MAP_INTERNAL);
int offset = (int) (GLintptr)
_mesa_vertex_attrib_address(array, binding);
+
+ unsigned multiplier;
+ switch (array->Type) {
+ case GL_DOUBLE:
+ case GL_INT64_ARB:
+ case GL_UNSIGNED_INT64_ARB:
+ multiplier = 2;
+ break;
+ default:
+ multiplier = 1;
+ }
+
float *f = (float *) (p + offset);
int *k = (int *) f;
int i = 0;
- int n = (count - 1) * (binding->Stride / 4) + array->Size;
+ int n = (count - 1) * (binding->Stride / (4 * multiplier))
+ + array->Size;
if (n > 32)
n = 32;
printf(" Data at offset %d:\n", offset);
do {
- printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
+ if (multiplier == 2)
+ printf(" double[%d] = 0x%016llx %lf\n", i,
+ ((unsigned long long *) k)[i], ((double *) f)[i]);
+ else
+ printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
i++;
} while (i < n);
ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);