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r200: Don't use driIsTextureResident helper
author
Kristian Høgsberg
<krh@bitplanet.net>
Fri, 28 Oct 2011 21:04:35 +0000
(17:04 -0400)
committer
Kristian Høgsberg
<krh@bitplanet.net>
Wed, 2 Nov 2011 15:16:03 +0000
(11:16 -0400)
With DRI2, textures are always resident and using the DRI texmem helper
here is broken anyway, since nothing else uses it.
src/mesa/drivers/dri/r200/r200_tex.c
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diff --git
a/src/mesa/drivers/dri/r200/r200_tex.c
b/src/mesa/drivers/dri/r200/r200_tex.c
index 2be8390ab562f89e39f8ca4f0655bb62c9ba2ac3..fe7c977ac4e6c13038305d9a654c50de0bc76a35 100644
(file)
--- a/
src/mesa/drivers/dri/r200/r200_tex.c
+++ b/
src/mesa/drivers/dri/r200/r200_tex.c
@@
-502,7
+502,6
@@
void r200InitTextureFuncs( radeonContextPtr radeon, struct dd_function_table *fu
functions->NewTextureObject = r200NewTextureObject;
// functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
functions->TexEnv = r200TexEnv;
functions->TexParameter = r200TexParameter;