+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2010 Vmware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_debug.h"
-#include "u_caps.h"
-
-/**
- * Iterates over a list of caps checks as defined in u_caps.h. Should
- * all checks pass returns TRUE and out is set to the last element of
- * the list (TERMINATE). Should any check fail returns FALSE and set
- * out to the index of the start of the first failing check.
- */
-boolean
-util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out)
-{
- int i, tmpi;
- float tmpf;
-
- for (i = 0; list[i];) {
- switch(list[i++]) {
- case UTIL_CAPS_CHECK_CAP:
- if (!screen->get_param(screen, list[i++])) {
- *out = i - 2;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_INT:
- tmpi = screen->get_param(screen, list[i++]);
- if (tmpi < (int)list[i++]) {
- *out = i - 3;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_FLOAT:
- tmpf = screen->get_paramf(screen, list[i++]);
- if (tmpf < (float)list[i++]) {
- *out = i - 3;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_FORMAT:
- if (!screen->is_format_supported(screen,
- list[i++],
- PIPE_TEXTURE_2D,
- 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- *out = i - 2;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_SHADER:
- tmpi = screen->get_shader_param(screen, list[i] >> 24, list[i] & ((1 << 24) - 1));
- ++i;
- if (tmpi < (int)list[i++]) {
- *out = i - 3;
- return FALSE;
- }
- break;
- case UTIL_CAPS_CHECK_UNIMPLEMENTED:
- *out = i - 1;
- return FALSE;
- default:
- assert(!"Unsupported check");
- return FALSE;
- }
- }
-
- *out = i;
- return TRUE;
-}
-
-/**
- * Iterates over a list of caps checks as defined in u_caps.h.
- * Returns TRUE if all caps checks pass returns FALSE otherwise.
- */
-boolean
-util_check_caps(struct pipe_screen *screen, const unsigned *list)
-{
- int out;
- return util_check_caps_out(screen, list, &out);
-}
-
-
-/*
- * Below follows some demo lists.
- *
- * None of these lists are exhausting lists of what is
- * actually needed to support said API and more here for
- * as example on how to uses the above functions. Especially
- * for DX10 and DX11 where Gallium is missing features.
- */
-
-/* DX 9_1 */
-static unsigned caps_dx_9_1[] = {
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 1),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 2),
- UTIL_CHECK_TERMINATE
-};
-
-/* DX 9_2 */
-static unsigned caps_dx_9_2[] = {
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_CAP(BLEND_EQUATION_SEPARATE),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 1),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_TERMINATE
-};
-
-/* DX 9_3 */
-static unsigned caps_dx_9_3[] = {
- UTIL_CHECK_CAP(SM3),
- //UTIL_CHECK_CAP(INSTANCING),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 4),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 13), /* 4096 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 9), /* 256 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 10), /* 512 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_TERMINATE
-};
-
-/* DX 10 */
-static unsigned caps_dx_10[] = {
- UTIL_CHECK_CAP(SM3),
- //UTIL_CHECK_CAP(INSTANCING),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 14), /* 8192 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 14), /* 8192 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_UNIMPLEMENTED, /* XXX Unimplemented features in Gallium */
- UTIL_CHECK_TERMINATE
-};
-
-/* DX11 */
-static unsigned caps_dx_11[] = {
- UTIL_CHECK_CAP(SM3),
- //UTIL_CHECK_CAP(INSTANCING),
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8),
- UTIL_CHECK_INT(MAX_TEXTURE_2D_LEVELS, 14), /* 16384 */
- UTIL_CHECK_INT(MAX_TEXTURE_3D_LEVELS, 12), /* 2048 */
- UTIL_CHECK_INT(MAX_TEXTURE_CUBE_LEVELS, 14), /* 16384 */
- UTIL_CHECK_FLOAT(MAX_TEXTURE_ANISOTROPY, 16),
- UTIL_CHECK_FORMAT(B8G8R8A8_UNORM),
- UTIL_CHECK_UNIMPLEMENTED, /* XXX Unimplemented features in Gallium */
- UTIL_CHECK_TERMINATE
-};
-
-/* OpenGL 2.1 */
-static unsigned caps_opengl_2_1[] = {
- UTIL_CHECK_CAP(OCCLUSION_QUERY),
- UTIL_CHECK_CAP(TWO_SIDED_STENCIL),
- UTIL_CHECK_CAP(BLEND_EQUATION_SEPARATE),
- UTIL_CHECK_INT(MAX_RENDER_TARGETS, 2),
- UTIL_CHECK_TERMINATE
-};
-
-/* OpenGL 3.0 */
-/* UTIL_CHECK_INT(MAX_RENDER_TARGETS, 8), */
-
-/* Shader Model 3 */
-static unsigned caps_sm3[] = {
- UTIL_CHECK_SHADER(FRAGMENT, MAX_INSTRUCTIONS, 512),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_INPUTS, 10),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_TEMPS, 32),
- UTIL_CHECK_SHADER(FRAGMENT, MAX_CONST_BUFFER_SIZE, 224 * 16),
-
- UTIL_CHECK_SHADER(VERTEX, MAX_INSTRUCTIONS, 512),
- UTIL_CHECK_SHADER(VERTEX, MAX_INPUTS, 16),
- UTIL_CHECK_SHADER(VERTEX, MAX_TEMPS, 32),
- UTIL_CHECK_SHADER(VERTEX, MAX_CONST_BUFFER_SIZE, 256 * 16),
-
- UTIL_CHECK_TERMINATE
-};
-
-/**
- * Demo function which checks against theoretical caps needed for different APIs.
- */
-void util_caps_demo_print(struct pipe_screen *screen)
-{
- struct {
- char* name;
- unsigned *list;
- } list[] = {
- {"DX 9.1", caps_dx_9_1},
- {"DX 9.2", caps_dx_9_2},
- {"DX 9.3", caps_dx_9_3},
- {"DX 10", caps_dx_10},
- {"DX 11", caps_dx_11},
- {"OpenGL 2.1", caps_opengl_2_1},
-/* {"OpenGL 3.0", caps_opengl_3_0},*/
- {"SM3", caps_sm3},
- {NULL, NULL}
- };
- int i, out = 0;
-
- for (i = 0; list[i].name; i++) {
- if (util_check_caps_out(screen, list[i].list, &out)) {
- debug_printf("%s: %s yes\n", __FUNCTION__, list[i].name);
- continue;
- }
- switch (list[i].list[out]) {
- case UTIL_CAPS_CHECK_CAP:
- debug_printf("%s: %s no (cap %u not supported)\n", __FUNCTION__,
- list[i].name,
- list[i].list[out + 1]);
- break;
- case UTIL_CAPS_CHECK_INT:
- debug_printf("%s: %s no (cap %u less then %u)\n", __FUNCTION__,
- list[i].name,
- list[i].list[out + 1],
- list[i].list[out + 2]);
- break;
- case UTIL_CAPS_CHECK_FLOAT:
- debug_printf("%s: %s no (cap %u less then %f)\n", __FUNCTION__,
- list[i].name,
- list[i].list[out + 1],
- (double)(int)list[i].list[out + 2]);
- break;
- case UTIL_CAPS_CHECK_FORMAT:
- debug_printf("%s: %s no (format %s not supported)\n", __FUNCTION__,
- list[i].name,
- util_format_name(list[i].list[out + 1]) + 12);
- break;
- case UTIL_CAPS_CHECK_UNIMPLEMENTED:
- debug_printf("%s: %s no (not implemented in gallium or state tracker)\n",
- __FUNCTION__, list[i].name);
- break;
- default:
- assert(!"Unsupported check");
- }
- }
-}
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2010 Vmware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef U_CAPS_H
-#define U_CAPS_H
-
-#include "pipe/p_compiler.h"
-
-struct pipe_screen;
-
-enum u_caps_check_enum {
- UTIL_CAPS_CHECK_TERMINATE = 0,
- UTIL_CAPS_CHECK_CAP,
- UTIL_CAPS_CHECK_INT,
- UTIL_CAPS_CHECK_FLOAT,
- UTIL_CAPS_CHECK_FORMAT,
- UTIL_CAPS_CHECK_SHADER,
- UTIL_CAPS_CHECK_UNIMPLEMENTED,
-};
-
-#define UTIL_CHECK_CAP(cap) \
- UTIL_CAPS_CHECK_CAP, PIPE_CAP_##cap
-
-#define UTIL_CHECK_INT(cap, higher) \
- UTIL_CAPS_CHECK_INT, PIPE_CAP_##cap, (unsigned)(higher)
-
-/* Floats currently lose precision */
-#define UTIL_CHECK_FLOAT(cap, higher) \
- UTIL_CAPS_CHECK_FLOAT, PIPE_CAPF_##cap, (unsigned)(int)(higher)
-
-#define UTIL_CHECK_FORMAT(format) \
- UTIL_CAPS_CHECK_FORMAT, PIPE_FORMAT_##format
-
-#define UTIL_CHECK_SHADER(shader, cap, higher) \
- UTIL_CAPS_CHECK_SHADER, (PIPE_SHADER_##shader << 24) | PIPE_SHADER_CAP_##cap, (unsigned)(higher)
-
-#define UTIL_CHECK_UNIMPLEMENTED \
- UTIL_CAPS_CHECK_UNIMPLEMENTED
-
-#define UTIL_CHECK_TERMINATE \
- UTIL_CAPS_CHECK_TERMINATE
-
-boolean util_check_caps(struct pipe_screen *screen, const unsigned *list);
-boolean util_check_caps_out(struct pipe_screen *screen, const unsigned *list, int *out);
-void util_caps_demo_print(struct pipe_screen *screen);
-
-#endif