gallium/docs: GLSL glossary entry.
authorCorbin Simpson <MostAwesomeDude@gmail.com>
Thu, 17 Jun 2010 01:57:51 +0000 (18:57 -0700)
committerCorbin Simpson <MostAwesomeDude@gmail.com>
Thu, 17 Jun 2010 01:58:18 +0000 (18:58 -0700)
src/gallium/docs/source/glossary.rst

index 0696cb5d27787b539e862cb8bfd3675943438380..acde56eafc493d6ad3674894beebf4aeb2723a4a 100644 (file)
@@ -21,3 +21,7 @@ Glossary
    LOD
       Level of Detail. Also spelled "LoD." The value that determines when the
       switches between mipmaps occur during texture sampling.
+
+   GLSL
+      GL Shading Language. The official, common high-level shader language used
+      in GL 2.0 and above.