------------
Mesa uses an even/odd version number scheme like the Linux kernel.
-Odd numbered versions (such as 4.1) designate new developmental releases.
Even numbered versions (such as 4.0) designate stable releases.
+Odd numbered versions (such as 4.1) designate new developmental releases.
New Features in Mesa 4.1
------------------------
-<to be determined>
+GL_ARB_window_pos
+
+ This is the ARB-approved version of GL_MESA_window_pos
+
+GL_ARB_depth_texture
+
+ This is the ARB-approved version of GL_SGIX_depth_texture.
+ It allows depth (Z buffer) data to be stored in textures.
+ This is used by GL_ARB_shadow
+
+GL_ARB_shadow
+
+ Shadow mapping with depth textures.
+ This is the ARB-approved version of GL_SGIX_shadow.
+GL_ARB_shadow_ambient
+ Allows one to specify the luminance of shadowed pixels.
+ This is the ARB-approved version of GL_SGIX_shadow_ambient.
----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.1 2001/10/22 22:57:23 brianp Exp $
+$Id: RELNOTES-4.1,v 1.2 2001/12/14 03:14:49 brianp Exp $