i965: Use DSA functions for VBOs in brw_meta_fast_clear
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 2 Nov 2015 22:31:56 +0000 (14:31 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 24 Nov 2015 19:31:29 +0000 (11:31 -0800)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/mesa/drivers/dri/i965/brw_meta_fast_clear.c

index 37805c47c57add406726634f537a9a08af557066..34baf771d71daaefebae985aa2ae440fe9386813 100644 (file)
@@ -68,7 +68,6 @@ brw_fast_clear_init(struct brw_context *brw)
    if (brw->fast_clear_state) {
       clear = brw->fast_clear_state;
       _mesa_BindVertexArray(clear->vao);
-      _mesa_BindBuffer(GL_ARRAY_BUFFER, clear->vbo);
       return true;
    }
 
@@ -79,9 +78,10 @@ brw_fast_clear_init(struct brw_context *brw)
    memset(clear, 0, sizeof *clear);
    _mesa_GenVertexArrays(1, &clear->vao);
    _mesa_BindVertexArray(clear->vao);
-   _mesa_GenBuffers(1, &clear->vbo);
-   _mesa_BindBuffer(GL_ARRAY_BUFFER, clear->vbo);
-   _mesa_VertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 2, 0);
+   _mesa_CreateBuffers(1, &clear->vbo);
+   _mesa_VertexArrayAttribFormat(clear->vao, 0, 2, GL_FLOAT, GL_FALSE, 0);
+   _mesa_VertexArrayVertexBuffer(clear->vao, 0, clear->vbo, 0,
+                                 sizeof(float) * 2);
    _mesa_EnableVertexAttribArray(0);
 
    return true;
@@ -168,6 +168,7 @@ static void
 brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
 {
    struct gl_context *ctx = &brw->ctx;
+   struct brw_fast_clear_state *clear = brw->fast_clear_state;
    int start = 0, count = 3;
    struct _mesa_prim prim;
    float verts[6];
@@ -180,8 +181,8 @@ brw_draw_rectlist(struct brw_context *brw, struct rect *rect, int num_instances)
    verts[5] = rect->y0;
 
    /* upload new vertex data */
-   _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts,
-                    GL_DYNAMIC_DRAW_ARB);
+   _mesa_NamedBufferData(clear->vbo, sizeof(verts), verts,
+                         GL_DYNAMIC_DRAW);
 
    if (ctx->NewState)
       _mesa_update_state(ctx);