Fixes three GL44-CTS.tessellation_shader subtests:
- max_patch_vertices
- single.max_patch_vertices
- tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn
These use gl_PatchVerticesIn in the TES, but don't link against a
TCS (which would allow the linker to lower it to a constant). We had
no handling for the system value in the backend, so it would just
assert fail.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Cc: mesa-stable@lists.freedesktop.org
ctx->Const.MaxClipPlanes = 8;
ctx->Const.LowerTessLevel = true;
+ ctx->Const.LowerTESPatchVerticesIn = true;
ctx->Const.PrimitiveRestartForPatches = true;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = 16 * 1024;