mesa: add missing glPush/PopMatrix() calls
authorBrian <brian.paul@tungstengraphics.com>
Fri, 4 Apr 2008 13:29:28 +0000 (07:29 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Fri, 4 Apr 2008 22:45:05 +0000 (16:45 -0600)
progs/trivial/dlist-edgeflag.c

index 9e190db7001fe7a556b95b5a2f94d68e25df4aa0..ae799dc35579d8b8da82f426d8768aa2dc6f314f 100644 (file)
@@ -93,12 +93,14 @@ static void Draw(void)
 {
    glClear(GL_COLOR_BUFFER_BIT); 
 
+   glPushMatrix();
    glColor3f(0,.9,0); 
    glCallList(list);
 
    glRotatef(45,0,0,1);
    glColor3f(1,0,1); 
    glCallList(list);
+   glPopMatrix();
 
    glFlush();