assert(pipeFormat);
cpp = st_sizeof_format(pipeFormat);
- pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, 0, width, height,
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height,
1, 0);
if (!pt)
return NULL;
/**
* Create a texture.
*/
- pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, 0, width, height,
+ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
1, 0);
if (!pt)
return NULL;
psRead = rbRead->surface;
format = psRead->format;
- pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, 0, width, height,
+ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, width, height,
1, 0);
if (!pt)
return;
stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target),
st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),
- firstLevel,
lastLevel,
width,
height,
stObj->pt = st_texture_create(ctx->st,
gl_target_to_pipe(stObj->base.Target),
st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat),
- 0, /* first level */
stObj->lastLevel,
firstImage->base.Width,
firstImage->base.Height,
* width0, height0, depth0 are the dimensions of the level 0 image
* (the highest resolution). last_level indicates how many mipmap levels
* to allocate storage for. For non-mipmapped textures, this will be zero.
- * XXX first_level obsolete
*/
struct pipe_texture *
st_texture_create(struct st_context *st,
enum pipe_texture_target target,
enum pipe_format format,
- GLuint first_level,
GLuint last_level,
GLuint width0,
GLuint height0,
assert(target <= PIPE_TEXTURE_CUBE);
- DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
+ DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(format), first_level, last_level);
+ _mesa_lookup_enum_by_nr(format), last_level);
assert(format);
st_texture_create(struct st_context *st,
enum pipe_texture_target target,
enum pipe_format format,
- GLuint first_level,
GLuint last_level,
GLuint width0,
GLuint height0,