexObj *t;
+
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
+
+ if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
+ _mesa_warning(ctx,
+ "failed to validate texture for unit %d.\n",
+ i);
+ }
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
+ if (t->image_override && t->bo)
+ radeon_validate_bo(&rmesa->radeon, t->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+
+ else if (t->mt->bo)
+ radeon_validate_bo(&rmesa->radeon, t->mt->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+ }
+ if (rmesa->radeon.dma.current)
+ radeon_validate_bo(&rmesa->radeon, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+
+ return radeon_revalidate_bos(ctx);
+}
+
+void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth, GLuint pitch)
+{
+ context_t *rmesa = pDRICtx->driverPrivate;
+ struct gl_texture_object *tObj =
+ _mesa_lookup_texture(rmesa->radeon.glCtx, texname);
+ radeonTexObjPtr t = radeon_tex_obj(tObj);
+ uint32_t pitch_val;
+
+ if (!tObj)
+ return;
+
+ t->image_override = GL_TRUE;
+
+ if (!offset)
+ return;
+
+ t->bo = NULL;
+ t->override_offset = offset;
+ pitch_val = pitch;
+ switch (depth) {
+ case 32:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ pitch_val /= 4;
+ break;
+ case 24:
+ default:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ pitch_val /= 4;
+ break;
+ case 16:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ pitch_val /= 2;
+ break;
+ }
+
+ pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
+ & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
+ SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask);
+}
+
+void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ struct radeon_renderbuffer *rb;
+ radeon_texture_image *rImage;
+ radeonContextPtr radeon;
+ context_t *rmesa;
+ struct radeon_framebuffer *rfb;
+ radeonTexObjPtr t;
+ uint32_t pitch_val;
+ uint32_t internalFormat, type, format;
+
+ type = GL_BGRA;
+ format = GL_UNSIGNED_BYTE;
+ internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
+
+ radeon = pDRICtx->driverPrivate;
+ rmesa = pDRICtx->driverPrivate;
+
+ rfb = dPriv->driverPrivate;
+ texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
+ texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
+
+ rImage = get_radeon_texture_image(texImage);
+ t = radeon_tex_obj(texObj);
+ if (t == NULL) {
+ return;
+ }
+
+ radeon_update_renderbuffers(pDRICtx, dPriv);
+ /* back & depth buffer are useless free them right away */
+ rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = rfb->color_rb[0];
+ if (rb->bo == NULL) {
+ /* Failed to BO for the buffer */
+ return;
+ }
+
+ _mesa_lock_texture(radeon->glCtx, texObj);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+ if (rImage->bo) {
+ radeon_bo_unref(rImage->bo);
+ rImage->bo = NULL;
+ }
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = NULL;
+ }
+ if (rImage->mt) {
+ radeon_miptree_unreference(rImage->mt);
+ rImage->mt = NULL;
+ }
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->width, rb->height, 1, 0, rb->cpp);
+ texImage->RowStride = rb->pitch / rb->cpp;
+ texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
+ internalFormat,
+ type, format, 0);
+ rImage->bo = rb->bo;
+ radeon_bo_ref(rImage->bo);
+ t->bo = rb->bo;
+ radeon_bo_ref(t->bo);
+ t->image_override = GL_TRUE;
+ t->override_offset = 0;
+ pitch_val = rb->pitch;
+ switch (rb->cpp) {
+ case 4:
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) {
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ } else {
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ }
+ pitch_val /= 4;
+ break;
+ case 3:
+ default:
+ // FMT_8_8_8 ???
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ pitch_val /= 4;
+ break;
+ case 2:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ t->SQ_TEX_RESOURCE4 |=
+ (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
+ |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
+ |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
+ |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
+ pitch_val /= 2;
+ break;
+ }
+
+ pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK)
+ & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
+
+ SETfield(t->SQ_TEX_RESOURCE0, (pitch_val/8)-1, PITCH_shift, PITCH_mask);
+ SETfield(t->SQ_TEX_RESOURCE0, rb->width - 1,
+ TEX_WIDTH_shift, TEX_WIDTH_mask);
+ SETfield(t->SQ_TEX_RESOURCE1, rb->height - 1,
+ TEX_HEIGHT_shift, TEX_HEIGHT_mask);
+
+ t->validated = GL_TRUE;
+ _mesa_unlock_texture(radeon->glCtx, texObj);
+ return;
+}
+
+void r600SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
+{
+ r600SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
+}
#include "r600_cmdbuf.h"
#include "r700_state.h"
-#include "r700_tex.h"
+#include "r600_tex.h"
#include "r700_oglprog.h"
#include "r700_fragprog.h"
#include "r700_vertprog.h"
float f32All;
};
+#if 0
typedef struct _TEXTURE_STATE_STRUCT
{
union UINT_FLOAT SQ_TEX_RESOURCE0;
TEXTURE_STATE_STRUCT *textures[R700_TEXTURE_NUMBERUNITS];
SAMPLER_STATE_STRUCT *samplers[R700_TEXTURE_NUMBERUNITS];
} R700_TEXTURE_STATES;
+#endif
typedef struct _RENDER_TARGET_STATE_STRUCT
{
ContextState* pStateList;
- R700_TEXTURE_STATES texture_states;
+ radeonTexObj* textures[R700_TEXTURE_NUMBERUNITS];
GLboolean bEnablePerspective;
#include "tnl/t_vertex.h"
#include "tnl/t_pipeline.h"
+#include "radeon_mipmap_tree.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
-#include "r700_tex.h"
+#include "r600_tex.h"
#include "r700_vertprog.h"
#include "r700_fragprog.h"
GLboolean r700SendTextureState(context_t *context)
{
unsigned int i;
-
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-#if 0 /* to be enabled */
- for(i=0; i<R700_TEXTURE_NUMBERUNITS; i++)
- {
- if(r700->texture_states.textures[i] != 0)
- {
- R700_CMDBUF_CHECK_SPACE(9);
- R700EP3 (context, IT_SET_RESOURCE, 7);
- R700E32 (context, i * 7);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE0.u32All);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE1.u32All);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE2.u32All);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE3.u32All);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE4.u32All);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE5.u32All);
- R700E32 (context, r700->texture_states.textures[i]->SQ_TEX_RESOURCE6.u32All);
- }
+ offset_modifiers offset_mod = {NO_SHIFT, 0, 0xFFFFFFFF};
+ struct radeon_bo *bo = NULL;
+ BATCH_LOCALS(&context->radeon);
- if(r700->texture_states.samplers[i] != 0)
- {
- R700_CMDBUF_CHECK_SPACE(5);
- R700EP3 (context, IT_SET_SAMPLER, 3);
- R700E32 (context, i * 3); // Base at 0x7000
- R700E32 (context, r700->texture_states.samplers[i]->SQ_TEX_SAMPLER0.u32All);
- R700E32 (context, r700->texture_states.samplers[i]->SQ_TEX_SAMPLER1.u32All);
- R700E32 (context, r700->texture_states.samplers[i]->SQ_TEX_SAMPLER2.u32All);
- }
+ for (i=0; i<R700_TEXTURE_NUMBERUNITS; i++) {
+ radeonTexObj *t = r700->textures[i];
+ if (t) {
+ if (!t->image_override)
+ bo = t->mt->bo;
+ else
+ bo = t->bo;
+ if (bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(14);
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
+ R600_OUT_BATCH(i * 7);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE1);
+ R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2,
+ bo,
+ 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
+ R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3,
+ bo,
+ 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0, &offset_mod);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE4);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE5);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6);
+
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_SAMPLER, 3));
+ R600_OUT_BATCH(i * 3);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER0);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER1);
+ R600_OUT_BATCH(r700->textures[i]->SQ_TEX_SAMPLER2);
+ END_BATCH();
+ COMMIT_BATCH();
+ }
+ }
}
-#endif
return GL_TRUE;
}
fp->r700AsmCode.bR6xx = 1;
}
+ if (!r600ValidateBuffers(ctx))
+ return GL_TRUE;
+
r700Start3D(context); /* TODO : this is too much. */
r700SyncSurf(context); /* TODO : make it light. */
/* flush TX */
//r700SyncSurf(context); /* */
- r700UpdateTextureState(context);
+ r600UpdateTextureState(ctx);
r700SendTextureState(context);
if(GL_FALSE == fp->translated)
/**
* Ensure all enabled and complete textures are uploaded along with any buffers being used.
*/
- if(!r700ValidateBuffers(ctx))
+ if(!r600ValidateBuffers(ctx))
{
return GL_TRUE;
}
+++ /dev/null
-/*
- * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/colormac.h"
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "main/texformat.h"
-#include "main/texstore.h"
-#include "texmem.h"
-#include "main/teximage.h"
-#include "main/texobj.h"
-#include "main/macros.h"
-#include "xmlpool.h"
-
-#include "radeon_common.h"
-
-#include "r600_context.h"
-
-#include "r700_state.h"
-
-#include "r700_tex.h"
-
-
-/* to be enable */
-void r700SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
- __DRIdrawable *dPriv)
-{
-}
-
-/* to be enable */
-void r700SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
- GLint format, __DRIdrawable *dPriv)
-{
-}
-
-/* to be enable */
-void r700SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
- unsigned long long offset, GLint depth,
- GLuint pitch)
-{
-}
-
-static GLboolean r700GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format)
-{
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All &= ~( SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask );
-
- switch (mesa_format) /* This is mesa format. */
- {
- case MESA_FORMAT_RGBA8888:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
-
- break;
- case MESA_FORMAT_RGBA8888_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
-
- break;
- case MESA_FORMAT_ARGB8888:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB8888_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
-
- case MESA_FORMAT_RGB888:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB565:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_5_6_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB565_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_5_6_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB4444:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_4_4_4_4,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB4444_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_4_4_4_4,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB1555:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_1_5_5_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB1555_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_1_5_5_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV: /* TODO : Check this. */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB332:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_3_3_2,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_L8: /* X, X, X, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_I8: /* X, X, X, X */
- case MESA_FORMAT_CI8:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- /* YUV422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
- /*
- case MESA_FORMAT_YCBCR:
- t->texture_state.SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
- break;
- */
- /* VUY422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
- /*
- case MESA_FORMAT_YCBCR_REV:
- t->texture_state.SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
- break;
- */
- case MESA_FORMAT_RGB_DXT1: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_DXT1: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_DXT3: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_DXT5: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_FLOAT32:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_32_32_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGBA_FLOAT16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_16_16_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_32_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB_FLOAT16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_16_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_Z16:
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z32:
- switch (mesa_format)
- {
- case MESA_FORMAT_Z16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- break;
- case MESA_FORMAT_Z24_S8:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_24_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- break;
- case MESA_FORMAT_Z32:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- };
- switch (tObj->DepthMode)
- {
- case GL_LUMINANCE: /* X, X, X, ONE */
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case GL_INTENSITY: /* X, X, X, X */
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case GL_ALPHA: /* ZERO, ZERO, ZERO, X */
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- default:
- return GL_FALSE;
- }
- break;
- default:
- /* Not supported format */
- return GL_FALSE;
- };
-
- return GL_TRUE;
-}
-
-static void compute_tex_image_offset(
- struct gl_texture_object *tObj,
- GLuint face,
- GLint level,
- GLint* curOffset)
-{
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
- const struct gl_texture_image* texImage;
- GLuint blitWidth = R700_BLIT_WIDTH_BYTES;
- GLuint texelBytes;
- GLuint size;
- GLuint pitch;
-
- texImage = tObj->Image[0][level + t->base.firstLevel];
- if (!texImage)
- {
- return;
- }
-
- texelBytes = texImage->TexFormat->TexelBytes;
-
- pitch = (texImage->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
-
- /* find image size in bytes */
- if (texImage->IsCompressed)
- {
- /* not supported yet */
- }
- else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV)
- {
- if( (ARRAY_LINEAR_ALIGNED << SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift)
- == (t->texture_state.SQ_TEX_RESOURCE0.u32All & SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask) )
- {
- pitch = (texImage->Width * texelBytes + 255) & ~255;
- }
- else
- {
- if(0 == level)
- {
- pitch = (pitch * texelBytes + 63) & ~63;
- }
- else
- {
- pitch = texImage->Width * texelBytes;
- }
- }
- size = pitch * texImage->Height;
- blitWidth = 64 / texelBytes;
- pitch /= texelBytes;
- }
- else
- {
- if( (ARRAY_LINEAR_ALIGNED << SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift)
- == (t->texture_state.SQ_TEX_RESOURCE0.u32All & SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask) )
- {
- pitch = (texImage->Width * texelBytes + 255) & ~255;
- }
- else
- {
- if(0 == level)
- {
- pitch = (pitch * texelBytes + 31) & ~31;
- }
- else
- {
- pitch = texImage->Width * texelBytes;
- }
- }
- size = pitch * texImage->Height * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- pitch /= texelBytes;
- }
- assert(size > 0);
-
- if( (0 == level) || (1 == level) ) /* 0 for BASE_ADDRESS, 1 for MIP_ADDRESS */
- {
- *curOffset = (*curOffset + R700_TEXTURE_ALIGNMENT_MASK) & ~R700_TEXTURE_ALIGNMENT_MASK;
- }
-
- if (texelBytes)
- {
- /* fix x and y coords up later together with offset */
- t->texel_pitch[face][level] = pitch;
- t->level_offset[face][level] = *curOffset;
- t->byte_per_texel = texelBytes;
- t->src_width_in_pexel[face][level] = texImage->Width;
- t->src_hight_in_pexel[face][level] = texImage->Height;
- }
- else
- {
- /* Do it like one byte texel. */
- pitch = (size + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
- t->texel_pitch[face][level] = pitch;
- t->level_offset[face][level] = *curOffset;
- t->byte_per_texel = 1;
- t->src_width_in_pexel[face][level] = size;
- t->src_hight_in_pexel[face][level] = 1;
- }
-
- *curOffset += size;
-}
-
-void r700DestroyTexObj(context_t context, r700TexObjPtr t)
-{
- /* TODO : nuke r700 chip texture and sampler pointer. */
- //int i;
-
- //for (i = 0; i < rmesa->ctx->Const.MaxTextureUnits; i++)
- //{
- //if (rmesa->state.texture.unit[i].texobj == t) {
- // rmesa->state.texture.unit[i].texobj = NULL;
- //}
- //}
-}
-
-static void r700SetTexImages(context_t *context, struct gl_texture_object *tObj)
-{
-#if 0 /* to be enabled */
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
- const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel];
- GLint curOffset;
- GLint i, texelBytes;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
- GLuint uTexelPitch;
-
- if (!t->image_override)
- {
- if(GL_FALSE == r700GetTexFormat(tObj, baseImage->TexFormat->MesaFormat) )
- {
- _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__);
- return;
- }
- }
-
- texelBytes = baseImage->TexFormat->TexelBytes;
-
- switch (tObj->Target)
- {
- case GL_TEXTURE_1D:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_1D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE_NV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- case GL_TEXTURE_3D:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_3D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, tObj->Image[0][t->base.firstLevel]->Depth - 1,
- TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- case GL_TEXTURE_CUBE_MAP:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_CUBEMAP, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- default:
- _mesa_problem(NULL, "unexpected texture target type in %s", __FUNCTION__);
- return;
- }
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
- driCalculateTextureFirstLastLevel((driTextureObject *) t);
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
-
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
- t->tile_bits = 0;
-
- curOffset = 0;
-
- if (tObj->Target == GL_TEXTURE_CUBE_MAP)
- {
- ASSERT(log2Width == log2Height);
-
- for(i = 0; i < numLevels; i++)
- {
- /* i is hw level */
- GLuint face;
- for(face = 0; face < 6; face++)
- {
- compute_tex_image_offset(tObj, face, i, &curOffset);
- }
- }
- }
- else
- {
- for (i = 0; i < numLevels; i++)
- {
- /* i is hw level */
- compute_tex_image_offset(tObj, 0, i, &curOffset);
- }
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize = (curOffset + R700_TEXTURE_ALIGNMENT_MASK) & ~R700_TEXTURE_ALIGNMENT_MASK;
-
- t->pitch = 0;
-
- /* TODO : baseImage->IsCompressed, tObj->Target == GL_TEXTURE_RECTANGLE_NV */
-
- uTexelPitch = (tObj->Image[0][t->base.firstLevel]->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK)
- & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
-
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, (uTexelPitch/8)-1, PITCH_shift, PITCH_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, tObj->Image[0][t->base.firstLevel]->Width - 1,
- TEX_WIDTH_shift, TEX_WIDTH_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, tObj->Image[0][t->base.firstLevel]->Height - 1,
- TEX_HEIGHT_shift, TEX_HEIGHT_mask);
-#endif /* to be enabled */
-}
-
-static void r700UploadSubImage(context_t *context,
- r700TexObjPtr t,
- GLint hwlevel, /* relative level to first real level. */
- GLint x,
- GLint y,
- GLuint face)
-{
-#if 0 /* to be enabled */
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- const int level = hwlevel + t->base.firstLevel;
-
- unsigned char *pSrc;
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ((hwlevel < 0) || (hwlevel >= RADEON_MAX_TEXTURE_LEVELS))
- {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if (!texImage)
- {
- return;
- }
- if (!texImage->Data)
- {
- return;
- }
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV)
- {
- /* TODO :
- assert(level == 0);
- assert(hwlevel == 0);
-
- r300UploadRectSubImage(rmesa, t, texImage, x, y, width, height);
- */
- return;
- }
- else if (texImage->IsClientData)
- {
- /* TODO :
- r300UploadGARTClientSubImage(rmesa, t, texImage, hwlevel, x, y,
- width, height);
- */
- return;
- }
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- /* use hwlevel for hwsurf. */
- offset = t->bufAddr + t->level_offset[face][hwlevel];
-
- pSrc = (unsigned char*)(texImage->Data);
-
- (context->chipobj.LoadMemSurf)(context,
- offset, /* gpu addr */
- t->texel_pitch[face][hwlevel], /* dst_pitch_in_pixel */
- t->src_width_in_pexel[face][hwlevel], /*src_width_in_pixel */
- t->src_hight_in_pexel[face][hwlevel], /* height */
- t->byte_per_texel, /* byte_per_pixel */
- pSrc); /* source data */
-#endif /* to be enabled */
-}
-
-int r700UploadTexImages(GLcontext * ctx, struct gl_texture_object *tObj, GLuint face)
-{
-#if 0 /* to be enabled */
- context_t *context = R700_CONTEXT(ctx);
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- int heap;
- const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if (t->image_override)
- {
- return 0;
- }
-
- if (t->base.totalSize == 0)
- {
- return 0;
- }
- /* TODO */
- /*LOCK_HARDWARE(&rmesa->radeon);*/
-
- if (t->base.memBlock == NULL)
- {
- heap = RADEON_LOCAL_TEX_HEAP;
- if( GL_FALSE == (context->chipobj.AllocMemSurf)(context,
- &(t->base.memBlock),
- &(t->base.heap),
- &heap, /* prefered_heap, also return the actual heap used. */
- t->base.totalSize) )
- {
- /* TODO */
- /* UNLOCK_HARDWARE(&rmesa->radeon); */
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = context->screen->texOffset[heap] + t->base.memBlock->ofs;
- t->offset = t->bufAddr;
-
- /*
- if (!(t->base.tObj->Image[0][0]->IsClientData))
- {
- t->offset |= t->tile_bits;
- }
- */
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU((driTextureObject *) t);
-
- /* TODO */
- /* UNLOCK_HARDWARE(&rmesa->radeon); */
-
- /* Upload any images that are new */
- if (t->my_dirty_images[face])
- {
- int i;
- for(i = 0; i < numLevels; i++)
- {
- if( (t->my_dirty_images[face] & (1 << (i + t->base.firstLevel))) !=0)
- {
- r700UploadSubImage(context,
- t,
- i, /* i is hw level */
- 0,
- 0,
- face);
- }
- }
- t->base.dirty_images[face] = 0;
- t->my_dirty_images[face] = 0;
- }
-
- /* TODO : 3D, CUBE */
- t->texture_state.SQ_TEX_RESOURCE2.u32All = t->bufAddr / 256;
- if( (t->base.lastLevel - t->base.firstLevel) > 0 )
- {
- t->texture_state.SQ_TEX_RESOURCE3.u32All = (t->bufAddr + t->level_offset[0][1]) / 256; /* MIP_ADDRESS */
-
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, t->base.firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE5.u32All, t->base.lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask);
- }
-#endif /* to be enabled */
- return 0;
-}
-
-static GLboolean r700EnableTexture2D(GLcontext * ctx, int unit)
-{
- context_t *context = R700_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if (t->base.dirty_images[0])
- {
- r700SetTexImages(context, tObj);
- r700UploadTexImages(ctx, tObj, 0);
- if (!t->base.memBlock && !t->image_override)
- {
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *r700Choose8888TexFormat(GLenum srcFormat,
- GLenum srcType)
-{
- struct gl_texture_format * gtfRet;
-
- const GLuint ui = 1;
- const GLubyte littleEndian = *((const GLubyte *)&ui);
-
- if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))
- {
- gtfRet = &_mesa_texformat_rgba8888;
- }
- else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))
- {
- gtfRet = &_mesa_texformat_rgba8888_rev;
- }
- else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8))
- {
- gtfRet = &_mesa_texformat_argb8888_rev;
- }
- else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV))
- {
- gtfRet = &_mesa_texformat_argb8888;
- }
- else
- {
- gtfRet = _dri_texformat_argb8888;
- }
-
- return gtfRet;
-}
-
-static r700TexObjPtr r700AllocTexObj(struct gl_texture_object *texObj)
-{
- r700TexObjPtr t;
-
- t = CALLOC_STRUCT(r700_tex_obj);
- texObj->DriverData = t;
- if (t != NULL)
- {
-#if 0 /* to be enabled */
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- make_empty_list(&t->base);
-
- /* Init text object to default states. */
- t->texture_state.SQ_TEX_RESOURCE0.u32All = 0;
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, ARRAY_LINEAR_GENERAL,
- SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
- CLEARbit(t->texture_state.SQ_TEX_RESOURCE0.u32All, TILE_TYPE_bit);
-
- t->texture_state.SQ_TEX_RESOURCE1.u32All = 0;
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE2.u32All = 0;
- t->texture_state.SQ_TEX_RESOURCE3.u32All = 0;
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All = 0;
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_NUM_FORMAT_NORM,
- SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_shift, SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_mask);
- CLEARbit(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_TEX_RESOURCE_WORD4_0__SRF_MODE_ALL_bit);
- CLEARbit(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_ENDIAN_NONE,
- SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_shift, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, 1, REQUEST_SIZE_shift, REQUEST_SIZE_mask);
- t->texture_state.SQ_TEX_RESOURCE4.u32All |= SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift
- |SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift
- |SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift
- |SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift;
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); /* mip-maps */
-
- t->texture_state.SQ_TEX_RESOURCE5.u32All = 0;
-
- t->texture_state.SQ_TEX_RESOURCE6.u32All = 0;
-
- SETfield(t->texture_state.SQ_TEX_RESOURCE6.u32All, SQ_TEX_VTX_VALID_TEXTURE,
- SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
-
- /* Initialize sampler registers */
- t->sampler_state.SQ_TEX_SAMPLER0.u32All = 0;
- t->sampler_state.SQ_TEX_SAMPLER0.u32All |=
- SQ_TEX_WRAP << SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift
- |SQ_TEX_WRAP << CLAMP_Y_shift
- |SQ_TEX_WRAP << CLAMP_Z_shift
- |SQ_TEX_XY_FILTER_POINT << XY_MAG_FILTER_shift
- |SQ_TEX_XY_FILTER_POINT << XY_MIN_FILTER_shift
- |SQ_TEX_Z_FILTER_NONE << Z_FILTER_shift
- |SQ_TEX_Z_FILTER_NONE << MIP_FILTER_shift
- |SQ_TEX_BORDER_COLOR_TRANS_BLACK << BORDER_COLOR_TYPE_shift;
-
- t->sampler_state.SQ_TEX_SAMPLER1.u32All = 0x7FF << MAX_LOD_shift;
-
- t->sampler_state.SQ_TEX_SAMPLER2.u32All = 0;
- SETbit(t->sampler_state.SQ_TEX_SAMPLER2.u32All, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit);
-#endif /* to be enabled */
- }
-
- return t;
-}
-
-static GLboolean
-r700ValidateClientStorage(GLcontext * ctx, GLenum target,
- GLint internalFormat,
- GLint srcWidth, GLint srcHeight,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- if (!ctx->Unpack.ClientStorage)
- {
- return 0;
- }
-
- if (ctx->_ImageTransferState ||
- texImage->IsCompressed || texObj->GenerateMipmap)
- {
- return 0;
- }
-
- /* This list is incomplete, may be different on ppc???
- */
- switch (internalFormat)
- {
- case GL_RGBA:
- if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV)
- {
- texImage->TexFormat = _dri_texformat_argb8888;
- }
- else
- {
- return 0;
- }
- break;
-
- case GL_RGB:
- if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5)
- {
- texImage->TexFormat = _dri_texformat_rgb565;
- }
- else
- {
- return 0;
- }
- break;
-
- case GL_YCBCR_MESA:
- if (format == GL_YCBCR_MESA &&
- type == GL_UNSIGNED_SHORT_8_8_REV_APPLE)
- {
- texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- }
- else if( format == GL_YCBCR_MESA &&
- (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE))
- {
- texImage->TexFormat = &_mesa_texformat_ycbcr;
- }
- else
- {
- return 0;
- }
- break;
-
- default:
- return 0;
- }
-
- /* Could deal with these packing issues, but currently don't:
- */
- if (packing->SkipPixels ||
- packing->SkipRows || packing->SwapBytes || packing->LsbFirst)
- {
- return 0;
- }
-
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth, format, type);
-
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
-
- return 1;
-}
-
-static void r700TexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700TexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-#if 0 /* to be enabled */
- r700TexObjPtr r700t = (r700TexObjPtr) texObj->DriverData;
-
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target)
- {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if (t != NULL)
- {
- driSwapOutTextureObject(t);
- }
- else
- {
- t = (driTextureObject *) r700AllocTexObj(texObj);
- if (!t)
- {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- if (r700ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage))
- {
- /* client maintained surface */
- }
- else
- {
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r700ChooseTextureFormat.
- */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-
- /* mesa dirty_images is not correct, so use own one for now, review it later. */
- r700t->my_dirty_images[face] |= (1 << level);
- }
-#endif /* to be enabled */
-}
-
-static void r700TexImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700TexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-
-}
-
-static void r700TexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-/**
- * Allocate a new texture object.
- * Called via ctx->Driver.NewTextureObject.
- * Note: this function will be called during context creation to
- * allocate the default texture objects.
- * Note: we could use containment here to 'derive' the driver-specific
- * texture object from the core mesa gl_texture_object. Not done at this time.
- */
-static struct gl_texture_object *r700NewTextureObject(GLcontext * ctx,
- GLuint name,
- GLenum target)
-{
- context_t *context = R700_CONTEXT(ctx);
-
- struct gl_texture_object *obj;
-
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- {
- return NULL;
- }
-
- //obj->MaxAnisotropy = context->initialMaxAnisotropy;
-
- r700AllocTexObj(obj);
-
- return obj;
-}
-
-static void r700BindTexture(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- if ((target == GL_TEXTURE_1D)
- || (target == GL_TEXTURE_2D)
- || (target == GL_TEXTURE_3D)
- || (target == GL_TEXTURE_CUBE_MAP)
- || (target == GL_TEXTURE_RECTANGLE_NV))
- {
- assert(texObj->DriverData != NULL);
- }
-}
-
-static void r700DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
-{
-}
-
-#if 0 /* to be enabled */
-static void r700SetTexMinFilter(r700TexObjPtr t, GLenum minf)
-{
- switch (minf)
- {
- case GL_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_None,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_None,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Point,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Point,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Linear,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_LINEAR_MIPMAP_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Linear,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- default:
- /* no case */
- break;
- }
-}
-
-static void r700SetTexMagFilter(r700TexObjPtr t, GLenum magf)
-{
- switch(magf)
- {
- case GL_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
-
- break;
- case GL_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
-
- break;
- default:
- break;
- }
-}
-
-static unsigned int r700GetWrapMode(GLenum wrapmode)
-{
- switch(wrapmode)
- {
- case GL_REPEAT:
- return SQ_TEX_WRAP;
- case GL_CLAMP:
- return SQ_TEX_CLAMP_HALF_BORDER;
- case GL_CLAMP_TO_EDGE:
- return SQ_TEX_CLAMP_LAST_TEXEL;
- case GL_CLAMP_TO_BORDER:
- return SQ_TEX_CLAMP_BORDER;
- case GL_MIRRORED_REPEAT:
- return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
- case GL_MIRROR_CLAMP_EXT:
- return SQ_TEX_MIRROR;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- return SQ_TEX_MIRROR_ONCE_BORDER;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
- default:
- _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
- return 0;
- }
-}
-#endif /* to be enabled */
-
-static void r700TexParameter(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj,
- GLenum pname, const GLfloat * params)
-{
- r700TexObjPtr t = (r700TexObjPtr) texObj->DriverData;
-#if 0 /* to be enabled */
- switch (pname)
- {
- case GL_TEXTURE_MIN_FILTER:
- r700SetTexMinFilter(t, texObj->MinFilter);
- break;
- case GL_TEXTURE_MAG_FILTER:
- r700SetTexMagFilter(t, texObj->MagFilter);
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
-
- r700SetTexMinFilter(t, texObj->MinFilter);
- r700SetTexMagFilter(t, texObj->MagFilter);
-
- break;
-
- case GL_TEXTURE_WRAP_S:
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, r700GetWrapMode(texObj->WrapS),
- SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift, SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_mask);
- break;
- case GL_TEXTURE_WRAP_T:
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, r700GetWrapMode(texObj->WrapT),
- CLAMP_Y_shift, CLAMP_Y_mask);
- break;
- case GL_TEXTURE_WRAP_R:
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, r700GetWrapMode(texObj->WrapR),
- CLAMP_Z_shift, CLAMP_Z_mask);
- break;
-
- case GL_TEXTURE_BORDER_COLOR:
- /* TODO : set border color regs before rendering. */
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, SQ_TEX_BORDER_COLOR_REGISTER,
- BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask);
- break;
-
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- /* TODO : we do support this, add it later. */
- driSwapOutTextureObject((driTextureObject *) t);
- break;
-
- case GL_DEPTH_TEXTURE_MODE:
- if (!texObj->Image[0][texObj->BaseLevel])
- {
- return;
- }
- if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
- == GL_DEPTH_COMPONENT)
- {
- /* TODO : r700SetDepthTexMode(texObj); */
- break;
- }
- else
- {
- /* If not depth texture, just return. */
- return;
- }
-
- default:
- return;
- }
-#endif /* to be enabled */
-}
-
-static void r700CompressedTexImage2D(GLcontext * ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700CompressedTexSubImage2D(GLcontext * ctx, GLenum target,
- GLint level, GLint xoffset,
- GLint yoffset, GLsizei width,
- GLsizei height, GLenum format,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static GLboolean r700UpdateTextureUnit(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700EnableTextureRect(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700EnableTexture3D(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700EnableTextureCube(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700UpdateTexture(GLcontext * ctx, int unit)
-{
-#if 0 /* to be enabled */
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(context->chipobj.pvChipObj);
-
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- if( r700->texture_states.textures[unit] != &(t->texture_state) )
- {
- if(NULL != r700->texture_states.textures[unit])
- { /* there is an old one. */
- }
-
- r700->texture_states.textures[unit] = &(t->texture_state);
- r700->texture_states.samplers[unit] = &(t->sampler_state);
- driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
- }
-#endif /* to be enabled */
-
- return GL_TRUE;
-}
-
-void r700UpdateTextureState(context_t * context)
-{
-#if 0 /* to be enabled */
- GLboolean bRet;
- GLuint unit;
- GLcontext * ctx = context->ctx;
- struct gl_texture_unit *texUnit;
-
- for (unit = 0; unit < 8; unit++)
- {
- texUnit = &ctx->Texture.Unit[unit];
-
- if (texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT))
- {
- bRet = (r700EnableTextureRect(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT))
- {
- bRet = (r700EnableTexture2D(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled & (TEXTURE_3D_BIT))
- {
- bRet = (r700EnableTexture3D(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT))
- {
- bRet = (r700EnableTextureCube(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled)
- {
- bRet = GL_FALSE;
- }
- else
- {
- bRet = GL_TRUE;
- }
-
- if (!bRet)
- {
- _mesa_warning(ctx, "failed to update texture state for unit %d.\n", unit);
- }
- }
-#endif /* to be enabled */
-}
-
-/**
- * Ensure all enabled and complete textures are uploaded along with any buffers being used.
- */
-GLboolean r700ValidateBuffers(GLcontext * ctx)
-{
- /* TODO */
-
- return radeon_revalidate_bos(ctx);
-}
-
-void r700InitTextureFuncs(struct dd_function_table *functions)
-{
- /* Note: we only plug in the functions we implement in the driver
- * since _mesa_init_driver_functions() was already called.
- */
- functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
- functions->TexImage1D = r700TexImage1D;
- functions->TexImage2D = r700TexImage2D;
- functions->TexImage3D = r700TexImage3D;
- functions->TexSubImage1D = r700TexSubImage1D;
- functions->TexSubImage2D = r700TexSubImage2D;
- functions->TexSubImage3D = r700TexSubImage3D;
- functions->NewTextureObject = r700NewTextureObject;
- functions->BindTexture = r700BindTexture;
- functions->DeleteTexture = r700DeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
-
- functions->TexParameter = r700TexParameter;
-
- functions->CompressedTexImage2D = r700CompressedTexImage2D;
- functions->CompressedTexSubImage2D = r700CompressedTexSubImage2D;
-
- driInitTextureFormats();
-}
-
-
+++ /dev/null
-/*
- * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
- */
-
-#ifndef __r700_TEX_H__
-#define __r700_TEX_H__
-
-#include "texmem.h"
-
-#include "r700_chip.h"
-
-/* TODO : review this after texture load code. */
-#define R700_BLIT_WIDTH_BYTES 1024
-/* The BASE_ADDRESS and MIP_ADDRESS fields are 256-byte-aligned */
-#define R700_TEXTURE_ALIGNMENT_MASK 0x255
-/* Texel pitch is 8 alignment. */
-#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
-
-#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
-
-typedef struct r700_tex_obj r700TexObj, *r700TexObjPtr;
-
-/* Texture object in locally shared texture space.
- */
-struct r700_tex_obj
-{
- driTextureObject base;
-
- /* r300 tex obj */
- GLuint bufAddr;
- GLboolean image_override;
- GLuint pitch;
- GLuint filter;
- GLuint filter_1;
- GLuint pitch_reg;
- GLuint size;
- GLuint format;
- GLuint offset;
- GLuint unknown4;
- GLuint unknown5;
- GLboolean border_fallback;
- GLuint tile_bits;
-
- /* r700 texture states */
- TEXTURE_STATE_STRUCT texture_state;
- SAMPLER_STATE_STRUCT sampler_state;
-
- GLuint texel_pitch[6][RADEON_MAX_TEXTURE_LEVELS];
- GLuint level_offset[6][RADEON_MAX_TEXTURE_LEVELS];
- GLuint byte_per_texel;
- GLuint src_width_in_pexel[6][RADEON_MAX_TEXTURE_LEVELS];
- GLuint src_hight_in_pexel[6][RADEON_MAX_TEXTURE_LEVELS];
-
- GLuint my_dirty_images[6]; /* TODO : review */
-};
-
-extern void r700SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
- __DRIdrawable *dPriv);
-
-extern void r700SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
- GLint format, __DRIdrawable *dPriv);
-
-extern void r700SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
- unsigned long long offset, GLint depth,
- GLuint pitch);
-
-extern GLuint r700GetTexObjSize(void);
-extern void r700UpdateTextureState(context_t * context);
-
-extern void r700SetTexOffset(__DRIcontext *pDRICtx,
- GLint texname,
- unsigned long long offset,
- GLint depth,
- GLuint pitch);
-
-extern void r700DestroyTexObj(context_t rmesa, r700TexObjPtr t);
-
-extern GLboolean r700ValidateBuffers(GLcontext * ctx);
-
-extern void r700InitTextureFuncs(struct dd_function_table *functions);
-
-#endif /* __r700_TEX_H__ */
GLuint pp_txfilter_1; /* r300 */
+ /* r700 texture states */
+ GLuint SQ_TEX_RESOURCE0;
+ GLuint SQ_TEX_RESOURCE1;
+ GLuint SQ_TEX_RESOURCE2;
+ GLuint SQ_TEX_RESOURCE3;
+ GLuint SQ_TEX_RESOURCE4;
+ GLuint SQ_TEX_RESOURCE5;
+ GLuint SQ_TEX_RESOURCE6;
+
+ GLuint SQ_TEX_SAMPLER0;
+ GLuint SQ_TEX_SAMPLER1;
+ GLuint SQ_TEX_SAMPLER2;
+
GLboolean border_fallback;
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
#include "r600_context.h"
#include "r700_driconf.h" /* +r6/r7 */
-#include "r700_tex.h" /* +r6/r7 */
+#include "r600_tex.h" /* +r6/r7 */
#endif
#include "utils.h"
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
static const __DRItexOffsetExtension r600texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
- r700SetTexOffset, /* +r6/r7 */
+ r600SetTexOffset, /* +r6/r7 */
};
static const __DRItexBufferExtension r600TexBufferExtension = {
{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
- r700SetTexBuffer, /* +r6/r7 */
- r700SetTexBuffer2, /* +r6/r7 */
+ r600SetTexBuffer, /* +r6/r7 */
+ r600SetTexBuffer2, /* +r6/r7 */
};
#endif