/**************************************************************************
*
* Copyright 2007-2009 VMware, Inc.
- * Copyright 2007-2010 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
/**
* \file
* Implementation of fenced buffers.
- *
- * \author Jose Fonseca <jfonseca-at-vmware-dot-com>
- * \author Thomas Hellström <thellstrom-at-vmware-dot-com>
+ *
+ * \author Jose Fonseca <jrfonseca-at-tungstengraphics-dot-com>
+ * \author Thomas Hellström <thomas-at-tungstengraphics-dot-com>
*/
#include "pb_buffer.h"
#include "pb_buffer_fenced.h"
-#include "pb_bufmgr.h"
#define SUPER(__derived) (&(__derived)->base)
-struct fenced_manager
+struct fenced_buffer_list
{
- struct pb_manager base;
- struct pb_manager *provider;
- struct pb_fence_ops *ops;
-
- /**
- * Maximum buffer size that can be safely allocated.
- */
- pb_size max_buffer_size;
-
- /**
- * Maximum cpu memory we can allocate before we start waiting for the
- * GPU to idle.
- */
- pb_size max_cpu_total_size;
-
- /**
- * Following members are mutable and protected by this mutex.
- */
pipe_mutex mutex;
-
- /**
- * Fenced buffer list.
- *
- * All fenced buffers are placed in this listed, ordered from the oldest
- * fence to the newest fence.
- */
- struct list_head fenced;
- pb_size num_fenced;
-
+
+ struct pb_fence_ops *ops;
+
+ pb_size numDelayed;
+ struct list_head delayed;
+
+#ifdef DEBUG
+ pb_size numUnfenced;
struct list_head unfenced;
- pb_size num_unfenced;
-
- /**
- * How much temporary CPU memory is being used to hold unvalidated buffers.
- */
- pb_size cpu_total_size;
+#endif
};
/**
- * Fenced buffer.
- *
* Wrapper around a pipe buffer which adds fencing and reference counting.
*/
struct fenced_buffer
{
- /*
- * Immutable members.
- */
-
struct pb_buffer base;
- struct fenced_manager *mgr;
-
- /*
- * Following members are mutable and protected by fenced_manager::mutex.
- */
-
- struct list_head head;
-
- /**
- * Buffer with storage.
- */
+
struct pb_buffer *buffer;
- pb_size size;
- struct pb_desc desc;
- /**
- * Temporary CPU storage data. Used when there isn't enough GPU memory to
- * store the buffer.
- */
- void *data;
+ /* FIXME: protect access with mutex */
/**
* A bitmask of PIPE_BUFFER_USAGE_CPU/GPU_READ/WRITE describing the current
unsigned flags;
unsigned mapcount;
-
struct pb_validate *vl;
unsigned validation_flags;
-
struct pipe_fence_handle *fence;
-};
-
-static INLINE struct fenced_manager *
-fenced_manager(struct pb_manager *mgr)
-{
- assert(mgr);
- return (struct fenced_manager *)mgr;
-}
+ struct list_head head;
+ struct fenced_buffer_list *list;
+};
static INLINE struct fenced_buffer *
}
-static void
-fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf);
-
-static enum pipe_error
-fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf);
-
-static void
-fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf);
-
-static enum pipe_error
-fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf,
- boolean wait);
-
-static enum pipe_error
-fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf);
-
-static enum pipe_error
-fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf);
-
-
-/**
- * Dump the fenced buffer list.
- *
- * Useful to understand failures to allocate buffers.
- */
-static void
-fenced_manager_dump_locked(struct fenced_manager *fenced_mgr)
+static INLINE void
+_fenced_buffer_add(struct fenced_buffer *fenced_buf)
{
-#ifdef DEBUG
- struct pb_fence_ops *ops = fenced_mgr->ops;
- struct list_head *curr, *next;
- struct fenced_buffer *fenced_buf;
-
- debug_printf("%10s %7s %8s %7s %10s %s\n",
- "buffer", "size", "refcount", "storage", "fence", "signalled");
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
- curr = fenced_mgr->unfenced.next;
- next = curr->next;
- while(curr != &fenced_mgr->unfenced) {
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- assert(!fenced_buf->fence);
- debug_printf("%10p %7u %8u %7s\n",
- (void *) fenced_buf,
- fenced_buf->base.base.size,
- p_atomic_read(&fenced_buf->base.base.reference.count),
- fenced_buf->buffer ? "gpu" : (fenced_buf->data ? "cpu" : "none"));
- curr = next;
- next = curr->next;
- }
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
+ assert(fenced_buf->fence);
- curr = fenced_mgr->fenced.next;
- next = curr->next;
- while(curr != &fenced_mgr->fenced) {
- int signaled;
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
- assert(fenced_buf->buffer);
- signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- debug_printf("%10p %7u %8u %7s %10p %s\n",
- (void *) fenced_buf,
- fenced_buf->base.base.size,
- p_atomic_read(&fenced_buf->base.base.reference.count),
- "gpu",
- (void *) fenced_buf->fence,
- signaled == 0 ? "y" : "n");
- curr = next;
- next = curr->next;
- }
-#else
- (void)fenced_mgr;
+#ifdef DEBUG
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_list->numUnfenced);
+ --fenced_list->numUnfenced;
#endif
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_list->delayed);
+ ++fenced_list->numDelayed;
}
+/**
+ * Actually destroy the buffer.
+ */
static INLINE void
-fenced_buffer_destroy_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf)
+_fenced_buffer_destroy(struct fenced_buffer *fenced_buf)
{
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+
assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
-
assert(!fenced_buf->fence);
+#ifdef DEBUG
assert(fenced_buf->head.prev);
assert(fenced_buf->head.next);
LIST_DEL(&fenced_buf->head);
- assert(fenced_mgr->num_unfenced);
- --fenced_mgr->num_unfenced;
-
- fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
- fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
-
+ assert(fenced_list->numUnfenced);
+ --fenced_list->numUnfenced;
+#else
+ (void)fenced_list;
+#endif
+ pb_reference(&fenced_buf->buffer, NULL);
FREE(fenced_buf);
}
-/**
- * Add the buffer to the fenced list.
- *
- * Reference count should be incremented before calling this function.
- */
static INLINE void
-fenced_buffer_add_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf)
-{
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
- assert(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
- assert(fenced_buf->fence);
-
- p_atomic_inc(&fenced_buf->base.base.reference.count);
-
- LIST_DEL(&fenced_buf->head);
- assert(fenced_mgr->num_unfenced);
- --fenced_mgr->num_unfenced;
- LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->fenced);
- ++fenced_mgr->num_fenced;
-}
-
-
-/**
- * Remove the buffer from the fenced list, and potentially destroy the buffer
- * if the reference count reaches zero.
- *
- * Returns TRUE if the buffer was detroyed.
- */
-static INLINE boolean
-fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf)
+_fenced_buffer_remove(struct fenced_buffer_list *fenced_list,
+ struct fenced_buffer *fenced_buf)
{
- struct pb_fence_ops *ops = fenced_mgr->ops;
+ struct pb_fence_ops *ops = fenced_list->ops;
assert(fenced_buf->fence);
- assert(fenced_buf->mgr == fenced_mgr);
-
+ assert(fenced_buf->list == fenced_list);
+
ops->fence_reference(ops, &fenced_buf->fence, NULL);
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
-
+
assert(fenced_buf->head.prev);
assert(fenced_buf->head.next);
-
+
LIST_DEL(&fenced_buf->head);
- assert(fenced_mgr->num_fenced);
- --fenced_mgr->num_fenced;
-
- LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
- ++fenced_mgr->num_unfenced;
-
- if (p_atomic_dec_zero(&fenced_buf->base.base.reference.count)) {
- fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
- return TRUE;
- }
+ assert(fenced_list->numDelayed);
+ --fenced_list->numDelayed;
+
+#ifdef DEBUG
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_list->unfenced);
+ ++fenced_list->numUnfenced;
+#endif
+
+ /**
+ * FIXME!!!
+ */
- return FALSE;
+ if(!pipe_is_referenced(&fenced_buf->base.base.reference))
+ _fenced_buffer_destroy(fenced_buf);
}
-/**
- * Wait for the fence to expire, and remove it from the fenced list.
- *
- * This function will release and re-aquire the mutex, so any copy of mutable
- * state must be discarded after calling it.
- */
static INLINE enum pipe_error
-fenced_buffer_finish_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf)
+_fenced_buffer_finish(struct fenced_buffer *fenced_buf)
{
- struct pb_fence_ops *ops = fenced_mgr->ops;
- enum pipe_error ret = PIPE_ERROR;
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ struct pb_fence_ops *ops = fenced_list->ops;
#if 0
debug_warning("waiting for GPU");
#endif
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
assert(fenced_buf->fence);
-
if(fenced_buf->fence) {
- struct pipe_fence_handle *fence = NULL;
- int finished;
- boolean proceed;
-
- ops->fence_reference(ops, &fence, fenced_buf->fence);
-
- pipe_mutex_unlock(fenced_mgr->mutex);
-
- finished = ops->fence_finish(ops, fenced_buf->fence, 0);
-
- pipe_mutex_lock(fenced_mgr->mutex);
-
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
-
- /*
- * Only proceed if the fence object didn't change in the meanwhile.
- * Otherwise assume the work has been already carried out by another
- * thread that re-aquired the lock before us.
- */
- proceed = fence == fenced_buf->fence ? TRUE : FALSE;
-
- ops->fence_reference(ops, &fence, NULL);
-
- if(proceed && finished == 0) {
- /*
- * Remove from the fenced list
- */
-
- boolean destroyed;
-
- destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
-
- /* TODO: remove consequents buffers with the same fence? */
-
- assert(!destroyed);
-
- fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
-
- ret = PIPE_OK;
+ if(ops->fence_finish(ops, fenced_buf->fence, 0) != 0) {
+ return PIPE_ERROR;
}
+ /* Remove from the fenced list */
+ /* TODO: remove consequents */
+ _fenced_buffer_remove(fenced_list, fenced_buf);
}
- return ret;
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+ return PIPE_OK;
}
/**
- * Remove as many fenced buffers from the fenced list as possible.
- *
- * Returns TRUE if at least one buffer was removed.
+ * Free as many fenced buffers from the list head as possible.
*/
-static boolean
-fenced_manager_check_signalled_locked(struct fenced_manager *fenced_mgr,
- boolean wait)
+static void
+_fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
+ int wait)
{
- struct pb_fence_ops *ops = fenced_mgr->ops;
+ struct pb_fence_ops *ops = fenced_list->ops;
struct list_head *curr, *next;
struct fenced_buffer *fenced_buf;
struct pb_buffer *pb_buf;
struct pipe_fence_handle *prev_fence = NULL;
- boolean ret = FALSE;
- curr = fenced_mgr->fenced.next;
+ curr = fenced_list->delayed.next;
next = curr->next;
- while(curr != &fenced_mgr->fenced) {
+ while(curr != &fenced_list->delayed) {
fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
if(fenced_buf->fence != prev_fence) {
int signaled;
-
- if (wait) {
+ if (wait)
signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
-
- /*
- * Don't return just now. Instead preemptively check if the
- * following buffers' fences already expired, without further waits.
- */
- wait = FALSE;
- }
- else {
+ else
signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
- }
-
- if (signaled != 0) {
- return ret;
- }
-
+ if (signaled != 0)
+ break;
prev_fence = fenced_buf->fence;
}
else {
- /* This buffer's fence object is identical to the previous buffer's
- * fence object, so no need to check the fence again.
- */
assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
}
- fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
-
- ret = TRUE;
-
- curr = next;
- next = curr->next;
- }
-
- return ret;
-}
-
-
-/**
- * Try to free some GPU memory by backing it up into CPU memory.
- *
- * Returns TRUE if at least one buffer was freed.
- */
-static boolean
-fenced_manager_free_gpu_storage_locked(struct fenced_manager *fenced_mgr)
-{
- struct list_head *curr, *next;
- struct fenced_buffer *fenced_buf;
+ _fenced_buffer_remove(fenced_list, fenced_buf);
- curr = fenced_mgr->unfenced.next;
- next = curr->next;
- while(curr != &fenced_mgr->unfenced) {
- fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
-
- /*
- * We can only move storage if the buffer is not mapped and not
- * validated.
- */
- if(fenced_buf->buffer &&
- !fenced_buf->mapcount &&
- !fenced_buf->vl) {
- enum pipe_error ret;
-
- ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
- if(ret == PIPE_OK) {
- ret = fenced_buffer_copy_storage_to_cpu_locked(fenced_buf);
- if(ret == PIPE_OK) {
- fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
- return TRUE;
- }
- fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
- }
- }
-
- curr = next;
+ curr = next;
next = curr->next;
}
-
- return FALSE;
-}
-
-
-/**
- * Destroy CPU storage for this buffer.
- */
-static void
-fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf)
-{
- if(fenced_buf->data) {
- align_free(fenced_buf->data);
- fenced_buf->data = NULL;
- assert(fenced_buf->mgr->cpu_total_size >= fenced_buf->size);
- fenced_buf->mgr->cpu_total_size -= fenced_buf->size;
- }
-}
-
-
-/**
- * Create CPU storage for this buffer.
- */
-static enum pipe_error
-fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf)
-{
- assert(!fenced_buf->data);
- if(fenced_buf->data)
- return PIPE_OK;
-
- if (fenced_mgr->cpu_total_size + fenced_buf->size > fenced_mgr->max_cpu_total_size)
- return PIPE_ERROR_OUT_OF_MEMORY;
-
- fenced_buf->data = align_malloc(fenced_buf->size, fenced_buf->desc.alignment);
- if(!fenced_buf->data)
- return PIPE_ERROR_OUT_OF_MEMORY;
-
- fenced_mgr->cpu_total_size += fenced_buf->size;
-
- return PIPE_OK;
}
-/**
- * Destroy the GPU storage.
- */
static void
-fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf)
-{
- if(fenced_buf->buffer) {
- pb_reference(&fenced_buf->buffer, NULL);
- }
-}
-
-
-/**
- * Try to create GPU storage for this buffer.
- *
- * This function is a shorthand around pb_manager::create_buffer for
- * fenced_buffer_create_gpu_storage_locked()'s benefit.
- */
-static INLINE boolean
-fenced_buffer_try_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf)
-{
- struct pb_manager *provider = fenced_mgr->provider;
-
- assert(!fenced_buf->buffer);
-
- fenced_buf->buffer = provider->create_buffer(fenced_mgr->provider,
- fenced_buf->size,
- &fenced_buf->desc);
- return fenced_buf->buffer ? TRUE : FALSE;
-}
-
-
-/**
- * Create GPU storage for this buffer.
- */
-static enum pipe_error
-fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
- struct fenced_buffer *fenced_buf,
- boolean wait)
+fenced_buffer_destroy(struct pb_buffer *buf)
{
- assert(!fenced_buf->buffer);
-
- /*
- * Check for signaled buffers before trying to allocate.
- */
- fenced_manager_check_signalled_locked(fenced_mgr, FALSE);
-
- fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
-
- /*
- * Keep trying while there is some sort of progress:
- * - fences are expiring,
- * - or buffers are being being swapped out from GPU memory into CPU memory.
- */
- while(!fenced_buf->buffer &&
- (fenced_manager_check_signalled_locked(fenced_mgr, FALSE) ||
- fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
- fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
- }
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
- if(!fenced_buf->buffer && wait) {
- /*
- * Same as before, but this time around, wait to free buffers if
- * necessary.
- */
- while(!fenced_buf->buffer &&
- (fenced_manager_check_signalled_locked(fenced_mgr, TRUE) ||
- fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
- fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+ pipe_mutex_lock(fenced_list->mutex);
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+ if (fenced_buf->fence) {
+ struct pb_fence_ops *ops = fenced_list->ops;
+ if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
+ struct list_head *curr, *prev;
+ curr = &fenced_buf->head;
+ prev = curr->prev;
+ do {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ curr = prev;
+ prev = curr->prev;
+ } while (curr != &fenced_list->delayed);
+ }
+ else {
+ /* delay destruction */
}
}
-
- if(!fenced_buf->buffer) {
- if(0)
- fenced_manager_dump_locked(fenced_mgr);
-
- /* give up */
- return PIPE_ERROR_OUT_OF_MEMORY;
+ else {
+ _fenced_buffer_destroy(fenced_buf);
}
-
- return PIPE_OK;
-}
-
-
-static enum pipe_error
-fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf)
-{
- uint8_t *map;
-
- assert(fenced_buf->data);
- assert(fenced_buf->buffer);
-
- map = pb_map(fenced_buf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
- if(!map)
- return PIPE_ERROR;
-
- memcpy(map, fenced_buf->data, fenced_buf->size);
-
- pb_unmap(fenced_buf->buffer);
-
- return PIPE_OK;
-}
-
-
-static enum pipe_error
-fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf)
-{
- const uint8_t *map;
-
- assert(fenced_buf->data);
- assert(fenced_buf->buffer);
-
- map = pb_map(fenced_buf->buffer, PIPE_BUFFER_USAGE_CPU_READ);
- if(!map)
- return PIPE_ERROR;
-
- memcpy(fenced_buf->data, map, fenced_buf->size);
-
- pb_unmap(fenced_buf->buffer);
-
- return PIPE_OK;
-}
-
-
-static void
-fenced_buffer_destroy(struct pb_buffer *buf)
-{
- struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_manager *fenced_mgr = fenced_buf->mgr;
-
- assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
-
- pipe_mutex_lock(fenced_mgr->mutex);
-
- fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
-
- pipe_mutex_unlock(fenced_mgr->mutex);
+ pipe_mutex_unlock(fenced_list->mutex);
}
static void *
-fenced_buffer_map(struct pb_buffer *buf,
+fenced_buffer_map(struct pb_buffer *buf,
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_manager *fenced_mgr = fenced_buf->mgr;
- struct pb_fence_ops *ops = fenced_mgr->ops;
- void *map = NULL;
-
- pipe_mutex_lock(fenced_mgr->mutex);
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ struct pb_fence_ops *ops = fenced_list->ops;
+ void *map;
assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
-
- /*
- * Serialize writes.
- */
- while((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
- ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) &&
- (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
-
- /*
- * Don't wait for the GPU to finish accessing it, if blocking is forbidden.
- */
- if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) &&
- ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) {
- goto done;
+
+ /* Serialize writes */
+ if((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) ||
+ ((fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_READ) && (flags & PIPE_BUFFER_USAGE_CPU_WRITE))) {
+ if(flags & PIPE_BUFFER_USAGE_DONTBLOCK) {
+ /* Don't wait for the GPU to finish writing */
+ if(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0)
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ else
+ return NULL;
}
-
- if (flags & PIPE_BUFFER_USAGE_UNSYNCHRONIZED) {
- break;
+ else {
+ /* Wait for the GPU to finish writing */
+ _fenced_buffer_finish(fenced_buf);
}
-
- /*
- * Wait for the GPU to finish accessing. This will release and re-acquire
- * the mutex, so all copies of mutable state must be discarded.
- */
- fenced_buffer_finish_locked(fenced_mgr, fenced_buf);
}
- if(fenced_buf->buffer) {
- map = pb_map(fenced_buf->buffer, flags);
- }
- else {
- assert(fenced_buf->data);
- map = fenced_buf->data;
+#if 0
+ /* Check for CPU write access (read is OK) */
+ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
+ /* this is legal -- just for debugging */
+ debug_warning("concurrent CPU writes");
}
-
+#endif
+
+ map = pb_map(fenced_buf->buffer, flags);
if(map) {
++fenced_buf->mapcount;
fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
-done:
- pipe_mutex_unlock(fenced_mgr->mutex);
-
return map;
}
fenced_buffer_unmap(struct pb_buffer *buf)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_manager *fenced_mgr = fenced_buf->mgr;
-
- pipe_mutex_lock(fenced_mgr->mutex);
-
assert(fenced_buf->mapcount);
if(fenced_buf->mapcount) {
- if (fenced_buf->buffer)
- pb_unmap(fenced_buf->buffer);
+ pb_unmap(fenced_buf->buffer);
--fenced_buf->mapcount;
if(!fenced_buf->mapcount)
fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
}
-
- pipe_mutex_unlock(fenced_mgr->mutex);
}
unsigned flags)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_manager *fenced_mgr = fenced_buf->mgr;
enum pipe_error ret;
-
- pipe_mutex_lock(fenced_mgr->mutex);
-
+
if(!vl) {
/* invalidate */
fenced_buf->vl = NULL;
fenced_buf->validation_flags = 0;
- ret = PIPE_OK;
- goto done;
+ return PIPE_OK;
}
-
+
assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE);
assert(!(flags & ~PIPE_BUFFER_USAGE_GPU_READ_WRITE));
flags &= PIPE_BUFFER_USAGE_GPU_READ_WRITE;
- /* Buffer cannot be validated in two different lists */
- if(fenced_buf->vl && fenced_buf->vl != vl) {
- ret = PIPE_ERROR_RETRY;
- goto done;
+ /* Buffer cannot be validated in two different lists */
+ if(fenced_buf->vl && fenced_buf->vl != vl)
+ return PIPE_ERROR_RETRY;
+
+#if 0
+ /* Do not validate if buffer is still mapped */
+ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
+ /* TODO: wait for the thread that mapped the buffer to unmap it */
+ return PIPE_ERROR_RETRY;
}
+ /* Final sanity checking */
+ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE));
+ assert(!fenced_buf->mapcount);
+#endif
if(fenced_buf->vl == vl &&
(fenced_buf->validation_flags & flags) == flags) {
/* Nothing to do -- buffer already validated */
- ret = PIPE_OK;
- goto done;
- }
-
- /*
- * Create and update GPU storage.
- */
- if(!fenced_buf->buffer) {
- assert(!fenced_buf->mapcount);
-
- ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
- if(ret != PIPE_OK) {
- goto done;
- }
-
- ret = fenced_buffer_copy_storage_to_gpu_locked(fenced_buf);
- if(ret != PIPE_OK) {
- fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
- goto done;
- }
-
- if(fenced_buf->mapcount) {
- debug_printf("warning: validating a buffer while it is still mapped\n");
- }
- else {
- fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
- }
+ return PIPE_OK;
}
-
+
ret = pb_validate(fenced_buf->buffer, vl, flags);
if (ret != PIPE_OK)
- goto done;
-
+ return ret;
+
fenced_buf->vl = vl;
fenced_buf->validation_flags |= flags;
-
-done:
- pipe_mutex_unlock(fenced_mgr->mutex);
-
- return ret;
+
+ return PIPE_OK;
}
fenced_buffer_fence(struct pb_buffer *buf,
struct pipe_fence_handle *fence)
{
- struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_manager *fenced_mgr = fenced_buf->mgr;
- struct pb_fence_ops *ops = fenced_mgr->ops;
-
- pipe_mutex_lock(fenced_mgr->mutex);
-
- assert(pipe_is_referenced(&fenced_buf->base.base.reference));
- assert(fenced_buf->buffer);
-
- if(fence != fenced_buf->fence) {
- assert(fenced_buf->vl);
- assert(fenced_buf->validation_flags);
-
- if (fenced_buf->fence) {
- boolean destroyed;
- destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
- assert(!destroyed);
- }
- if (fence) {
- ops->fence_reference(ops, &fenced_buf->fence, fence);
- fenced_buf->flags |= fenced_buf->validation_flags;
- fenced_buffer_add_locked(fenced_mgr, fenced_buf);
- }
+ struct fenced_buffer *fenced_buf;
+ struct fenced_buffer_list *fenced_list;
+ struct pb_fence_ops *ops;
- pb_fence(fenced_buf->buffer, fence);
+ fenced_buf = fenced_buffer(buf);
+ fenced_list = fenced_buf->list;
+ ops = fenced_list->ops;
+
+ if(fence == fenced_buf->fence) {
+ /* Nothing to do */
+ return;
+ }
- fenced_buf->vl = NULL;
- fenced_buf->validation_flags = 0;
+ assert(fenced_buf->vl);
+ assert(fenced_buf->validation_flags);
+
+ pipe_mutex_lock(fenced_list->mutex);
+ if (fenced_buf->fence)
+ _fenced_buffer_remove(fenced_list, fenced_buf);
+ if (fence) {
+ ops->fence_reference(ops, &fenced_buf->fence, fence);
+ fenced_buf->flags |= fenced_buf->validation_flags;
+ _fenced_buffer_add(fenced_buf);
}
+ pipe_mutex_unlock(fenced_list->mutex);
+
+ pb_fence(fenced_buf->buffer, fence);
- pipe_mutex_unlock(fenced_mgr->mutex);
+ fenced_buf->vl = NULL;
+ fenced_buf->validation_flags = 0;
}
pb_size *offset)
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
- struct fenced_manager *fenced_mgr = fenced_buf->mgr;
-
- pipe_mutex_lock(fenced_mgr->mutex);
-
- /*
- * This should only be called when the buffer is validated. Typically
- * when processing relocations.
- */
- assert(fenced_buf->vl);
- assert(fenced_buf->buffer);
-
- if(fenced_buf->buffer)
- pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
- else {
- *base_buf = buf;
- *offset = 0;
- }
-
- pipe_mutex_unlock(fenced_mgr->mutex);
+ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
}
-static const struct pb_vtbl
+static const struct pb_vtbl
fenced_buffer_vtbl = {
fenced_buffer_destroy,
fenced_buffer_map,
};
-/**
- * Wrap a buffer in a fenced buffer.
- */
-static struct pb_buffer *
-fenced_bufmgr_create_buffer(struct pb_manager *mgr,
- pb_size size,
- const struct pb_desc *desc)
+struct pb_buffer *
+fenced_buffer_create(struct fenced_buffer_list *fenced_list,
+ struct pb_buffer *buffer)
{
- struct fenced_manager *fenced_mgr = fenced_manager(mgr);
- struct fenced_buffer *fenced_buf;
- enum pipe_error ret;
-
- /*
- * Don't stall the GPU, waste time evicting buffers, or waste memory
- * trying to create a buffer that will most likely never fit into the
- * graphics aperture.
- */
- if(size > fenced_mgr->max_buffer_size) {
- goto no_buffer;
+ struct fenced_buffer *buf;
+
+ if(!buffer)
+ return NULL;
+
+ buf = CALLOC_STRUCT(fenced_buffer);
+ if(!buf) {
+ pb_reference(&buffer, NULL);
+ return NULL;
}
+
+ pipe_reference_init(&buf->base.base.reference, 1);
+ buf->base.base.alignment = buffer->base.alignment;
+ buf->base.base.usage = buffer->base.usage;
+ buf->base.base.size = buffer->base.size;
+
+ buf->base.vtbl = &fenced_buffer_vtbl;
+ buf->buffer = buffer;
+ buf->list = fenced_list;
+
+#ifdef DEBUG
+ pipe_mutex_lock(fenced_list->mutex);
+ LIST_ADDTAIL(&buf->head, &fenced_list->unfenced);
+ ++fenced_list->numUnfenced;
+ pipe_mutex_unlock(fenced_list->mutex);
+#endif
- fenced_buf = CALLOC_STRUCT(fenced_buffer);
- if(!fenced_buf)
- goto no_buffer;
-
- pipe_reference_init(&fenced_buf->base.base.reference, 1);
- fenced_buf->base.base.alignment = desc->alignment;
- fenced_buf->base.base.usage = desc->usage;
- fenced_buf->base.base.size = size;
- fenced_buf->size = size;
- fenced_buf->desc = *desc;
-
- fenced_buf->base.vtbl = &fenced_buffer_vtbl;
- fenced_buf->mgr = fenced_mgr;
+ return &buf->base;
+}
- pipe_mutex_lock(fenced_mgr->mutex);
- /*
- * Try to create GPU storage without stalling,
- */
- ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, FALSE);
+struct fenced_buffer_list *
+fenced_buffer_list_create(struct pb_fence_ops *ops)
+{
+ struct fenced_buffer_list *fenced_list;
- /*
- * Attempt to use CPU memory to avoid stalling the GPU.
- */
- if(ret != PIPE_OK) {
- ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
- }
+ fenced_list = CALLOC_STRUCT(fenced_buffer_list);
+ if (!fenced_list)
+ return NULL;
- /*
- * Create GPU storage, waiting for some to be available.
- */
- if(ret != PIPE_OK) {
- ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
- }
+ fenced_list->ops = ops;
- /*
- * Give up.
- */
- if(ret != PIPE_OK) {
- goto no_storage;
- }
+ LIST_INITHEAD(&fenced_list->delayed);
+ fenced_list->numDelayed = 0;
+
+#ifdef DEBUG
+ LIST_INITHEAD(&fenced_list->unfenced);
+ fenced_list->numUnfenced = 0;
+#endif
- assert(fenced_buf->buffer || fenced_buf->data);
+ pipe_mutex_init(fenced_list->mutex);
- LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
- ++fenced_mgr->num_unfenced;
- pipe_mutex_unlock(fenced_mgr->mutex);
+ return fenced_list;
+}
- return &fenced_buf->base;
-no_storage:
- pipe_mutex_unlock(fenced_mgr->mutex);
- FREE(fenced_buf);
-no_buffer:
- return NULL;
+void
+fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list,
+ int wait)
+{
+ pipe_mutex_lock(fenced_list->mutex);
+ _fenced_buffer_list_check_free(fenced_list, wait);
+ pipe_mutex_unlock(fenced_list->mutex);
}
-static void
-fenced_bufmgr_flush(struct pb_manager *mgr)
+#ifdef DEBUG
+void
+fenced_buffer_list_dump(struct fenced_buffer_list *fenced_list)
{
- struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+ struct pb_fence_ops *ops = fenced_list->ops;
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
- pipe_mutex_lock(fenced_mgr->mutex);
- while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
- ;
- pipe_mutex_unlock(fenced_mgr->mutex);
+ pipe_mutex_lock(fenced_list->mutex);
- assert(fenced_mgr->provider->flush);
- if(fenced_mgr->provider->flush)
- fenced_mgr->provider->flush(fenced_mgr->provider);
+ debug_printf("%10s %7s %7s %10s %s\n",
+ "buffer", "size", "refcount", "fence", "signalled");
+
+ curr = fenced_list->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_list->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(!fenced_buf->fence);
+ debug_printf("%10p %7u %7u\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count));
+ curr = next;
+ next = curr->next;
+ }
+
+ curr = fenced_list->delayed.next;
+ next = curr->next;
+ while(curr != &fenced_list->delayed) {
+ int signaled;
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ debug_printf("%10p %7u %7u %10p %s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ (void *) fenced_buf->fence,
+ signaled == 0 ? "y" : "n");
+ curr = next;
+ next = curr->next;
+ }
+
+ pipe_mutex_unlock(fenced_list->mutex);
}
+#endif
-static void
-fenced_bufmgr_destroy(struct pb_manager *mgr)
+void
+fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list)
{
- struct fenced_manager *fenced_mgr = fenced_manager(mgr);
-
- pipe_mutex_lock(fenced_mgr->mutex);
+ pipe_mutex_lock(fenced_list->mutex);
/* Wait on outstanding fences */
- while (fenced_mgr->num_fenced) {
- pipe_mutex_unlock(fenced_mgr->mutex);
+ while (fenced_list->numDelayed) {
+ pipe_mutex_unlock(fenced_list->mutex);
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
sched_yield();
#endif
- pipe_mutex_lock(fenced_mgr->mutex);
- while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
- ;
+ _fenced_buffer_list_check_free(fenced_list, 1);
+ pipe_mutex_lock(fenced_list->mutex);
}
#ifdef DEBUG
- /*assert(!fenced_mgr->num_unfenced);*/
+ /*assert(!fenced_list->numUnfenced);*/
#endif
-
- pipe_mutex_unlock(fenced_mgr->mutex);
- pipe_mutex_destroy(fenced_mgr->mutex);
-
- if(fenced_mgr->provider)
- fenced_mgr->provider->destroy(fenced_mgr->provider);
-
- fenced_mgr->ops->destroy(fenced_mgr->ops);
-
- FREE(fenced_mgr);
+
+ pipe_mutex_unlock(fenced_list->mutex);
+
+ fenced_list->ops->destroy(fenced_list->ops);
+
+ FREE(fenced_list);
}
-struct pb_manager *
-fenced_bufmgr_create(struct pb_manager *provider,
- struct pb_fence_ops *ops,
- pb_size max_buffer_size,
- pb_size max_cpu_total_size)
-{
- struct fenced_manager *fenced_mgr;
-
- if(!provider)
- return NULL;
-
- fenced_mgr = CALLOC_STRUCT(fenced_manager);
- if (!fenced_mgr)
- return NULL;
-
- fenced_mgr->base.destroy = fenced_bufmgr_destroy;
- fenced_mgr->base.create_buffer = fenced_bufmgr_create_buffer;
- fenced_mgr->base.flush = fenced_bufmgr_flush;
-
- fenced_mgr->provider = provider;
- fenced_mgr->ops = ops;
- fenced_mgr->max_buffer_size = max_buffer_size;
- fenced_mgr->max_cpu_total_size = max_cpu_total_size;
-
- LIST_INITHEAD(&fenced_mgr->fenced);
- fenced_mgr->num_fenced = 0;
-
- LIST_INITHEAD(&fenced_mgr->unfenced);
- fenced_mgr->num_unfenced = 0;
-
- pipe_mutex_init(fenced_mgr->mutex);
-
- return &fenced_mgr->base;
-}