Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
*
* Useful when rendering to a non-multisampled buffer.
*/
-static void
+static bool
demote_sample_qualifiers(nir_shader *nir)
{
+ bool progress = true;
+
nir_foreach_function(f, nir) {
if (!f->impl)
continue;
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(centroid));
nir_instr_remove(instr);
+ progress = true;
}
}
((unsigned) nir_metadata_block_index |
(unsigned) nir_metadata_dominance));
}
+
+ return progress;
}
/**