Scratch space allocation is based on the number of threads in the base
configuration, and we only have one base configuration for ICL, with 8
subslices.
This fixes an issue with Aztec on Vulkan in a machine with a
configuration that's not the base. The issue looks like a regression
from
b9e93db20896, but it seems things are broken since forever, just
not easily reproducible.
v2: Reimplement it using the subslices variable. Don't touch TGL.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4006>
* as well. This is not currently documented at all.
*
* This hack is no longer necessary on Gen11+.
+ *
+ * For, ICL, scratch space allocation is based on the number of threads
+ * in the base configuration.
*/
unsigned subslice_total = screen->subslice_total;
- if (devinfo->gen < 11)
+ if (devinfo->gen == 11)
+ subslice_total = 8;
+ else if (devinfo->gen < 11)
subslice_total = 4 * devinfo->num_slices;
assert(subslice_total >= screen->subslice_total);
const struct gen_device_info *devinfo = &device->info;
- const unsigned subslices = MAX2(device->physical->subslice_total, 1);
+ unsigned subslices = MAX2(device->physical->subslice_total, 1);
+
+ /* For, ICL, scratch space allocation is based on the number of threads
+ * in the base configuration. */
+ if (devinfo->gen == 11)
+ subslices = 8;
unsigned scratch_ids_per_subslice;
if (devinfo->gen >= 11) {
* brw->screen->subslice_total is the TOTAL number of subslices
* and we wish to view that there are 4 subslices per slice
* instead of the actual number of subslices per slice.
+ *
+ * For, ICL, scratch space allocation is based on the number of threads
+ * in the base configuration.
*/
- if (devinfo->gen >= 9 && devinfo->gen < 11)
+ if (devinfo->gen == 11)
+ subslices = 8;
+ else if (devinfo->gen >= 9 && devinfo->gen < 11)
subslices = 4 * brw->screen->devinfo.num_slices;
unsigned scratch_ids_per_subslice;