void radeon_shader_binary_init(struct radeon_shader_binary *b);
void radeon_shader_binary_clean(struct radeon_shader_binary *b);
+/* Only 32-bit buffer allocations are supported, gallium doesn't support more
+ * at the moment.
+ */
struct r600_resource {
struct u_resource b;
};
struct r600_fmask_info {
- unsigned offset;
- unsigned size;
+ uint64_t offset;
+ uint64_t size;
unsigned alignment;
unsigned pitch_in_pixels;
unsigned bank_height;
};
struct r600_cmask_info {
- unsigned offset;
- unsigned size;
+ uint64_t offset;
+ uint64_t size;
unsigned alignment;
unsigned pitch;
unsigned height;
struct r600_texture {
struct r600_resource resource;
- unsigned size;
+ uint64_t size;
bool is_depth;
unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
struct r600_fmask_info fmask;
struct r600_cmask_info cmask;
struct r600_resource *cmask_buffer;
- unsigned dcc_offset; /* 0 = disabled */
+ uint64_t dcc_offset; /* 0 = disabled */
unsigned cb_color_info; /* fast clear enable bit */
unsigned color_clear_value[2];
unsigned usage);
bool r600_init_resource(struct r600_common_screen *rscreen,
struct r600_resource *res,
- unsigned size, unsigned alignment,
+ uint64_t size, unsigned alignment,
bool use_reusable_pool);
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
const struct pipe_resource *templ,
r600_texture_get_fmask_info(rscreen, rtex,
rtex->resource.b.b.nr_samples, &rtex->fmask);
- rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
+ rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
rtex->size = rtex->fmask.offset + rtex->fmask.size;
}
r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
}
- rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
+ rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
rtex->size = rtex->cmask.offset + rtex->cmask.size;
if (rscreen->chip_class >= SI)
(rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
if (rtex->fmask.size)
- fprintf(f, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
+ fprintf(f, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
if (rtex->cmask.size)
- fprintf(f, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
+ fprintf(f, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch=%u, "
"height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
rtex->cmask.pitch, rtex->cmask.height, rtex->cmask.xalign,
rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
if (rtex->dcc_offset) {
- fprintf(f, " DCC: offset=%u, size=%"PRIu64", alignment=%"PRIu64"\n",
+ fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%"PRIu64"\n",
rtex->dcc_offset, rtex->surface.dcc_size,
rtex->surface.dcc_alignment);
for (i = 0; i <= rtex->surface.last_level; i++)
if (!buf && rtex->surface.dcc_size &&
!(rscreen->debug_flags & DBG_NO_DCC)) {
/* Reserve space for the DCC buffer. */
- rtex->dcc_offset = align(rtex->size, rtex->surface.dcc_alignment);
+ rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
}