.a = swizzle_select(first.a, second),
};
}
+
+/**
+ * Returns a swizzle that is the pseudo-inverse of this swizzle.
+ */
+struct isl_swizzle
+isl_swizzle_invert(struct isl_swizzle swizzle)
+{
+ /* Default to zero for channels which do not show up in the swizzle */
+ enum isl_channel_select chans[4] = {
+ ISL_CHANNEL_SELECT_ZERO,
+ ISL_CHANNEL_SELECT_ZERO,
+ ISL_CHANNEL_SELECT_ZERO,
+ ISL_CHANNEL_SELECT_ZERO,
+ };
+
+ /* We go in ABGR order so that, if there are any duplicates, the first one
+ * is taken if you look at it in RGBA order. This is what Haswell hardware
+ * does for render target swizzles.
+ */
+ if ((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4)
+ chans[swizzle.a - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_ALPHA;
+ if ((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4)
+ chans[swizzle.b - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_BLUE;
+ if ((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4)
+ chans[swizzle.g - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_GREEN;
+ if ((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4)
+ chans[swizzle.r - ISL_CHANNEL_SELECT_RED] = ISL_CHANNEL_SELECT_RED;
+
+ return (struct isl_swizzle) { chans[0], chans[1], chans[2], chans[3] };
+}
struct isl_swizzle
isl_swizzle_compose(struct isl_swizzle first, struct isl_swizzle second);
+struct isl_swizzle
+isl_swizzle_invert(struct isl_swizzle swizzle);
#define isl_surf_init(dev, surf, ...) \
isl_surf_init_s((dev), (surf), \