struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_bo[surf_index],
+ &brw->wm.surf_offset[surf_index]);
+ memset(surf, 0, sizeof(*surf));
- surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = translate_tex_target(tObj->Target);
- surf.ss0.surface_format = translate_tex_format(firstImage->TexFormat,
+ surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf->ss0.surface_type = translate_tex_target(tObj->Target);
+ surf->ss0.surface_format = translate_tex_format(firstImage->TexFormat,
firstImage->InternalFormat,
tObj->DepthMode, tObj->sRGBDecode);
/* This is ok for all textures with channel width 8bit or less:
*/
-/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
- surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
+/* surf->ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+ surf->ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
- surf.ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
- surf.ss2.width = firstImage->Width - 1;
- surf.ss2.height = firstImage->Height - 1;
- brw_set_surface_tiling(&surf, intelObj->mt->region->tiling);
- surf.ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
- surf.ss3.depth = firstImage->Depth - 1;
+ surf->ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
+ surf->ss2.width = firstImage->Width - 1;
+ surf->ss2.height = firstImage->Height - 1;
+ brw_set_surface_tiling(surf, intelObj->mt->region->tiling);
+ surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1;
+ surf->ss3.depth = firstImage->Depth - 1;
- surf.ss4.min_lod = 0;
+ surf->ss4.min_lod = 0;
if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- surf.ss0.cube_pos_x = 1;
- surf.ss0.cube_pos_y = 1;
- surf.ss0.cube_pos_z = 1;
- surf.ss0.cube_neg_x = 1;
- surf.ss0.cube_neg_y = 1;
- surf.ss0.cube_neg_z = 1;
+ surf->ss0.cube_pos_x = 1;
+ surf->ss0.cube_pos_y = 1;
+ surf->ss0.cube_pos_z = 1;
+ surf->ss0.cube_neg_x = 1;
+ surf->ss0.cube_neg_y = 1;
+ surf->ss0.cube_neg_z = 1;
}
- map = brw_state_batch(brw, sizeof(surf), 32,
- &brw->wm.surf_bo[surf_index],
- &brw->wm.surf_offset[surf_index]);
- memcpy(map, &surf, sizeof(surf));
-
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->wm.surf_bo[surf_index],
brw->wm.surf_offset[surf_index] +
{
struct intel_context *intel = &brw->intel;
const GLint w = width - 1;
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
+ surf = brw_state_batch(brw, sizeof(*surf), 32, out_bo, out_offset);
+ memset(surf, 0, sizeof(*surf));
- surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
- surf.ss0.surface_type = BRW_SURFACE_BUFFER;
- surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ surf->ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ surf->ss0.surface_type = BRW_SURFACE_BUFFER;
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
if (intel->gen >= 6)
- surf.ss0.render_cache_read_write = 1;
+ surf->ss0.render_cache_read_write = 1;
assert(bo);
- surf.ss1.base_addr = bo->offset; /* reloc */
+ surf->ss1.base_addr = bo->offset; /* reloc */
- surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */
- surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
- surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
- surf.ss3.pitch = (width * 16) - 1; /* ignored?? */
- brw_set_surface_tiling(&surf, I915_TILING_NONE); /* tiling now allowed */
-
- map = brw_state_batch(brw, sizeof(surf), 32, out_bo, out_offset);
- memcpy(map, &surf, sizeof(surf));
+ surf->ss2.width = w & 0x7f; /* bits 6:0 of size or width */
+ surf->ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */
+ surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
+ surf->ss3.pitch = (width * 16) - 1; /* ignored?? */
+ brw_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
* bspec ("Data Cache") says that the data cache does not exist as
brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
{
struct intel_context *intel = &brw->intel;
- struct brw_surface_state surf;
- void *map;
+ struct brw_surface_state *surf;
- memset(&surf, 0, sizeof(surf));
-
- surf.ss0.surface_type = BRW_SURFACE_NULL;
- surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- surf.ss1.base_addr = 0;
+ surf = brw_state_batch(brw, sizeof(*surf), 32,
+ &brw->wm.surf_bo[unit],
+ &brw->wm.surf_offset[unit]);
+ memset(surf, 0, sizeof(*surf));
- surf.ss2.width = 0;
- surf.ss2.height = 0;
- brw_set_surface_tiling(&surf, I915_TILING_NONE);
- surf.ss3.pitch = 0;
+ surf->ss0.surface_type = BRW_SURFACE_NULL;
+ surf->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
if (intel->gen < 6) {
/* _NEW_COLOR */
- surf.ss0.color_blend = 0;
- surf.ss0.writedisable_red = 1;
- surf.ss0.writedisable_green = 1;
- surf.ss0.writedisable_blue = 1;
- surf.ss0.writedisable_alpha = 1;
+ surf->ss0.color_blend = 0;
+ surf->ss0.writedisable_red = 1;
+ surf->ss0.writedisable_green = 1;
+ surf->ss0.writedisable_blue = 1;
+ surf->ss0.writedisable_alpha = 1;
}
-
- map = brw_state_batch(brw, sizeof(surf), 32,
- &brw->wm.surf_bo[unit],
- &brw->wm.surf_offset[unit]);
- memcpy(map, &surf, sizeof(surf));
}
/**