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glsl: remove struct keyword from ir_variable declarations
author
Brian Paul
<brianp@vmware.com>
Mon, 9 Sep 2013 23:02:19 +0000
(17:02 -0600)
committer
Brian Paul
<brianp@vmware.com>
Mon, 9 Sep 2013 23:52:44 +0000
(17:52 -0600)
To silence MSVC warnings.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/opt_dead_builtin_varyings.cpp
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diff --git
a/src/glsl/opt_dead_builtin_varyings.cpp
b/src/glsl/opt_dead_builtin_varyings.cpp
index 6745d5c64bb36709625c38d0ab48288a40fad614..3cdd13038aeb09976a4d59bd7a7961c8fc8cc824 100644
(file)
--- a/
src/glsl/opt_dead_builtin_varyings.cpp
+++ b/
src/glsl/opt_dead_builtin_varyings.cpp
@@
-391,10
+391,10
@@
public:
private:
const varying_info_visitor *info;
-
struct
ir_variable *new_texcoord[MAX_TEXTURE_COORD_UNITS];
-
struct
ir_variable *new_color[2];
-
struct
ir_variable *new_backcolor[2];
-
struct
ir_variable *new_fog;
+ ir_variable *new_texcoord[MAX_TEXTURE_COORD_UNITS];
+ ir_variable *new_color[2];
+ ir_variable *new_backcolor[2];
+ ir_variable *new_fog;
};