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docs: Mark off ARB_gpu_shader5 interpolation functions for i965
author
Chris Forbes
<chrisf@ijw.co.nz>
Sat, 12 Jul 2014 22:04:25 +0000
(10:04 +1200)
committer
Chris Forbes
<chrisf@ijw.co.nz>
Sat, 12 Jul 2014 22:04:25 +0000
(10:04 +1200)
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
docs/GL3.txt
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diff --git
a/docs/GL3.txt
b/docs/GL3.txt
index 296e14cdf227c45f47c8902c588522ecbc0d82ae..a2f438b409a6d5d73cb4e9700d773ebba2e21d6e 100644
(file)
--- a/
docs/GL3.txt
+++ b/
docs/GL3.txt
@@
-110,7
+110,7
@@
GL 4.0:
- Geometry shader instancing DONE (i965, nvc0)
- Geometry shader multiple streams DONE (i965, nvc0)
- Enhanced per-sample shading DONE (i965)
- - Interpolation functions
started (Chris
)
+ - Interpolation functions
DONE (i965
)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)