}
-
-/**
- * Upload data to a rectangular sub-region. Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-static void
-st_surface_data(struct pipe_context *pipe,
- struct pipe_transfer *dst,
- unsigned dstx, unsigned dsty,
- const void *src, unsigned src_stride,
- unsigned srcx, unsigned srcy, unsigned width, unsigned height)
-{
- void *map = pipe_transfer_map(pipe, dst);
-
- assert(dst->resource);
- util_copy_rect(map,
- dst->resource->format,
- dst->stride,
- dstx, dsty,
- width, height,
- src, src_stride,
- srcx, srcy);
-
- pipe_transfer_unmap(pipe, dst);
-}
-
-
/* Upload data for a particular image.
*/
void
struct pipe_context *pipe = st->pipe;
GLuint i;
const GLubyte *srcUB = src;
- struct pipe_transfer *dst_transfer;
GLuint layers;
if (dst->target == PIPE_TEXTURE_1D_ARRAY ||
DBG("%s\n", __FUNCTION__);
for (i = 0; i < layers; i++) {
- dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(dst->width0, level),
- u_minify(dst->height0, level));
-
- st_surface_data(pipe, dst_transfer,
- 0, 0, /* dstx, dsty */
- srcUB,
- src_row_stride,
- 0, 0, /* source x, y */
- u_minify(dst->width0, level),
- u_minify(dst->height0, level)); /* width, height */
-
- pipe->transfer_destroy(pipe, dst_transfer);
+ struct pipe_box box;
+ u_box_2d_zslice(0, 0, face + i,
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level),
+ &box);
+
+ pipe->transfer_inline_write(pipe, dst, level, PIPE_TRANSFER_WRITE,
+ &box, srcUB, src_row_stride, 0);
srcUB += src_image_stride;
}