GLES1 and GLES2 install their own exec pointers and don't need the
Save table. Also, the SET_* macros use different indices for the different
APIs so the offsets used in vtxfmt.c are actually wrong for the ES APIs.
void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
{
- install_vtxfmt( ctx->Exec, vfmt );
+ if (ctx->API == API_OPENGL)
+ install_vtxfmt( ctx->Exec, vfmt );
}
void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
{
- install_vtxfmt( ctx->Save, vfmt );
+ if (ctx->API == API_OPENGL)
+ install_vtxfmt( ctx->Save, vfmt );
}