intel: Move copyteximage source clipping out of copytexsubimage.
authorEric Anholt <eric@anholt.net>
Fri, 19 Dec 2008 02:42:06 +0000 (18:42 -0800)
committerEric Anholt <eric@anholt.net>
Fri, 19 Dec 2008 02:50:16 +0000 (18:50 -0800)
glCopyTexSubImage already gets the (correct) clipping for us, so it doesn't
need the path.  While moving the clipping out, replace the code with the mesa
path to do the same job.

src/mesa/drivers/dri/intel/intel_tex_copy.c

index b893990d27122620ad640bfd945a334770bae5ea..08437aa0e2b5b520af74c2f7f3e902b4073114fb 100644 (file)
@@ -112,56 +112,47 @@ do_copy_texsubimage(struct intel_context *intel,
                                                        intelImage->level);
       const GLint orig_x = x;
       const GLint orig_y = y;
-      const struct gl_framebuffer *fb = ctx->DrawBuffer;
-
-      if (_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, fb->_Xmax, fb->_Ymax,
-                               &x, &y, &width, &height)) {
-        GLshort src_pitch;
-
-         /* Update dst for clipped src.  Need to also clip the source rect.
-          */
-         dstx += x - orig_x;
-         dsty += y - orig_y;
-
-        /* image_offset may be non-page-aligned, but that's illegal for tiling.
+      GLshort src_pitch;
+
+      /* Update dst for clipped src.  Need to also clip the source rect. */
+      dstx += x - orig_x;
+      dsty += y - orig_y;
+
+      /* image_offset may be non-page-aligned, but that's illegal for tiling. */
+      assert(intelImage->mt->region->tiling == I915_TILING_NONE);
+
+      if (ctx->ReadBuffer->Name == 0) {
+        /* reading from a window, adjust x, y */
+        __DRIdrawablePrivate *dPriv = intel->driDrawable;
+        y = dPriv->y + (dPriv->h - (y + height));
+        x += dPriv->x;
+
+        /* Invert the data coming from the source rectangle due to GL
+         * and hardware disagreeing on where y=0 is.
+         *
+         * It appears that our offsets and pitches get mangled
+         * appropriately by the hardware, and we don't need to adjust them
+         * on our own.
          */
-        assert(intelImage->mt->region->tiling == I915_TILING_NONE);
-
-         if (ctx->ReadBuffer->Name == 0) {
-            /* reading from a window, adjust x, y */
-            __DRIdrawablePrivate *dPriv = intel->driDrawable;
-           y = dPriv->y + (dPriv->h - (y + height));
-            x += dPriv->x;
-
-           /* Invert the data coming from the source rectangle due to GL
-            * and hardware disagreeing on where y=0 is.
-            *
-            * It appears that our offsets and pitches get mangled
-            * appropriately by the hardware, and we don't need to adjust them
-            * on our own.
-            */
-           src_pitch = -src->pitch;
-         }
-         else {
-            /* reading from a FBO, y is already oriented the way we like */
-           src_pitch = src->pitch;
-         }
-
-         intelEmitCopyBlit(intel,
-                           intelImage->mt->cpp,
-                           src_pitch,
-                           src->buffer,
-                           0,
-                          src->tiling,
-                           intelImage->mt->pitch,
-                           intelImage->mt->region->buffer,
-                           image_offset,
-                          intelImage->mt->region->tiling,
-                           x, y, dstx, dsty, width, height,
-                          GL_COPY);
+        src_pitch = -src->pitch;
+      } else {
+        /* reading from a FBO, y is already oriented the way we like */
+        src_pitch = src->pitch;
       }
-   }
 
+      intelEmitCopyBlit(intel,
+                       intelImage->mt->cpp,
+                       src_pitch,
+                       src->buffer,
+                       0,
+                       src->tiling,
+                       intelImage->mt->pitch,
+                       intelImage->mt->region->buffer,
+                       image_offset,
+                       intelImage->mt->region->tiling,
+                       x, y, dstx, dsty, width, height,
+                       GL_COPY);
+   }
 
    UNLOCK_HARDWARE(intel);
 
@@ -188,6 +179,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
       _mesa_select_tex_object(ctx, texUnit, target);
    struct gl_texture_image *texImage =
       _mesa_select_tex_image(ctx, texObj, target, level);
+   int srcx, srcy, dstx, dsty, height;
 
    if (border)
       goto fail;
@@ -199,10 +191,20 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
                           width, border,
                           GL_RGBA, CHAN_TYPE, NULL,
                           &ctx->DefaultPacking, texObj, texImage);
+   srcx = x;
+   srcy = y;
+   dstx = 0;
+   dsty = 0;
+   height = 1;
+   if (!_mesa_clip_copytexsubimage(ctx,
+                                  &dstx, &dsty,
+                                  &srcx, &srcy,
+                                  &width, &height))
+      return;
 
    if (!do_copy_texsubimage(intel_context(ctx), target,
                             intel_texture_image(texImage),
-                            internalFormat, 0, 0, x, y, width, 1))
+                            internalFormat, 0, 0, x, y, width, height))
       goto fail;
 
    return;
@@ -224,10 +226,21 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
       _mesa_select_tex_object(ctx, texUnit, target);
    struct gl_texture_image *texImage =
       _mesa_select_tex_image(ctx, texObj, target, level);
+   int srcx, srcy, dstx, dsty;
 
    if (border)
       goto fail;
 
+   srcx = x;
+   srcy = y;
+   dstx = 0;
+   dsty = 0;
+   if (!_mesa_clip_copytexsubimage(ctx,
+                                  &dstx, &dsty,
+                                  &srcx, &srcy,
+                                  &width, &height))
+      return;
+
    /* Setup or redefine the texture object, mipmap tree and texture
     * image.  Don't populate yet.  
     */