virgl_protocol.h is considered to have it's upstream in the
virglrenderer repository, and somehow these minor differences has
crept in.
Let's sync with the upstream to avoid this.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
VIRGL_CCMD_CREATE_SUB_CTX,
VIRGL_CCMD_DESTROY_SUB_CTX,
VIRGL_CCMD_BIND_SHADER,
-
VIRGL_CCMD_SET_TESS_STATE,
VIRGL_CCMD_SET_MIN_SAMPLES,
VIRGL_CCMD_SET_SHADER_BUFFERS,
#define VIRGL_MEMORY_BARRIER_SIZE 1
#define VIRGL_MEMORY_BARRIER_FLAGS 1
+/* launch grid */
#define VIRGL_LAUNCH_GRID_SIZE 8
#define VIRGL_LAUNCH_BLOCK_X 1
#define VIRGL_LAUNCH_BLOCK_Y 2