intel: Fix MRT handling of glBitmap().
authorEric Anholt <eric@anholt.net>
Fri, 24 May 2013 19:40:14 +0000 (12:40 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 28 May 2013 20:06:57 +0000 (13:06 -0700)
We'd only hit color buffer 0 even if multiple draw buffers were bound.

NOTE: This is a candidate for the stable branches.

Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Paul Berry <stereotype441@gmail.com>
src/mesa/drivers/dri/intel/intel_pixel_bitmap.c

index c538a29571aa4b47b0dc5cf5bb7cfd9eacfad549..e258945df72bac6289936245ced3f7fb46524b6e 100644 (file)
@@ -45,6 +45,7 @@
 #include "intel_context.h"
 #include "intel_batchbuffer.h"
 #include "intel_blit.h"
+#include "intel_fbo.h"
 #include "intel_regions.h"
 #include "intel_buffers.h"
 #include "intel_pixel.h"
@@ -176,8 +177,8 @@ do_blit_bitmap( struct gl_context *ctx,
                const GLubyte *bitmap )
 {
    struct intel_context *intel = intel_context(ctx);
-   struct intel_region *dst;
    struct gl_framebuffer *fb = ctx->DrawBuffer;
+   struct intel_renderbuffer *irb;
    GLfloat tmpColor[4];
    GLubyte ubcolor[4];
    GLuint color;
@@ -200,10 +201,14 @@ do_blit_bitmap( struct gl_context *ctx,
    }
 
    intel_prepare_render(intel);
-   dst = intel_drawbuf_region(intel);
 
-   if (!dst)
-       return false;
+   if (fb->_NumColorDrawBuffers != 1) {
+      perf_debug("accelerated glBitmap() only supports rendering to a "
+                 "single color buffer\n");
+      return false;
+   }
+
+   irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
 
    if (_mesa_is_bufferobj(unpack->BufferObj)) {
       bitmap = map_pbo(ctx, width, height, unpack, bitmap);
@@ -222,7 +227,7 @@ do_blit_bitmap( struct gl_context *ctx,
    UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]);
    UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
 
-   if (dst->cpp == 2)
+   if (irb->mt->cpp == 2)
       color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]);
    else
       color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
@@ -271,14 +276,14 @@ do_blit_bitmap( struct gl_context *ctx,
            continue;
 
         if (!intelEmitImmediateColorExpandBlit(intel,
-                                               dst->cpp,
+                                               irb->mt->cpp,
                                                (GLubyte *)stipple,
                                                sz,
                                                color,
-                                               dst->pitch,
-                                               dst->bo,
+                                               irb->mt->region->pitch,
+                                               irb->mt->region->bo,
                                                0,
-                                               dst->tiling,
+                                               irb->mt->region->tiling,
                                                dstx + px,
                                                dsty + py,
                                                w, h,