For hardware drivers, we only have ir_to_mesa called for the purposes
of potential swrast fallbacks (basically never on a 1.30 driver),
which we don't really care about. This will allow 1.30 to be
implemented without rewriting swrast for it.
Reviewed-by: Chad Versace <chad@chad-versace.us>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
emit_scalar(ir, OPCODE_POW, result_dst, op[0], op[1]);
break;
- case ir_unop_bit_not:
+ /* GLSL 1.30 integer ops are unsupported in Mesa IR, but since
+ * hardware backends have no way to avoid Mesa IR generation
+ * even if they don't use it, we need to emit "something" and
+ * continue.
+ */
case ir_binop_lshift:
case ir_binop_rshift:
case ir_binop_bit_and:
case ir_binop_bit_xor:
case ir_binop_bit_or:
+ emit(ir, OPCODE_ADD, result_dst, op[0], op[1]);
+ break;
+
+ case ir_unop_bit_not:
case ir_unop_round_even:
- assert(!"GLSL 1.30 features unsupported");
+ emit(ir, OPCODE_MOV, result_dst, op[0]);
break;
case ir_quadop_vector: