<glx handcode="true"/>
</function>
- <function name="ColorPointer" es1="1.0" deprecated="3.1">
+ <function name="ColorPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="EdgeFlagPointer" deprecated="3.1">
+ <function name="EdgeFlagPointer" deprecated="3.1" marshal="async">
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
<glx handcode="true"/>
</function>
- <function name="IndexPointer" deprecated="3.1">
+ <function name="IndexPointer" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="NormalPointer" es1="1.0" deprecated="3.1">
+ <function name="NormalPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointer" es1="1.0" deprecated="3.1">
+ <function name="TexCoordPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="VertexPointer" es1="1.0" deprecated="3.1">
+ <function name="VertexPointer" es1="1.0" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx rop="218" handcode="client"/>
</function>
- <function name="CompressedTexSubImage1D">
+ <function name="CompressedTexSubImage1D" marshal="sync">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<glx rop="4125"/>
</function>
- <function name="FogCoordPointer" deprecated="3.1">
+ <function name="FogCoordPointer" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx rop="4132"/>
</function>
- <function name="SecondaryColorPointer" deprecated="3.1">
+ <function name="SecondaryColorPointer" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx rop="4233"/>
</function>
- <function name="VertexAttribPointer" es2="2.0">
+ <function name="VertexAttribPointer" es2="2.0" marshal="async">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="i" type="GLint"/>
</function>
- <function name="ColorPointerEXT" deprecated="3.1">
+ <function name="ColorPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
</function>
- <function name="EdgeFlagPointerEXT" deprecated="3.1">
+ <function name="EdgeFlagPointerEXT" deprecated="3.1" marshal="async">
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLboolean *"/>
<param name="params" type="GLvoid **" output="true"/>
</function>
- <function name="IndexPointerEXT" deprecated="3.1">
+ <function name="IndexPointerEXT" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="NormalPointerEXT" deprecated="3.1">
+ <function name="NormalPointerEXT" deprecated="3.1" marshal="async">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="TexCoordPointerEXT" deprecated="3.1">
+ <function name="TexCoordPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<glx handcode="true"/>
</function>
- <function name="VertexPointerEXT" deprecated="3.1">
+ <function name="VertexPointerEXT" deprecated="3.1" marshal="async">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>