main/pixel.c \
main/points.c \
main/polygon.c \
+ main/program.c \
main/rastpos.c \
main/state.c \
main/stencil.c \
-L$(LIBDIR) -l$(GL_LIB_NAME) -install $(LIBDIR) \
$(OSMESA_OBJECTS) ; fi
+
# Make an optional library with _just_ core objects
libmesa: $(LIBDIR)/$(MESA_LIB)
if [ ${MESA_LIB} ] ; then $(MAKELIB) $(MESA_LIB) $(MESA_MAJOR) $(MESA_MINOR) $(GL_TINY) $(CORE_OBJECTS) ; fi
mesa.a: $(CORE_OBJECTS)
rm -f $@ && ar rcv $@ $(CORE_OBJECTS) && ranlib $@
-
+
+
# Run 'make -f Makefile.X11 dep' to update the dependencies if you change
# what's included by any source file.
dep: $(CORE_SOURCES) $(DRIVER_SOURCES) $(OSMESA_DRIVER_SOURCES) $(ASM_SOURCES)
- makedepend -fdepend -Y -I../include -DGGI -DSVGA -DFX $(CORE_SOURCES) \
- $(DRIVER_SOURCES) $(OSMESA_DRIVER_SOURCES) $(ASM_SOURCES)
+ makedepend -fdepend -Y $(INCLUDE_DIRS) -DGGI -DSVGA -DFX \
+ $(CORE_SOURCES) $(DRIVER_SOURCES) $(OSMESA_DRIVER_SOURCES) \
+ $(ASM_SOURCES)
# Emacs tags