{
uint32_t mask_x, mask_y;
- intel_miptree_get_tile_masks(mt, &mask_x, &mask_y, map_stencil_as_y_tiled);
+ intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp,
+ map_stencil_as_y_tiled,
+ &mask_x, &mask_y);
*tile_x = x_offset & mask_x;
*tile_y = y_offset & mask_y;
uint32_t tile_mask_x = 0, tile_mask_y = 0;
if (depth_mt) {
- intel_miptree_get_tile_masks(depth_mt, &tile_mask_x, &tile_mask_y, false);
+ intel_get_tile_masks(depth_mt->tiling, depth_mt->tr_mode,
+ depth_mt->cpp, false,
+ &tile_mask_x, &tile_mask_y);
if (intel_miptree_level_has_hiz(depth_mt, depth_level)) {
uint32_t hiz_tile_mask_x, hiz_tile_mask_y;
- intel_miptree_get_tile_masks(depth_mt->hiz_buf->mt,
- &hiz_tile_mask_x, &hiz_tile_mask_y,
- false);
+ intel_get_tile_masks(depth_mt->hiz_buf->mt->tiling,
+ depth_mt->hiz_buf->mt->tr_mode,
+ depth_mt->hiz_buf->mt->cpp,
+ false, &hiz_tile_mask_x,
+ &hiz_tile_mask_y);
/* Each HiZ row represents 2 rows of pixels */
hiz_tile_mask_y = hiz_tile_mask_y << 1 | 1;
tile_mask_y |= 63;
} else {
uint32_t stencil_tile_mask_x, stencil_tile_mask_y;
- intel_miptree_get_tile_masks(stencil_mt,
- &stencil_tile_mask_x,
- &stencil_tile_mask_y, false);
+ intel_get_tile_masks(stencil_mt->tiling,
+ stencil_mt->tr_mode,
+ stencil_mt->cpp,
+ false, &stencil_tile_mask_x,
+ &stencil_tile_mask_y);
tile_mask_x |= stencil_tile_mask_x;
tile_mask_y |= stencil_tile_mask_y;
* untiled, the masks are set to 0.
*/
void
-intel_miptree_get_tile_masks(const struct intel_mipmap_tree *mt,
- uint32_t *mask_x, uint32_t *mask_y,
- bool map_stencil_as_y_tiled)
+intel_get_tile_masks(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
+ bool map_stencil_as_y_tiled,
+ uint32_t *mask_x, uint32_t *mask_y)
{
- int cpp = mt->cpp;
- uint32_t tiling = mt->tiling;
-
+ uint32_t tile_w_bytes, tile_h;
if (map_stencil_as_y_tiled)
tiling = I915_TILING_Y;
- switch (tiling) {
- default:
- unreachable("not reached");
- case I915_TILING_NONE:
- *mask_x = *mask_y = 0;
- break;
- case I915_TILING_X:
- *mask_x = 512 / cpp - 1;
- *mask_y = 7;
- break;
- case I915_TILING_Y:
- *mask_x = 128 / cpp - 1;
- *mask_y = 31;
- break;
- }
+ intel_get_tile_dims(tiling, tr_mode, cpp, &tile_w_bytes, &tile_h);
+
+ *mask_x = tile_w_bytes / cpp - 1;
+ *mask_y = tile_h - 1;
}
/**
uint32_t x, y;
uint32_t mask_x, mask_y;
- intel_miptree_get_tile_masks(mt, &mask_x, &mask_y, false);
+ intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp, false, &mask_x, &mask_y);
intel_miptree_get_image_offset(mt, level, slice, &x, &y);
*tile_x = x & mask_x;
int *width, int *height, int *depth);
void
-intel_miptree_get_tile_masks(const struct intel_mipmap_tree *mt,
- uint32_t *mask_x, uint32_t *mask_y,
- bool map_stencil_as_y_tiled);
+intel_get_tile_masks(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
+ bool map_stencil_as_y_tiled,
+ uint32_t *mask_x, uint32_t *mask_y);
void
intel_get_tile_dims(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,