-#ifndef __glext_h_\r
-#define __glext_h_\r
-\r
-#ifdef __cplusplus\r
-extern "C" {\r
-#endif\r
-\r
-/*\r
-** License Applicability. Except to the extent portions of this file are\r
-** made subject to an alternative license as permitted in the SGI Free\r
-** Software License B, Version 1.1 (the "License"), the contents of this\r
-** file are subject only to the provisions of the License. You may not use\r
-** this file except in compliance with the License. You may obtain a copy\r
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600\r
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:\r
-**\r
-** http://oss.sgi.com/projects/FreeB\r
-**\r
-** Note that, as provided in the License, the Software is distributed on an\r
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS\r
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND\r
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A\r
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.\r
-**\r
-** Original Code. The Original Code is: OpenGL Sample Implementation,\r
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,\r
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.\r
-** Copyright in any portions created by third parties is as indicated\r
-** elsewhere herein. All Rights Reserved.\r
-**\r
-** Additional Notice Provisions: This software was created using the\r
-** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has\r
-** not been independently verified as being compliant with the OpenGL(R)\r
-** version 1.2.1 Specification.\r
-*/\r
-\r
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)\r
-#define WIN32_LEAN_AND_MEAN 1\r
-#include <windows.h>\r
-#endif\r
-\r
-#ifndef APIENTRY\r
-#define APIENTRY\r
-#endif\r
-\r
-/*************************************************************/\r
-\r
-/* Header file version number, required by OpenGL ABI for Linux */\r
-#define GL_GLEXT_VERSION 7\r
-\r
-#ifndef GL_VERSION_1_2\r
-#define GL_CONSTANT_COLOR 0x8001\r
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002\r
-#define GL_CONSTANT_ALPHA 0x8003\r
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004\r
-#define GL_BLEND_COLOR 0x8005\r
-#define GL_FUNC_ADD 0x8006\r
-#define GL_MIN 0x8007\r
-#define GL_MAX 0x8008\r
-#define GL_BLEND_EQUATION 0x8009\r
-#define GL_FUNC_SUBTRACT 0x800A\r
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B\r
-#define GL_CONVOLUTION_1D 0x8010\r
-#define GL_CONVOLUTION_2D 0x8011\r
-#define GL_SEPARABLE_2D 0x8012\r
-#define GL_CONVOLUTION_BORDER_MODE 0x8013\r
-#define GL_CONVOLUTION_FILTER_SCALE 0x8014\r
-#define GL_CONVOLUTION_FILTER_BIAS 0x8015\r
-#define GL_REDUCE 0x8016\r
-#define GL_CONVOLUTION_FORMAT 0x8017\r
-#define GL_CONVOLUTION_WIDTH 0x8018\r
-#define GL_CONVOLUTION_HEIGHT 0x8019\r
-#define GL_MAX_CONVOLUTION_WIDTH 0x801A\r
-#define GL_MAX_CONVOLUTION_HEIGHT 0x801B\r
-#define GL_POST_CONVOLUTION_RED_SCALE 0x801C\r
-#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D\r
-#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E\r
-#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F\r
-#define GL_POST_CONVOLUTION_RED_BIAS 0x8020\r
-#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021\r
-#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022\r
-#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023\r
-#define GL_HISTOGRAM 0x8024\r
-#define GL_PROXY_HISTOGRAM 0x8025\r
-#define GL_HISTOGRAM_WIDTH 0x8026\r
-#define GL_HISTOGRAM_FORMAT 0x8027\r
-#define GL_HISTOGRAM_RED_SIZE 0x8028\r
-#define GL_HISTOGRAM_GREEN_SIZE 0x8029\r
-#define GL_HISTOGRAM_BLUE_SIZE 0x802A\r
-#define GL_HISTOGRAM_ALPHA_SIZE 0x802B\r
-#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C\r
-#define GL_HISTOGRAM_SINK 0x802D\r
-#define GL_MINMAX 0x802E\r
-#define GL_MINMAX_FORMAT 0x802F\r
-#define GL_MINMAX_SINK 0x8030\r
-#define GL_TABLE_TOO_LARGE 0x8031\r
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032\r
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033\r
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034\r
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035\r
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036\r
-#define GL_RESCALE_NORMAL 0x803A\r
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362\r
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363\r
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364\r
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365\r
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366\r
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367\r
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368\r
-#define GL_COLOR_MATRIX 0x80B1\r
-#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2\r
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3\r
-#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4\r
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5\r
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6\r
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7\r
-#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8\r
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9\r
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA\r
-#define GL_COLOR_TABLE 0x80D0\r
-#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1\r
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2\r
-#define GL_PROXY_COLOR_TABLE 0x80D3\r
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4\r
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5\r
-#define GL_COLOR_TABLE_SCALE 0x80D6\r
-#define GL_COLOR_TABLE_BIAS 0x80D7\r
-#define GL_COLOR_TABLE_FORMAT 0x80D8\r
-#define GL_COLOR_TABLE_WIDTH 0x80D9\r
-#define GL_COLOR_TABLE_RED_SIZE 0x80DA\r
-#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB\r
-#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC\r
-#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD\r
-#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE\r
-#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF\r
-#define GL_CLAMP_TO_EDGE 0x812F\r
-#define GL_TEXTURE_MIN_LOD 0x813A\r
-#define GL_TEXTURE_MAX_LOD 0x813B\r
-#define GL_TEXTURE_BASE_LEVEL 0x813C\r
-#define GL_TEXTURE_MAX_LEVEL 0x813D\r
-#endif\r
-\r
-#ifndef GL_ARB_multitexture\r
-#define GL_TEXTURE0_ARB 0x84C0\r
-#define GL_TEXTURE1_ARB 0x84C1\r
-#define GL_TEXTURE2_ARB 0x84C2\r
-#define GL_TEXTURE3_ARB 0x84C3\r
-#define GL_TEXTURE4_ARB 0x84C4\r
-#define GL_TEXTURE5_ARB 0x84C5\r
-#define GL_TEXTURE6_ARB 0x84C6\r
-#define GL_TEXTURE7_ARB 0x84C7\r
-#define GL_TEXTURE8_ARB 0x84C8\r
-#define GL_TEXTURE9_ARB 0x84C9\r
-#define GL_TEXTURE10_ARB 0x84CA\r
-#define GL_TEXTURE11_ARB 0x84CB\r
-#define GL_TEXTURE12_ARB 0x84CC\r
-#define GL_TEXTURE13_ARB 0x84CD\r
-#define GL_TEXTURE14_ARB 0x84CE\r
-#define GL_TEXTURE15_ARB 0x84CF\r
-#define GL_TEXTURE16_ARB 0x84D0\r
-#define GL_TEXTURE17_ARB 0x84D1\r
-#define GL_TEXTURE18_ARB 0x84D2\r
-#define GL_TEXTURE19_ARB 0x84D3\r
-#define GL_TEXTURE20_ARB 0x84D4\r
-#define GL_TEXTURE21_ARB 0x84D5\r
-#define GL_TEXTURE22_ARB 0x84D6\r
-#define GL_TEXTURE23_ARB 0x84D7\r
-#define GL_TEXTURE24_ARB 0x84D8\r
-#define GL_TEXTURE25_ARB 0x84D9\r
-#define GL_TEXTURE26_ARB 0x84DA\r
-#define GL_TEXTURE27_ARB 0x84DB\r
-#define GL_TEXTURE28_ARB 0x84DC\r
-#define GL_TEXTURE29_ARB 0x84DD\r
-#define GL_TEXTURE30_ARB 0x84DE\r
-#define GL_TEXTURE31_ARB 0x84DF\r
-#define GL_ACTIVE_TEXTURE_ARB 0x84E0\r
-#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1\r
-#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2\r
-#endif\r
-\r
-#ifndef GL_ARB_transpose_matrix\r
-#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3\r
-#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4\r
-#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5\r
-#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6\r
-#endif\r
-\r
-#ifndef GL_ARB_multisample\r
-#define GL_MULTISAMPLE_ARB 0x809D\r
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E\r
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F\r
-#define GL_SAMPLE_COVERAGE_ARB 0x80A0\r
-#define GL_SAMPLE_BUFFERS_ARB 0x80A8\r
-#define GL_SAMPLES_ARB 0x80A9\r
-#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA\r
-#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB\r
-#define GL_MULTISAMPLE_BIT_ARB 0x20000000\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_cube_map\r
-#define GL_NORMAL_MAP_ARB 0x8511\r
-#define GL_REFLECTION_MAP_ARB 0x8512\r
-#define GL_TEXTURE_CUBE_MAP_ARB 0x8513\r
-#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514\r
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515\r
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516\r
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517\r
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518\r
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519\r
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A\r
-#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B\r
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_compression\r
-#define GL_COMPRESSED_ALPHA_ARB 0x84E9\r
-#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA\r
-#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB\r
-#define GL_COMPRESSED_INTENSITY_ARB 0x84EC\r
-#define GL_COMPRESSED_RGB_ARB 0x84ED\r
-#define GL_COMPRESSED_RGBA_ARB 0x84EE\r
-#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF\r
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0\r
-#define GL_TEXTURE_COMPRESSED_ARB 0x86A1\r
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2\r
-#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3\r
-#endif\r
-\r
-#ifndef GL_ARB_vertex_blend\r
-#define GL_MAX_VERTEX_UNITS_ARB 0x86A4\r
-#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5\r
-#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6\r
-#define GL_VERTEX_BLEND_ARB 0x86A7\r
-#define GL_CURRENT_WEIGHT_ARB 0x86A8\r
-#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9\r
-#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA\r
-#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB\r
-#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC\r
-#define GL_WEIGHT_ARRAY_ARB 0x86AD\r
-#define GL_MODELVIEW0_ARB 0x1700\r
-#define GL_MODELVIEW1_ARB 0x850A\r
-#define GL_MODELVIEW2_ARB 0x8722\r
-#define GL_MODELVIEW3_ARB 0x8723\r
-#define GL_MODELVIEW4_ARB 0x8724\r
-#define GL_MODELVIEW5_ARB 0x8725\r
-#define GL_MODELVIEW6_ARB 0x8726\r
-#define GL_MODELVIEW7_ARB 0x8727\r
-#define GL_MODELVIEW8_ARB 0x8728\r
-#define GL_MODELVIEW9_ARB 0x8729\r
-#define GL_MODELVIEW10_ARB 0x872A\r
-#define GL_MODELVIEW11_ARB 0x872B\r
-#define GL_MODELVIEW12_ARB 0x872C\r
-#define GL_MODELVIEW13_ARB 0x872D\r
-#define GL_MODELVIEW14_ARB 0x872E\r
-#define GL_MODELVIEW15_ARB 0x872F\r
-#define GL_MODELVIEW16_ARB 0x8730\r
-#define GL_MODELVIEW17_ARB 0x8731\r
-#define GL_MODELVIEW18_ARB 0x8732\r
-#define GL_MODELVIEW19_ARB 0x8733\r
-#define GL_MODELVIEW20_ARB 0x8734\r
-#define GL_MODELVIEW21_ARB 0x8735\r
-#define GL_MODELVIEW22_ARB 0x8736\r
-#define GL_MODELVIEW23_ARB 0x8737\r
-#define GL_MODELVIEW24_ARB 0x8738\r
-#define GL_MODELVIEW25_ARB 0x8739\r
-#define GL_MODELVIEW26_ARB 0x873A\r
-#define GL_MODELVIEW27_ARB 0x873B\r
-#define GL_MODELVIEW28_ARB 0x873C\r
-#define GL_MODELVIEW29_ARB 0x873D\r
-#define GL_MODELVIEW30_ARB 0x873E\r
-#define GL_MODELVIEW31_ARB 0x873F\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_env_combine\r
-#define GL_COMBINE_ARB 0x8570\r
-#define GL_COMBINE_RGB_ARB 0x8571\r
-#define GL_COMBINE_ALPHA_ARB 0x8572\r
-#define GL_SOURCE0_RGB_ARB 0x8580\r
-#define GL_SOURCE1_RGB_ARB 0x8581\r
-#define GL_SOURCE2_RGB_ARB 0x8582\r
-#define GL_SOURCE0_ALPHA_ARB 0x8588\r
-#define GL_SOURCE1_ALPHA_ARB 0x8589\r
-#define GL_SOURCE2_ALPHA_ARB 0x858A\r
-#define GL_OPERAND0_RGB_ARB 0x8590\r
-#define GL_OPERAND1_RGB_ARB 0x8591\r
-#define GL_OPERAND2_RGB_ARB 0x8592\r
-#define GL_OPERAND0_ALPHA_ARB 0x8598\r
-#define GL_OPERAND1_ALPHA_ARB 0x8599\r
-#define GL_OPERAND2_ALPHA_ARB 0x859A\r
-#define GL_RGB_SCALE_ARB 0x8573\r
-#define GL_ADD_SIGNED_ARB 0x8574\r
-#define GL_INTERPOLATE_ARB 0x8575\r
-#define GL_SUBTRACT_ARB 0x84E7\r
-#define GL_CONSTANT_ARB 0x8576\r
-#define GL_PRIMARY_COLOR_ARB 0x8577\r
-#define GL_PREVIOUS_ARB 0x8578\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_env_dot3\r
-#define GL_DOT3_RGB_ARB 0x86AE\r
-#define GL_DOT3_RGBA_ARB 0x86AF\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_border_clamp\r
-#define GL_CLAMP_TO_BORDER_ARB 0x812D\r
-#endif\r
-\r
-#ifndef GL_EXT_abgr\r
-#define GL_ABGR_EXT 0x8000\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_color\r
-#define GL_CONSTANT_COLOR_EXT 0x8001\r
-#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002\r
-#define GL_CONSTANT_ALPHA_EXT 0x8003\r
-#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004\r
-#define GL_BLEND_COLOR_EXT 0x8005\r
-#endif\r
-\r
-#ifndef GL_EXT_polygon_offset\r
-#define GL_POLYGON_OFFSET_EXT 0x8037\r
-#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038\r
-#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039\r
-#endif\r
-\r
-#ifndef GL_EXT_texture\r
-#define GL_ALPHA4_EXT 0x803B\r
-#define GL_ALPHA8_EXT 0x803C\r
-#define GL_ALPHA12_EXT 0x803D\r
-#define GL_ALPHA16_EXT 0x803E\r
-#define GL_LUMINANCE4_EXT 0x803F\r
-#define GL_LUMINANCE8_EXT 0x8040\r
-#define GL_LUMINANCE12_EXT 0x8041\r
-#define GL_LUMINANCE16_EXT 0x8042\r
-#define GL_LUMINANCE4_ALPHA4_EXT 0x8043\r
-#define GL_LUMINANCE6_ALPHA2_EXT 0x8044\r
-#define GL_LUMINANCE8_ALPHA8_EXT 0x8045\r
-#define GL_LUMINANCE12_ALPHA4_EXT 0x8046\r
-#define GL_LUMINANCE12_ALPHA12_EXT 0x8047\r
-#define GL_LUMINANCE16_ALPHA16_EXT 0x8048\r
-#define GL_INTENSITY_EXT 0x8049\r
-#define GL_INTENSITY4_EXT 0x804A\r
-#define GL_INTENSITY8_EXT 0x804B\r
-#define GL_INTENSITY12_EXT 0x804C\r
-#define GL_INTENSITY16_EXT 0x804D\r
-#define GL_RGB2_EXT 0x804E\r
-#define GL_RGB4_EXT 0x804F\r
-#define GL_RGB5_EXT 0x8050\r
-#define GL_RGB8_EXT 0x8051\r
-#define GL_RGB10_EXT 0x8052\r
-#define GL_RGB12_EXT 0x8053\r
-#define GL_RGB16_EXT 0x8054\r
-#define GL_RGBA2_EXT 0x8055\r
-#define GL_RGBA4_EXT 0x8056\r
-#define GL_RGB5_A1_EXT 0x8057\r
-#define GL_RGBA8_EXT 0x8058\r
-#define GL_RGB10_A2_EXT 0x8059\r
-#define GL_RGBA12_EXT 0x805A\r
-#define GL_RGBA16_EXT 0x805B\r
-#define GL_TEXTURE_RED_SIZE_EXT 0x805C\r
-#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D\r
-#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E\r
-#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F\r
-#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060\r
-#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061\r
-#define GL_REPLACE_EXT 0x8062\r
-#define GL_PROXY_TEXTURE_1D_EXT 0x8063\r
-#define GL_PROXY_TEXTURE_2D_EXT 0x8064\r
-#define GL_TEXTURE_TOO_LARGE_EXT 0x8065\r
-#endif\r
-\r
-#ifndef GL_EXT_texture3D\r
-#define GL_PACK_SKIP_IMAGES 0x806B\r
-#define GL_PACK_SKIP_IMAGES_EXT 0x806B\r
-#define GL_PACK_IMAGE_HEIGHT 0x806C\r
-#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C\r
-#define GL_UNPACK_SKIP_IMAGES 0x806D\r
-#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D\r
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E\r
-#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E\r
-#define GL_TEXTURE_3D 0x806F\r
-#define GL_TEXTURE_3D_EXT 0x806F\r
-#define GL_PROXY_TEXTURE_3D 0x8070\r
-#define GL_PROXY_TEXTURE_3D_EXT 0x8070\r
-#define GL_TEXTURE_DEPTH 0x8071\r
-#define GL_TEXTURE_DEPTH_EXT 0x8071\r
-#define GL_TEXTURE_WRAP_R 0x8072\r
-#define GL_TEXTURE_WRAP_R_EXT 0x8072\r
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073\r
-#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_filter4\r
-#define GL_FILTER4_SGIS 0x8146\r
-#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147\r
-#endif\r
-\r
-#ifndef GL_EXT_subtexture\r
-#endif\r
-\r
-#ifndef GL_EXT_copy_texture\r
-#endif\r
-\r
-#ifndef GL_EXT_histogram\r
-#define GL_HISTOGRAM_EXT 0x8024\r
-#define GL_PROXY_HISTOGRAM_EXT 0x8025\r
-#define GL_HISTOGRAM_WIDTH_EXT 0x8026\r
-#define GL_HISTOGRAM_FORMAT_EXT 0x8027\r
-#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028\r
-#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029\r
-#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A\r
-#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B\r
-#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C\r
-#define GL_HISTOGRAM_SINK_EXT 0x802D\r
-#define GL_MINMAX_EXT 0x802E\r
-#define GL_MINMAX_FORMAT_EXT 0x802F\r
-#define GL_MINMAX_SINK_EXT 0x8030\r
-#define GL_TABLE_TOO_LARGE_EXT 0x8031\r
-#endif\r
-\r
-#ifndef GL_EXT_convolution\r
-#define GL_CONVOLUTION_1D_EXT 0x8010\r
-#define GL_CONVOLUTION_2D_EXT 0x8011\r
-#define GL_SEPARABLE_2D_EXT 0x8012\r
-#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013\r
-#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014\r
-#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015\r
-#define GL_REDUCE_EXT 0x8016\r
-#define GL_CONVOLUTION_FORMAT_EXT 0x8017\r
-#define GL_CONVOLUTION_WIDTH_EXT 0x8018\r
-#define GL_CONVOLUTION_HEIGHT_EXT 0x8019\r
-#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A\r
-#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B\r
-#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C\r
-#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D\r
-#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E\r
-#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F\r
-#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020\r
-#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021\r
-#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022\r
-#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023\r
-#endif\r
-\r
-#ifndef GL_SGI_color_matrix\r
-#define GL_COLOR_MATRIX_SGI 0x80B1\r
-#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2\r
-#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3\r
-#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4\r
-#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5\r
-#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6\r
-#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7\r
-#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8\r
-#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9\r
-#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA\r
-#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB\r
-#endif\r
-\r
-#ifndef GL_SGI_color_table\r
-#define GL_COLOR_TABLE_SGI 0x80D0\r
-#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1\r
-#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2\r
-#define GL_PROXY_COLOR_TABLE_SGI 0x80D3\r
-#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4\r
-#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5\r
-#define GL_COLOR_TABLE_SCALE_SGI 0x80D6\r
-#define GL_COLOR_TABLE_BIAS_SGI 0x80D7\r
-#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8\r
-#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9\r
-#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA\r
-#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB\r
-#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC\r
-#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD\r
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE\r
-#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF\r
-#endif\r
-\r
-#ifndef GL_SGIS_pixel_texture\r
-#define GL_PIXEL_TEXTURE_SGIS 0x8353\r
-#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354\r
-#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355\r
-#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356\r
-#endif\r
-\r
-#ifndef GL_SGIX_pixel_texture\r
-#define GL_PIXEL_TEX_GEN_SGIX 0x8139\r
-#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture4D\r
-#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130\r
-#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131\r
-#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132\r
-#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133\r
-#define GL_TEXTURE_4D_SGIS 0x8134\r
-#define GL_PROXY_TEXTURE_4D_SGIS 0x8135\r
-#define GL_TEXTURE_4DSIZE_SGIS 0x8136\r
-#define GL_TEXTURE_WRAP_Q_SGIS 0x8137\r
-#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138\r
-#define GL_TEXTURE_4D_BINDING_SGIS 0x814F\r
-#endif\r
-\r
-#ifndef GL_SGI_texture_color_table\r
-#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC\r
-#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD\r
-#endif\r
-\r
-#ifndef GL_EXT_cmyka\r
-#define GL_CMYK_EXT 0x800C\r
-#define GL_CMYKA_EXT 0x800D\r
-#define GL_PACK_CMYK_HINT_EXT 0x800E\r
-#define GL_UNPACK_CMYK_HINT_EXT 0x800F\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_object\r
-#define GL_TEXTURE_PRIORITY_EXT 0x8066\r
-#define GL_TEXTURE_RESIDENT_EXT 0x8067\r
-#define GL_TEXTURE_1D_BINDING_EXT 0x8068\r
-#define GL_TEXTURE_2D_BINDING_EXT 0x8069\r
-#define GL_TEXTURE_3D_BINDING_EXT 0x806A\r
-#endif\r
-\r
-#ifndef GL_SGIS_detail_texture\r
-#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095\r
-#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096\r
-#define GL_LINEAR_DETAIL_SGIS 0x8097\r
-#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098\r
-#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099\r
-#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A\r
-#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B\r
-#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C\r
-#endif\r
-\r
-#ifndef GL_SGIS_sharpen_texture\r
-#define GL_LINEAR_SHARPEN_SGIS 0x80AD\r
-#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE\r
-#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF\r
-#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0\r
-#endif\r
-\r
-#ifndef GL_EXT_packed_pixels\r
-#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032\r
-#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033\r
-#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034\r
-#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035\r
-#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_lod\r
-#define GL_TEXTURE_MIN_LOD_SGIS 0x813A\r
-#define GL_TEXTURE_MAX_LOD_SGIS 0x813B\r
-#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C\r
-#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D\r
-#endif\r
-\r
-#ifndef GL_SGIS_multisample\r
-#define GL_MULTISAMPLE_SGIS 0x809D\r
-#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E\r
-#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F\r
-#define GL_SAMPLE_MASK_SGIS 0x80A0\r
-#define GL_1PASS_SGIS 0x80A1\r
-#define GL_2PASS_0_SGIS 0x80A2\r
-#define GL_2PASS_1_SGIS 0x80A3\r
-#define GL_4PASS_0_SGIS 0x80A4\r
-#define GL_4PASS_1_SGIS 0x80A5\r
-#define GL_4PASS_2_SGIS 0x80A6\r
-#define GL_4PASS_3_SGIS 0x80A7\r
-#define GL_SAMPLE_BUFFERS_SGIS 0x80A8\r
-#define GL_SAMPLES_SGIS 0x80A9\r
-#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA\r
-#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB\r
-#define GL_SAMPLE_PATTERN_SGIS 0x80AC\r
-#endif\r
-\r
-#ifndef GL_EXT_rescale_normal\r
-#define GL_RESCALE_NORMAL_EXT 0x803A\r
-#endif\r
-\r
-#ifndef GL_EXT_vertex_array\r
-#define GL_VERTEX_ARRAY_EXT 0x8074\r
-#define GL_NORMAL_ARRAY_EXT 0x8075\r
-#define GL_COLOR_ARRAY_EXT 0x8076\r
-#define GL_INDEX_ARRAY_EXT 0x8077\r
-#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078\r
-#define GL_EDGE_FLAG_ARRAY_EXT 0x8079\r
-#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A\r
-#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B\r
-#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C\r
-#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D\r
-#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E\r
-#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F\r
-#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080\r
-#define GL_COLOR_ARRAY_SIZE_EXT 0x8081\r
-#define GL_COLOR_ARRAY_TYPE_EXT 0x8082\r
-#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083\r
-#define GL_COLOR_ARRAY_COUNT_EXT 0x8084\r
-#define GL_INDEX_ARRAY_TYPE_EXT 0x8085\r
-#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086\r
-#define GL_INDEX_ARRAY_COUNT_EXT 0x8087\r
-#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088\r
-#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089\r
-#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A\r
-#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B\r
-#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C\r
-#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D\r
-#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E\r
-#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F\r
-#define GL_COLOR_ARRAY_POINTER_EXT 0x8090\r
-#define GL_INDEX_ARRAY_POINTER_EXT 0x8091\r
-#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092\r
-#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093\r
-#endif\r
-\r
-#ifndef GL_EXT_misc_attribute\r
-#endif\r
-\r
-#ifndef GL_SGIS_generate_mipmap\r
-#define GL_GENERATE_MIPMAP_SGIS 0x8191\r
-#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192\r
-#endif\r
-\r
-#ifndef GL_SGIX_clipmap\r
-#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170\r
-#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171\r
-#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172\r
-#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173\r
-#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174\r
-#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175\r
-#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176\r
-#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177\r
-#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178\r
-#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D\r
-#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E\r
-#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F\r
-#endif\r
-\r
-#ifndef GL_SGIX_shadow\r
-#define GL_TEXTURE_COMPARE_SGIX 0x819A\r
-#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B\r
-#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C\r
-#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_edge_clamp\r
-#define GL_CLAMP_TO_EDGE_SGIS 0x812F\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_border_clamp\r
-#define GL_CLAMP_TO_BORDER_SGIS 0x812D\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_minmax\r
-#define GL_FUNC_ADD_EXT 0x8006\r
-#define GL_MIN_EXT 0x8007\r
-#define GL_MAX_EXT 0x8008\r
-#define GL_BLEND_EQUATION_EXT 0x8009\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_subtract\r
-#define GL_FUNC_SUBTRACT_EXT 0x800A\r
-#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_logic_op\r
-#endif\r
-\r
-#ifndef GL_SGIX_interlace\r
-#define GL_INTERLACE_SGIX 0x8094\r
-#endif\r
-\r
-#ifndef GL_SGIX_pixel_tiles\r
-#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E\r
-#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F\r
-#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140\r
-#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141\r
-#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142\r
-#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143\r
-#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144\r
-#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_select\r
-#define GL_DUAL_ALPHA4_SGIS 0x8110\r
-#define GL_DUAL_ALPHA8_SGIS 0x8111\r
-#define GL_DUAL_ALPHA12_SGIS 0x8112\r
-#define GL_DUAL_ALPHA16_SGIS 0x8113\r
-#define GL_DUAL_LUMINANCE4_SGIS 0x8114\r
-#define GL_DUAL_LUMINANCE8_SGIS 0x8115\r
-#define GL_DUAL_LUMINANCE12_SGIS 0x8116\r
-#define GL_DUAL_LUMINANCE16_SGIS 0x8117\r
-#define GL_DUAL_INTENSITY4_SGIS 0x8118\r
-#define GL_DUAL_INTENSITY8_SGIS 0x8119\r
-#define GL_DUAL_INTENSITY12_SGIS 0x811A\r
-#define GL_DUAL_INTENSITY16_SGIS 0x811B\r
-#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C\r
-#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D\r
-#define GL_QUAD_ALPHA4_SGIS 0x811E\r
-#define GL_QUAD_ALPHA8_SGIS 0x811F\r
-#define GL_QUAD_LUMINANCE4_SGIS 0x8120\r
-#define GL_QUAD_LUMINANCE8_SGIS 0x8121\r
-#define GL_QUAD_INTENSITY4_SGIS 0x8122\r
-#define GL_QUAD_INTENSITY8_SGIS 0x8123\r
-#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124\r
-#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125\r
-#endif\r
-\r
-#ifndef GL_SGIX_sprite\r
-#define GL_SPRITE_SGIX 0x8148\r
-#define GL_SPRITE_MODE_SGIX 0x8149\r
-#define GL_SPRITE_AXIS_SGIX 0x814A\r
-#define GL_SPRITE_TRANSLATION_SGIX 0x814B\r
-#define GL_SPRITE_AXIAL_SGIX 0x814C\r
-#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D\r
-#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_multi_buffer\r
-#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E\r
-#endif\r
-\r
-#ifndef GL_SGIS_point_parameters\r
-#define GL_POINT_SIZE_MIN_EXT 0x8126\r
-#define GL_POINT_SIZE_MIN_SGIS 0x8126\r
-#define GL_POINT_SIZE_MAX_EXT 0x8127\r
-#define GL_POINT_SIZE_MAX_SGIS 0x8127\r
-#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128\r
-#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128\r
-#define GL_DISTANCE_ATTENUATION_EXT 0x8129\r
-#define GL_DISTANCE_ATTENUATION_SGIS 0x8129\r
-#endif\r
-\r
-#ifndef GL_SGIX_instruments\r
-#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180\r
-#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_scale_bias\r
-#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179\r
-#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A\r
-#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B\r
-#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C\r
-#endif\r
-\r
-#ifndef GL_SGIX_framezoom\r
-#define GL_FRAMEZOOM_SGIX 0x818B\r
-#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C\r
-#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D\r
-#endif\r
-\r
-#ifndef GL_SGIX_tag_sample_buffer\r
-#endif\r
-\r
-#ifndef GL_FfdMaskSGIX\r
-#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001\r
-#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002\r
-#endif\r
-\r
-#ifndef GL_SGIX_polynomial_ffd\r
-#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194\r
-#define GL_TEXTURE_DEFORMATION_SGIX 0x8195\r
-#define GL_DEFORMATIONS_MASK_SGIX 0x8196\r
-#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197\r
-#endif\r
-\r
-#ifndef GL_SGIX_reference_plane\r
-#define GL_REFERENCE_PLANE_SGIX 0x817D\r
-#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E\r
-#endif\r
-\r
-#ifndef GL_SGIX_flush_raster\r
-#endif\r
-\r
-#ifndef GL_SGIX_depth_texture\r
-#define GL_DEPTH_COMPONENT16_SGIX 0x81A5\r
-#define GL_DEPTH_COMPONENT24_SGIX 0x81A6\r
-#define GL_DEPTH_COMPONENT32_SGIX 0x81A7\r
-#endif\r
-\r
-#ifndef GL_SGIS_fog_function\r
-#define GL_FOG_FUNC_SGIS 0x812A\r
-#define GL_FOG_FUNC_POINTS_SGIS 0x812B\r
-#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C\r
-#endif\r
-\r
-#ifndef GL_SGIX_fog_offset\r
-#define GL_FOG_OFFSET_SGIX 0x8198\r
-#define GL_FOG_OFFSET_VALUE_SGIX 0x8199\r
-#endif\r
-\r
-#ifndef GL_HP_image_transform\r
-#define GL_IMAGE_SCALE_X_HP 0x8155\r
-#define GL_IMAGE_SCALE_Y_HP 0x8156\r
-#define GL_IMAGE_TRANSLATE_X_HP 0x8157\r
-#define GL_IMAGE_TRANSLATE_Y_HP 0x8158\r
-#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159\r
-#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A\r
-#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B\r
-#define GL_IMAGE_MAG_FILTER_HP 0x815C\r
-#define GL_IMAGE_MIN_FILTER_HP 0x815D\r
-#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E\r
-#define GL_CUBIC_HP 0x815F\r
-#define GL_AVERAGE_HP 0x8160\r
-#define GL_IMAGE_TRANSFORM_2D_HP 0x8161\r
-#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162\r
-#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163\r
-#endif\r
-\r
-#ifndef GL_HP_convolution_border_modes\r
-#define GL_IGNORE_BORDER_HP 0x8150\r
-#define GL_CONSTANT_BORDER_HP 0x8151\r
-#define GL_REPLICATE_BORDER_HP 0x8153\r
-#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154\r
-#endif\r
-\r
-#ifndef GL_INGR_palette_buffer\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_add_env\r
-#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE\r
-#endif\r
-\r
-#ifndef GL_EXT_color_subtable\r
-#endif\r
-\r
-#ifndef GL_PGI_vertex_hints\r
-#define GL_VERTEX_DATA_HINT_PGI 0x1A22A\r
-#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B\r
-#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C\r
-#define GL_MAX_VERTEX_HINT_PGI 0x1A22D\r
-#define GL_COLOR3_BIT_PGI 0x00010000\r
-#define GL_COLOR4_BIT_PGI 0x00020000\r
-#define GL_EDGEFLAG_BIT_PGI 0x00040000\r
-#define GL_INDEX_BIT_PGI 0x00080000\r
-#define GL_MAT_AMBIENT_BIT_PGI 0x00100000\r
-#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000\r
-#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000\r
-#define GL_MAT_EMISSION_BIT_PGI 0x00800000\r
-#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000\r
-#define GL_MAT_SHININESS_BIT_PGI 0x02000000\r
-#define GL_MAT_SPECULAR_BIT_PGI 0x04000000\r
-#define GL_NORMAL_BIT_PGI 0x08000000\r
-#define GL_TEXCOORD1_BIT_PGI 0x10000000\r
-#define GL_TEXCOORD2_BIT_PGI 0x20000000\r
-#define GL_TEXCOORD3_BIT_PGI 0x40000000\r
-#define GL_TEXCOORD4_BIT_PGI 0x80000000\r
-#define GL_VERTEX23_BIT_PGI 0x00000004\r
-#define GL_VERTEX4_BIT_PGI 0x00000008\r
-#endif\r
-\r
-#ifndef GL_PGI_misc_hints\r
-#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8\r
-#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD\r
-#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE\r
-#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202\r
-#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203\r
-#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204\r
-#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C\r
-#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D\r
-#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E\r
-#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F\r
-#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210\r
-#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211\r
-#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216\r
-#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217\r
-#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218\r
-#define GL_FULL_STIPPLE_HINT_PGI 0x1A219\r
-#define GL_CLIP_NEAR_HINT_PGI 0x1A220\r
-#define GL_CLIP_FAR_HINT_PGI 0x1A221\r
-#define GL_WIDE_LINE_HINT_PGI 0x1A222\r
-#define GL_BACK_NORMALS_HINT_PGI 0x1A223\r
-#endif\r
-\r
-#ifndef GL_EXT_paletted_texture\r
-#define GL_COLOR_INDEX1_EXT 0x80E2\r
-#define GL_COLOR_INDEX2_EXT 0x80E3\r
-#define GL_COLOR_INDEX4_EXT 0x80E4\r
-#define GL_COLOR_INDEX8_EXT 0x80E5\r
-#define GL_COLOR_INDEX12_EXT 0x80E6\r
-#define GL_COLOR_INDEX16_EXT 0x80E7\r
-#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8\r
-#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9\r
-#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA\r
-#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB\r
-#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC\r
-#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD\r
-#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE\r
-#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF\r
-#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED\r
-#endif\r
-\r
-#ifndef GL_EXT_clip_volume_hint\r
-#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0\r
-#endif\r
-\r
-#ifndef GL_SGIX_list_priority\r
-#define GL_LIST_PRIORITY_SGIX 0x8182\r
-#endif\r
-\r
-#ifndef GL_SGIX_ir_instrument1\r
-#define GL_IR_INSTRUMENT1_SGIX 0x817F\r
-#endif\r
-\r
-#ifndef GL_SGIX_calligraphic_fragment\r
-#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_lod_bias\r
-#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E\r
-#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F\r
-#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190\r
-#endif\r
-\r
-#ifndef GL_SGIX_shadow_ambient\r
-#define GL_SHADOW_AMBIENT_SGIX 0x80BF\r
-#endif\r
-\r
-#ifndef GL_EXT_index_texture\r
-#endif\r
-\r
-#ifndef GL_EXT_index_material\r
-#define GL_INDEX_MATERIAL_EXT 0x81B8\r
-#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9\r
-#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA\r
-#endif\r
-\r
-#ifndef GL_EXT_index_func\r
-#define GL_INDEX_TEST_EXT 0x81B5\r
-#define GL_INDEX_TEST_FUNC_EXT 0x81B6\r
-#define GL_INDEX_TEST_REF_EXT 0x81B7\r
-#endif\r
-\r
-#ifndef GL_EXT_index_array_formats\r
-#define GL_IUI_V2F_EXT 0x81AD\r
-#define GL_IUI_V3F_EXT 0x81AE\r
-#define GL_IUI_N3F_V2F_EXT 0x81AF\r
-#define GL_IUI_N3F_V3F_EXT 0x81B0\r
-#define GL_T2F_IUI_V2F_EXT 0x81B1\r
-#define GL_T2F_IUI_V3F_EXT 0x81B2\r
-#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3\r
-#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4\r
-#endif\r
-\r
-#ifndef GL_EXT_compiled_vertex_array\r
-#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8\r
-#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9\r
-#endif\r
-\r
-#ifndef GL_EXT_cull_vertex\r
-#define GL_CULL_VERTEX_EXT 0x81AA\r
-#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB\r
-#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC\r
-#endif\r
-\r
-#ifndef GL_SGIX_ycrcb\r
-#define GL_YCRCB_422_SGIX 0x81BB\r
-#define GL_YCRCB_444_SGIX 0x81BC\r
-#endif\r
-\r
-#ifndef GL_SGIX_fragment_lighting\r
-#define GL_FRAGMENT_LIGHTING_SGIX 0x8400\r
-#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401\r
-#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402\r
-#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403\r
-#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404\r
-#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405\r
-#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406\r
-#define GL_LIGHT_ENV_MODE_SGIX 0x8407\r
-#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408\r
-#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409\r
-#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A\r
-#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B\r
-#define GL_FRAGMENT_LIGHT0_SGIX 0x840C\r
-#define GL_FRAGMENT_LIGHT1_SGIX 0x840D\r
-#define GL_FRAGMENT_LIGHT2_SGIX 0x840E\r
-#define GL_FRAGMENT_LIGHT3_SGIX 0x840F\r
-#define GL_FRAGMENT_LIGHT4_SGIX 0x8410\r
-#define GL_FRAGMENT_LIGHT5_SGIX 0x8411\r
-#define GL_FRAGMENT_LIGHT6_SGIX 0x8412\r
-#define GL_FRAGMENT_LIGHT7_SGIX 0x8413\r
-#endif\r
-\r
-#ifndef GL_IBM_rasterpos_clip\r
-#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262\r
-#endif\r
-\r
-#ifndef GL_HP_texture_lighting\r
-#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167\r
-#define GL_TEXTURE_POST_SPECULAR_HP 0x8168\r
-#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169\r
-#endif\r
-\r
-#ifndef GL_EXT_draw_range_elements\r
-#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8\r
-#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9\r
-#endif\r
-\r
-#ifndef GL_WIN_phong_shading\r
-#define GL_PHONG_WIN 0x80EA\r
-#define GL_PHONG_HINT_WIN 0x80EB\r
-#endif\r
-\r
-#ifndef GL_WIN_specular_fog\r
-#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC\r
-#endif\r
-\r
-#ifndef GL_EXT_light_texture\r
-#define GL_FRAGMENT_MATERIAL_EXT 0x8349\r
-#define GL_FRAGMENT_NORMAL_EXT 0x834A\r
-#define GL_FRAGMENT_COLOR_EXT 0x834C\r
-#define GL_ATTENUATION_EXT 0x834D\r
-#define GL_SHADOW_ATTENUATION_EXT 0x834E\r
-#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F\r
-#define GL_TEXTURE_LIGHT_EXT 0x8350\r
-#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351\r
-#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352\r
-/* reuse GL_FRAGMENT_DEPTH_EXT */\r
-#endif\r
-\r
-#ifndef GL_SGIX_blend_alpha_minmax\r
-#define GL_ALPHA_MIN_SGIX 0x8320\r
-#define GL_ALPHA_MAX_SGIX 0x8321\r
-#endif\r
-\r
-#ifndef GL_EXT_bgra\r
-#define GL_BGR_EXT 0x80E0\r
-#define GL_BGRA_EXT 0x80E1\r
-#endif\r
-\r
-#ifndef GL_SGIX_async\r
-#define GL_ASYNC_MARKER_SGIX 0x8329\r
-#endif\r
-\r
-#ifndef GL_SGIX_async_pixel\r
-#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C\r
-#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D\r
-#define GL_ASYNC_READ_PIXELS_SGIX 0x835E\r
-#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F\r
-#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360\r
-#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361\r
-#endif\r
-\r
-#ifndef GL_SGIX_async_histogram\r
-#define GL_ASYNC_HISTOGRAM_SGIX 0x832C\r
-#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D\r
-#endif\r
-\r
-#ifndef GL_INTEL_texture_scissor\r
-#endif\r
-\r
-#ifndef GL_INTEL_parallel_arrays\r
-#define GL_PARALLEL_ARRAYS_INTEL 0x83F4\r
-#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5\r
-#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6\r
-#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7\r
-#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8\r
-#endif\r
-\r
-#ifndef GL_HP_occlusion_test\r
-#define GL_OCCLUSION_TEST_HP 0x8165\r
-#define GL_OCCLUSION_TEST_RESULT_HP 0x8166\r
-#endif\r
-\r
-#ifndef GL_EXT_pixel_transform\r
-#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330\r
-#define GL_PIXEL_MAG_FILTER_EXT 0x8331\r
-#define GL_PIXEL_MIN_FILTER_EXT 0x8332\r
-#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333\r
-#define GL_CUBIC_EXT 0x8334\r
-#define GL_AVERAGE_EXT 0x8335\r
-#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336\r
-#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337\r
-#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338\r
-#endif\r
-\r
-#ifndef GL_EXT_pixel_transform_color_table\r
-#endif\r
-\r
-#ifndef GL_EXT_shared_texture_palette\r
-#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB\r
-#endif\r
-\r
-#ifndef GL_EXT_separate_specular_color\r
-#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8\r
-#define GL_SINGLE_COLOR_EXT 0x81F9\r
-#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA\r
-#endif\r
-\r
-#ifndef GL_EXT_secondary_color\r
-#define GL_COLOR_SUM_EXT 0x8458\r
-#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459\r
-#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A\r
-#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B\r
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C\r
-#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D\r
-#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_perturb_normal\r
-#define GL_PERTURB_EXT 0x85AE\r
-#define GL_TEXTURE_NORMAL_EXT 0x85AF\r
-#endif\r
-\r
-#ifndef GL_EXT_multi_draw_arrays\r
-#endif\r
-\r
-#ifndef GL_EXT_fog_coord\r
-#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450\r
-#define GL_FOG_COORDINATE_EXT 0x8451\r
-#define GL_FRAGMENT_DEPTH_EXT 0x8452\r
-#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453\r
-#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454\r
-#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455\r
-#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456\r
-#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457\r
-#endif\r
-\r
-#ifndef GL_REND_screen_coordinates\r
-#define GL_SCREEN_COORDINATES_REND 0x8490\r
-#define GL_INVERTED_SCREEN_W_REND 0x8491\r
-#endif\r
-\r
-#ifndef GL_EXT_coordinate_frame\r
-#define GL_TANGENT_ARRAY_EXT 0x8439\r
-#define GL_BINORMAL_ARRAY_EXT 0x843A\r
-#define GL_CURRENT_TANGENT_EXT 0x843B\r
-#define GL_CURRENT_BINORMAL_EXT 0x843C\r
-#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E\r
-#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F\r
-#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440\r
-#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441\r
-#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442\r
-#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443\r
-#define GL_MAP1_TANGENT_EXT 0x8444\r
-#define GL_MAP2_TANGENT_EXT 0x8445\r
-#define GL_MAP1_BINORMAL_EXT 0x8446\r
-#define GL_MAP2_BINORMAL_EXT 0x8447\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_env_combine\r
-#define GL_COMBINE_EXT 0x8570\r
-#define GL_COMBINE_RGB_EXT 0x8571\r
-#define GL_COMBINE_ALPHA_EXT 0x8572\r
-#define GL_RGB_SCALE_EXT 0x8573\r
-#define GL_ADD_SIGNED_EXT 0x8574\r
-#define GL_INTERPOLATE_EXT 0x8575\r
-#define GL_CONSTANT_EXT 0x8576\r
-#define GL_PRIMARY_COLOR_EXT 0x8577\r
-#define GL_PREVIOUS_EXT 0x8578\r
-#define GL_SOURCE0_RGB_EXT 0x8580\r
-#define GL_SOURCE1_RGB_EXT 0x8581\r
-#define GL_SOURCE2_RGB_EXT 0x8582\r
-#define GL_SOURCE3_RGB_EXT 0x8583\r
-#define GL_SOURCE4_RGB_EXT 0x8584\r
-#define GL_SOURCE5_RGB_EXT 0x8585\r
-#define GL_SOURCE6_RGB_EXT 0x8586\r
-#define GL_SOURCE7_RGB_EXT 0x8587\r
-#define GL_SOURCE0_ALPHA_EXT 0x8588\r
-#define GL_SOURCE1_ALPHA_EXT 0x8589\r
-#define GL_SOURCE2_ALPHA_EXT 0x858A\r
-#define GL_SOURCE3_ALPHA_EXT 0x858B\r
-#define GL_SOURCE4_ALPHA_EXT 0x858C\r
-#define GL_SOURCE5_ALPHA_EXT 0x858D\r
-#define GL_SOURCE6_ALPHA_EXT 0x858E\r
-#define GL_SOURCE7_ALPHA_EXT 0x858F\r
-#define GL_OPERAND0_RGB_EXT 0x8590\r
-#define GL_OPERAND1_RGB_EXT 0x8591\r
-#define GL_OPERAND2_RGB_EXT 0x8592\r
-#define GL_OPERAND3_RGB_EXT 0x8593\r
-#define GL_OPERAND4_RGB_EXT 0x8594\r
-#define GL_OPERAND5_RGB_EXT 0x8595\r
-#define GL_OPERAND6_RGB_EXT 0x8596\r
-#define GL_OPERAND7_RGB_EXT 0x8597\r
-#define GL_OPERAND0_ALPHA_EXT 0x8598\r
-#define GL_OPERAND1_ALPHA_EXT 0x8599\r
-#define GL_OPERAND2_ALPHA_EXT 0x859A\r
-#define GL_OPERAND3_ALPHA_EXT 0x859B\r
-#define GL_OPERAND4_ALPHA_EXT 0x859C\r
-#define GL_OPERAND5_ALPHA_EXT 0x859D\r
-#define GL_OPERAND6_ALPHA_EXT 0x859E\r
-#define GL_OPERAND7_ALPHA_EXT 0x859F\r
-#endif\r
-\r
-#ifndef GL_APPLE_specular_vector\r
-#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0\r
-#endif\r
-\r
-#ifndef GL_APPLE_transform_hint\r
-#define GL_TRANSFORM_HINT_APPLE 0x85B1\r
-#endif\r
-\r
-#ifndef GL_SGIX_fog_scale\r
-#define GL_FOG_SCALE_SGIX 0x81FC\r
-#define GL_FOG_SCALE_VALUE_SGIX 0x81FD\r
-#endif\r
-\r
-#ifndef GL_SUNX_constant_data\r
-#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5\r
-#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6\r
-#endif\r
-\r
-#ifndef GL_SUN_global_alpha\r
-#define GL_GLOBAL_ALPHA_SUN 0x81D9\r
-#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA\r
-#endif\r
-\r
-#ifndef GL_SUN_triangle_list\r
-#define GL_RESTART_SUN 0x01\r
-#define GL_REPLACE_MIDDLE_SUN 0x02\r
-#define GL_REPLACE_OLDEST_SUN 0x03\r
-#define GL_TRIANGLE_LIST_SUN 0x81D7\r
-#define GL_REPLACEMENT_CODE_SUN 0x81D8\r
-#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0\r
-#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1\r
-#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2\r
-#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3\r
-#define GL_R1UI_V3F_SUN 0x85C4\r
-#define GL_R1UI_C4UB_V3F_SUN 0x85C5\r
-#define GL_R1UI_C3F_V3F_SUN 0x85C6\r
-#define GL_R1UI_N3F_V3F_SUN 0x85C7\r
-#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8\r
-#define GL_R1UI_T2F_V3F_SUN 0x85C9\r
-#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA\r
-#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB\r
-#endif\r
-\r
-#ifndef GL_SUN_vertex\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_func_separate\r
-#define GL_BLEND_DST_RGB_EXT 0x80C8\r
-#define GL_BLEND_SRC_RGB_EXT 0x80C9\r
-#define GL_BLEND_DST_ALPHA_EXT 0x80CA\r
-#define GL_BLEND_SRC_ALPHA_EXT 0x80CB\r
-#endif\r
-\r
-#ifndef GL_INGR_color_clamp\r
-#define GL_RED_MIN_CLAMP_INGR 0x8560\r
-#define GL_GREEN_MIN_CLAMP_INGR 0x8561\r
-#define GL_BLUE_MIN_CLAMP_INGR 0x8562\r
-#define GL_ALPHA_MIN_CLAMP_INGR 0x8563\r
-#define GL_RED_MAX_CLAMP_INGR 0x8564\r
-#define GL_GREEN_MAX_CLAMP_INGR 0x8565\r
-#define GL_BLUE_MAX_CLAMP_INGR 0x8566\r
-#define GL_ALPHA_MAX_CLAMP_INGR 0x8567\r
-#endif\r
-\r
-#ifndef GL_INGR_interlace_read\r
-#define GL_INTERLACE_READ_INGR 0x8568\r
-#endif\r
-\r
-#ifndef GL_EXT_stencil_wrap\r
-#define GL_INCR_WRAP_EXT 0x8507\r
-#define GL_DECR_WRAP_EXT 0x8508\r
-#endif\r
-\r
-#ifndef GL_EXT_422_pixels\r
-#define GL_422_EXT 0x80CC\r
-#define GL_422_REV_EXT 0x80CD\r
-#define GL_422_AVERAGE_EXT 0x80CE\r
-#define GL_422_REV_AVERAGE_EXT 0x80CF\r
-#endif\r
-\r
-#ifndef GL_NV_texgen_reflection\r
-#define GL_NORMAL_MAP_NV 0x8511\r
-#define GL_REFLECTION_MAP_NV 0x8512\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_cube_map\r
-#define GL_NORMAL_MAP_EXT 0x8511\r
-#define GL_REFLECTION_MAP_EXT 0x8512\r
-#define GL_TEXTURE_CUBE_MAP_EXT 0x8513\r
-#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514\r
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515\r
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516\r
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517\r
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518\r
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519\r
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A\r
-#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B\r
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C\r
-#endif\r
-\r
-#ifndef GL_SUN_convolution_border_modes\r
-#define GL_WRAP_BORDER_SUN 0x81D4\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_env_add\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_lod_bias\r
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD\r
-#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500\r
-#define GL_TEXTURE_LOD_BIAS_EXT 0x8501\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_filter_anisotropic\r
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE\r
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF\r
-#endif\r
-\r
-#ifndef GL_EXT_vertex_weighting\r
-#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH\r
-#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502\r
-#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX\r
-#define GL_MODELVIEW_MATRIX1_EXT 0x8506\r
-#define GL_VERTEX_WEIGHTING_EXT 0x8509\r
-#define GL_MODELVIEW0_EXT GL_MODELVIEW\r
-#define GL_MODELVIEW1_EXT 0x850A\r
-#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B\r
-#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C\r
-#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D\r
-#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E\r
-#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F\r
-#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510\r
-#endif\r
-\r
-#ifndef GL_NV_light_max_exponent\r
-#define GL_MAX_SHININESS_NV 0x8504\r
-#define GL_MAX_SPOT_EXPONENT_NV 0x8505\r
-#endif\r
-\r
-#ifndef GL_NV_vertex_array_range\r
-#define GL_VERTEX_ARRAY_RANGE_NV 0x851D\r
-#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E\r
-#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F\r
-#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520\r
-#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521\r
-#endif\r
-\r
-#ifndef GL_NV_register_combiners\r
-#define GL_REGISTER_COMBINERS_NV 0x8522\r
-#define GL_VARIABLE_A_NV 0x8523\r
-#define GL_VARIABLE_B_NV 0x8524\r
-#define GL_VARIABLE_C_NV 0x8525\r
-#define GL_VARIABLE_D_NV 0x8526\r
-#define GL_VARIABLE_E_NV 0x8527\r
-#define GL_VARIABLE_F_NV 0x8528\r
-#define GL_VARIABLE_G_NV 0x8529\r
-#define GL_CONSTANT_COLOR0_NV 0x852A\r
-#define GL_CONSTANT_COLOR1_NV 0x852B\r
-#define GL_PRIMARY_COLOR_NV 0x852C\r
-#define GL_SECONDARY_COLOR_NV 0x852D\r
-#define GL_SPARE0_NV 0x852E\r
-#define GL_SPARE1_NV 0x852F\r
-#define GL_DISCARD_NV 0x8530\r
-#define GL_E_TIMES_F_NV 0x8531\r
-#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532\r
-#define GL_UNSIGNED_IDENTITY_NV 0x8536\r
-#define GL_UNSIGNED_INVERT_NV 0x8537\r
-#define GL_EXPAND_NORMAL_NV 0x8538\r
-#define GL_EXPAND_NEGATE_NV 0x8539\r
-#define GL_HALF_BIAS_NORMAL_NV 0x853A\r
-#define GL_HALF_BIAS_NEGATE_NV 0x853B\r
-#define GL_SIGNED_IDENTITY_NV 0x853C\r
-#define GL_SIGNED_NEGATE_NV 0x853D\r
-#define GL_SCALE_BY_TWO_NV 0x853E\r
-#define GL_SCALE_BY_FOUR_NV 0x853F\r
-#define GL_SCALE_BY_ONE_HALF_NV 0x8540\r
-#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541\r
-#define GL_COMBINER_INPUT_NV 0x8542\r
-#define GL_COMBINER_MAPPING_NV 0x8543\r
-#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544\r
-#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545\r
-#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546\r
-#define GL_COMBINER_MUX_SUM_NV 0x8547\r
-#define GL_COMBINER_SCALE_NV 0x8548\r
-#define GL_COMBINER_BIAS_NV 0x8549\r
-#define GL_COMBINER_AB_OUTPUT_NV 0x854A\r
-#define GL_COMBINER_CD_OUTPUT_NV 0x854B\r
-#define GL_COMBINER_SUM_OUTPUT_NV 0x854C\r
-#define GL_MAX_GENERAL_COMBINERS_NV 0x854D\r
-#define GL_NUM_GENERAL_COMBINERS_NV 0x854E\r
-#define GL_COLOR_SUM_CLAMP_NV 0x854F\r
-#define GL_COMBINER0_NV 0x8550\r
-#define GL_COMBINER1_NV 0x8551\r
-#define GL_COMBINER2_NV 0x8552\r
-#define GL_COMBINER3_NV 0x8553\r
-#define GL_COMBINER4_NV 0x8554\r
-#define GL_COMBINER5_NV 0x8555\r
-#define GL_COMBINER6_NV 0x8556\r
-#define GL_COMBINER7_NV 0x8557\r
-/* reuse GL_TEXTURE0_ARB */\r
-/* reuse GL_TEXTURE1_ARB */\r
-/* reuse GL_ZERO */\r
-/* reuse GL_NONE */\r
-/* reuse GL_FOG */\r
-#endif\r
-\r
-#ifndef GL_NV_fog_distance\r
-#define GL_FOG_DISTANCE_MODE_NV 0x855A\r
-#define GL_EYE_RADIAL_NV 0x855B\r
-#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C\r
-/* reuse GL_EYE_PLANE */\r
-#endif\r
-\r
-#ifndef GL_NV_texgen_emboss\r
-#define GL_EMBOSS_LIGHT_NV 0x855D\r
-#define GL_EMBOSS_CONSTANT_NV 0x855E\r
-#define GL_EMBOSS_MAP_NV 0x855F\r
-#endif\r
-\r
-#ifndef GL_NV_blend_square\r
-#endif\r
-\r
-#ifndef GL_NV_texture_env_combine4\r
-#define GL_COMBINE4_NV 0x8503\r
-#define GL_SOURCE3_RGB_NV 0x8583\r
-#define GL_SOURCE3_ALPHA_NV 0x858B\r
-#define GL_OPERAND3_RGB_NV 0x8593\r
-#define GL_OPERAND3_ALPHA_NV 0x859B\r
-#endif\r
-\r
-#ifndef GL_MESA_resize_buffers\r
-#endif\r
-\r
-#ifndef GL_MESA_window_pos\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_compression_s3tc\r
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0\r
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1\r
-#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2\r
-#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3\r
-#endif\r
-\r
-#ifndef GL_IBM_cull_vertex\r
-#define GL_CULL_VERTEX_IBM 103050\r
-#endif\r
-\r
-#ifndef GL_IBM_multimode_draw_arrays\r
-#endif\r
-\r
-#ifndef GL_IBM_vertex_array_lists\r
-#define GL_VERTEX_ARRAY_LIST_IBM 103070\r
-#define GL_NORMAL_ARRAY_LIST_IBM 103071\r
-#define GL_COLOR_ARRAY_LIST_IBM 103072\r
-#define GL_INDEX_ARRAY_LIST_IBM 103073\r
-#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074\r
-#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075\r
-#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076\r
-#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077\r
-#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080\r
-#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081\r
-#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082\r
-#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083\r
-#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084\r
-#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085\r
-#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086\r
-#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087\r
-#endif\r
-\r
-#ifndef GL_SGIX_subsample\r
-#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0\r
-#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1\r
-#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2\r
-#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3\r
-#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4\r
-#endif\r
-\r
-#ifndef GL_SGIX_ycrcb_subsample\r
-#endif\r
-\r
-#ifndef GL_SGIX_ycrcba\r
-#define GL_YCRCB_SGIX 0x8318\r
-#define GL_YCRCBA_SGIX 0x8319\r
-#endif\r
-\r
-#ifndef GL_SGI_depth_pass_instrument\r
-#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310\r
-#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311\r
-#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312\r
-#endif\r
-\r
-#ifndef GL_3DFX_texture_compression_FXT1\r
-#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0\r
-#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1\r
-#endif\r
-\r
-#ifndef GL_3DFX_multisample\r
-#define GL_MULTISAMPLE_3DFX 0x86B2\r
-#define GL_SAMPLE_BUFFERS_3DFX 0x86B3\r
-#define GL_SAMPLES_3DFX 0x86B4\r
-#define GL_MULTISAMPLE_BIT_3DFX 0x20000000\r
-#endif\r
-\r
-#ifndef GL_3DFX_tbuffer\r
-#endif\r
-\r
-#ifndef GL_EXT_multisample\r
-#define GL_MULTISAMPLE_EXT 0x809D\r
-#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E\r
-#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F\r
-#define GL_SAMPLE_MASK_EXT 0x80A0\r
-#define GL_1PASS_EXT 0x80A1\r
-#define GL_2PASS_0_EXT 0x80A2\r
-#define GL_2PASS_1_EXT 0x80A3\r
-#define GL_4PASS_0_EXT 0x80A4\r
-#define GL_4PASS_1_EXT 0x80A5\r
-#define GL_4PASS_2_EXT 0x80A6\r
-#define GL_4PASS_3_EXT 0x80A7\r
-#define GL_SAMPLE_BUFFERS_EXT 0x80A8\r
-#define GL_SAMPLES_EXT 0x80A9\r
-#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA\r
-#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB\r
-#define GL_SAMPLE_PATTERN_EXT 0x80AC\r
-#endif\r
-\r
-#ifndef GL_SGIX_vertex_preclip\r
-#define GL_VERTEX_PRECLIP_SGIX 0x83EE\r
-#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF\r
-#endif\r
-\r
-#ifndef GL_SGIX_convolution_accuracy\r
-#define GL_CONVOLUTION_HINT_SGIX 0x8316\r
-#endif\r
-\r
-#ifndef GL_SGIX_resample\r
-#define GL_PACK_RESAMPLE_SGIX 0x842C\r
-#define GL_UNPACK_RESAMPLE_SGIX 0x842D\r
-#define GL_RESAMPLE_REPLICATE_SGIX 0x842E\r
-#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F\r
-#define GL_RESAMPLE_DECIMATE_SGIX 0x8430\r
-#endif\r
-\r
-#ifndef GL_SGIS_point_line_texgen\r
-#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0\r
-#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1\r
-#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2\r
-#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3\r
-#define GL_EYE_POINT_SGIS 0x81F4\r
-#define GL_OBJECT_POINT_SGIS 0x81F5\r
-#define GL_EYE_LINE_SGIS 0x81F6\r
-#define GL_OBJECT_LINE_SGIS 0x81F7\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_color_mask\r
-#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_env_dot3\r
-#define GL_DOT3_RGB_EXT 0x8740\r
-#define GL_DOT3_RGBA_EXT 0x8741\r
-#endif\r
-\r
-\r
-/*************************************************************/\r
-\r
-#ifndef GL_VERSION_1_2\r
-#define GL_VERSION_1_2 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);\r
-GLAPI void APIENTRY glBlendEquation (GLenum);\r
-GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);\r
-GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);\r
-GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);\r
-GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);\r
-GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);\r
-GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);\r
-GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);\r
-GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);\r
-GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);\r
-GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);\r
-GLAPI void APIENTRY glResetHistogram (GLenum);\r
-GLAPI void APIENTRY glResetMinmax (GLenum);\r
-GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);\r
-typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);\r
-typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);\r
-typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);\r
-typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);\r
-typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);\r
-typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);\r
-typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);\r
-typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);\r
-typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);\r
-typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);\r
-typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);\r
-typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);\r
-typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);\r
-typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);\r
-typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);\r
-typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);\r
-typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);\r
-#endif\r
-\r
-#ifndef GL_ARB_multitexture\r
-#define GL_ARB_multitexture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glActiveTextureARB (GLenum);\r
-GLAPI void APIENTRY glClientActiveTextureARB (GLenum);\r
-GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);\r
-GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);\r
-GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);\r
-GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);\r
-GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);\r
-GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);\r
-GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);\r
-GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);\r
-GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);\r
-GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);\r
-GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);\r
-GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);\r
-GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);\r
-GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);\r
-GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);\r
-GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);\r
-GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);\r
-GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);\r
-GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);\r
-GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);\r
-typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);\r
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);\r
-#endif\r
-\r
-#ifndef GL_ARB_transpose_matrix\r
-#define GL_ARB_transpose_matrix 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);\r
-GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);\r
-GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);\r
-GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);\r
-typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);\r
-typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);\r
-typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);\r
-#endif\r
-\r
-#ifndef GL_ARB_multisample\r
-#define GL_ARB_multisample 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);\r
-GLAPI void APIENTRY glSamplePassARB (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);\r
-typedef void (APIENTRY * PFNGLSAMPLEPASSARBPROC) (GLenum pass);\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_env_add\r
-#define GL_ARB_texture_env_add 1\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_cube_map\r
-#define GL_ARB_texture_cube_map 1\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_compression\r
-#define GL_ARB_texture_compression 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, void *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img);\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_env_combine\r
-#define GL_ARB_texture_env_combine 1\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_env_dot3\r
-#define GL_ARB_texture_env_dot3 1\r
-#endif\r
-\r
-#ifndef GL_ARB_texture_border_clamp\r
-#define GL_ARB_texture_border_clamp 1\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_color\r
-#define GL_EXT_blend_color 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);\r
-#endif\r
-\r
-#ifndef GL_EXT_polygon_offset\r
-#define GL_EXT_polygon_offset 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);\r
-#endif\r
-\r
-#ifndef GL_EXT_texture\r
-#define GL_EXT_texture 1\r
-#endif\r
-\r
-#ifndef GL_EXT_texture3D\r
-#define GL_EXT_texture3D 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);\r
-typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_filter4\r
-#define GL_SGIS_texture_filter4 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);\r
-typedef void (APIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);\r
-#endif\r
-\r
-#ifndef GL_EXT_subtexture\r
-#define GL_EXT_subtexture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);\r
-typedef void (APIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);\r
-#endif\r
-\r
-#ifndef GL_EXT_copy_texture\r
-#define GL_EXT_copy_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);\r
-GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);\r
-GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);\r
-GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);\r
-GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);\r
-typedef void (APIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);\r
-typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);\r
-typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);\r
-typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);\r
-#endif\r
-\r
-#ifndef GL_EXT_histogram\r
-#define GL_EXT_histogram 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);\r
-GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);\r
-GLAPI void APIENTRY glResetHistogramEXT (GLenum);\r
-GLAPI void APIENTRY glResetMinmaxEXT (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);\r
-typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);\r
-typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);\r
-typedef void (APIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);\r
-typedef void (APIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);\r
-typedef void (APIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);\r
-#endif\r
-\r
-#ifndef GL_EXT_convolution\r
-#define GL_EXT_convolution 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);\r
-GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);\r
-GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);\r
-GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);\r
-GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);\r
-GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);\r
-typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);\r
-typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);\r
-typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);\r
-typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);\r
-typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);\r
-#endif\r
-\r
-#ifndef GL_EXT_color_matrix\r
-#define GL_EXT_color_matrix 1\r
-#endif\r
-\r
-#ifndef GL_SGI_color_table\r
-#define GL_SGI_color_table 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);\r
-GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);\r
-typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);\r
-#endif\r
-\r
-#ifndef GL_SGIX_pixel_texture\r
-#define GL_SGIX_pixel_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);\r
-#endif\r
-\r
-#ifndef GL_SGIS_pixel_texture\r
-#define GL_SGIS_pixel_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);\r
-GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);\r
-GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);\r
-GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);\r
-GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture4D\r
-#define GL_SGIS_texture4D 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);\r
-typedef void (APIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);\r
-#endif\r
-\r
-#ifndef GL_SGI_texture_color_table\r
-#define GL_SGI_texture_color_table 1\r
-#endif\r
-\r
-#ifndef GL_EXT_cmyka\r
-#define GL_EXT_cmyka 1\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_object\r
-#define GL_EXT_texture_object 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);\r
-GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);\r
-GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);\r
-GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);\r
-GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);\r
-GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef GLboolean (APIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);\r
-typedef void (APIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);\r
-typedef void (APIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);\r
-typedef void (APIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);\r
-typedef GLboolean (APIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture);\r
-typedef void (APIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);\r
-#endif\r
-\r
-#ifndef GL_SGIS_detail_texture\r
-#define GL_SGIS_detail_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);\r
-GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);\r
-typedef void (APIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);\r
-#endif\r
-\r
-#ifndef GL_SGIS_sharpen_texture\r
-#define GL_SGIS_sharpen_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);\r
-GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);\r
-typedef void (APIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);\r
-#endif\r
-\r
-#ifndef GL_EXT_packed_pixels\r
-#define GL_EXT_packed_pixels 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_lod\r
-#define GL_SGIS_texture_lod 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_multisample\r
-#define GL_SGIS_multisample 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);\r
-GLAPI void APIENTRY glSamplePatternSGIS (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);\r
-typedef void (APIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);\r
-#endif\r
-\r
-#ifndef GL_EXT_rescale_normal\r
-#define GL_EXT_rescale_normal 1\r
-#endif\r
-\r
-#ifndef GL_EXT_vertex_array\r
-#define GL_EXT_vertex_array 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glArrayElementEXT (GLint);\r
-GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);\r
-GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);\r
-GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);\r
-GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);\r
-typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);\r
-typedef void (APIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);\r
-typedef void (APIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);\r
-typedef void (APIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);\r
-typedef void (APIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);\r
-typedef void (APIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);\r
-typedef void (APIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);\r
-typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);\r
-#endif\r
-\r
-#ifndef GL_EXT_misc_attribute\r
-#define GL_EXT_misc_attribute 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_generate_mipmap\r
-#define GL_SGIS_generate_mipmap 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_clipmap\r
-#define GL_SGIX_clipmap 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_shadow\r
-#define GL_SGIX_shadow 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_edge_clamp\r
-#define GL_SGIS_texture_edge_clamp 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_border_clamp\r
-#define GL_SGIS_texture_border_clamp 1\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_minmax\r
-#define GL_EXT_blend_minmax 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glBlendEquationEXT (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_subtract\r
-#define GL_EXT_blend_subtract 1\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_logic_op\r
-#define GL_EXT_blend_logic_op 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_interlace\r
-#define GL_SGIX_interlace 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_pixel_tiles\r
-#define GL_SGIX_pixel_tiles 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_select\r
-#define GL_SGIX_texture_select 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_sprite\r
-#define GL_SGIX_sprite 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);\r
-GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);\r
-GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_multi_buffer\r
-#define GL_SGIX_texture_multi_buffer 1\r
-#endif\r
-\r
-#ifndef GL_EXT_point_parameters\r
-#define GL_EXT_point_parameters 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);\r
-GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);\r
-GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);\r
-#endif\r
-\r
-#ifndef GL_SGIX_instruments\r
-#define GL_SGIX_instruments 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);\r
-GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);\r
-GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);\r
-GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);\r
-GLAPI void APIENTRY glStartInstrumentsSGIX (void);\r
-GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef GLint (APIENTRY * PFNGLGETINSTRUMENTSSGIXPROC) (void);\r
-typedef void (APIENTRY * PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);\r
-typedef GLint (APIENTRY * PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);\r
-typedef void (APIENTRY * PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);\r
-typedef void (APIENTRY * PFNGLSTARTINSTRUMENTSSGIXPROC) (void);\r
-typedef void (APIENTRY * PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_scale_bias\r
-#define GL_SGIX_texture_scale_bias 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_framezoom\r
-#define GL_SGIX_framezoom 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFrameZoomSGIX (GLint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor);\r
-#endif\r
-\r
-#ifndef GL_SGIX_tag_sample_buffer\r
-#define GL_SGIX_tag_sample_buffer 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTagSampleBufferSGIX (void);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);\r
-#endif\r
-\r
-#ifndef GL_SGIX_polynomial_ffd\r
-#define GL_SGIX_polynomial_ffd 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);\r
-GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);\r
-GLAPI void APIENTRY glDeformSGIX (GLbitfield);\r
-GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);\r
-typedef void (APIENTRY * PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);\r
-typedef void (APIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask);\r
-typedef void (APIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);\r
-#endif\r
-\r
-#ifndef GL_SGIX_reference_plane\r
-#define GL_SGIX_reference_plane 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);\r
-#endif\r
-\r
-#ifndef GL_SGIX_flush_raster\r
-#define GL_SGIX_flush_raster 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFlushRasterSGIX (void);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void);\r
-#endif\r
-\r
-#ifndef GL_SGIX_depth_texture\r
-#define GL_SGIX_depth_texture 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_fog_function\r
-#define GL_SGIS_fog_function 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);\r
-GLAPI void APIENTRY glGetFogFuncSGIS (const GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);\r
-typedef void (APIENTRY * PFNGLGETFOGFUNCSGISPROC) (const GLfloat *points);\r
-#endif\r
-\r
-#ifndef GL_SGIX_fog_offset\r
-#define GL_SGIX_fog_offset 1\r
-#endif\r
-\r
-#ifndef GL_HP_image_transform\r
-#define GL_HP_image_transform 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);\r
-GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);\r
-GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-#endif\r
-\r
-#ifndef GL_HP_convolution_border_modes\r
-#define GL_HP_convolution_border_modes 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_add_env\r
-#define GL_SGIX_texture_add_env 1\r
-#endif\r
-\r
-#ifndef GL_EXT_color_subtable\r
-#define GL_EXT_color_subtable 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);\r
-typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);\r
-#endif\r
-\r
-#ifndef GL_PGI_vertex_hints\r
-#define GL_PGI_vertex_hints 1\r
-#endif\r
-\r
-#ifndef GL_PGI_misc_hints\r
-#define GL_PGI_misc_hints 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glHintPGI (GLenum, GLint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLHINTPGIPROC) (GLenum target, GLint mode);\r
-#endif\r
-\r
-#ifndef GL_EXT_paletted_texture\r
-#define GL_EXT_paletted_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);\r
-GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);\r
-GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);\r
-#endif\r
-\r
-#ifndef GL_EXT_clip_volume_hint\r
-#define GL_EXT_clip_volume_hint 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_list_priority\r
-#define GL_SGIX_list_priority 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);\r
-GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);\r
-GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);\r
-GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);\r
-#endif\r
-\r
-#ifndef GL_SGIX_ir_instrument1\r
-#define GL_SGIX_ir_instrument1 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_calligraphic_fragment\r
-#define GL_SGIX_calligraphic_fragment 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_texture_lod_bias\r
-#define GL_SGIX_texture_lod_bias 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_shadow_ambient\r
-#define GL_SGIX_shadow_ambient 1\r
-#endif\r
-\r
-#ifndef GL_EXT_index_texture\r
-#define GL_EXT_index_texture 1\r
-#endif\r
-\r
-#ifndef GL_EXT_index_material\r
-#define GL_EXT_index_material 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);\r
-#endif\r
-\r
-#ifndef GL_EXT_index_func\r
-#define GL_EXT_index_func 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);\r
-#endif\r
-\r
-#ifndef GL_EXT_index_array_formats\r
-#define GL_EXT_index_array_formats 1\r
-#endif\r
-\r
-#ifndef GL_EXT_compiled_vertex_array\r
-#define GL_EXT_compiled_vertex_array 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);\r
-GLAPI void APIENTRY glUnlockArraysEXT (void);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);\r
-typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);\r
-#endif\r
-\r
-#ifndef GL_EXT_cull_vertex\r
-#define GL_EXT_cull_vertex 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);\r
-GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);\r
-typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);\r
-#endif\r
-\r
-#ifndef GL_SGIX_ycrcb\r
-#define GL_SGIX_ycrcb 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_fragment_lighting\r
-#define GL_SGIX_fragment_lighting 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);\r
-GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);\r
-GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);\r
-GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);\r
-GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);\r
-GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);\r
-GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);\r
-GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);\r
-GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);\r
-#endif\r
-\r
-#ifndef GL_IBM_rasterpos_clip\r
-#define GL_IBM_rasterpos_clip 1\r
-#endif\r
-\r
-#ifndef GL_HP_texture_lighting\r
-#define GL_HP_texture_lighting 1\r
-#endif\r
-\r
-#ifndef GL_EXT_draw_range_elements\r
-#define GL_EXT_draw_range_elements 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);\r
-#endif\r
-\r
-#ifndef GL_WIN_phong_shading\r
-#define GL_WIN_phong_shading 1\r
-#endif\r
-\r
-#ifndef GL_WIN_specular_fog\r
-#define GL_WIN_specular_fog 1\r
-#endif\r
-\r
-#ifndef GL_EXT_light_texture\r
-#define GL_EXT_light_texture 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glApplyTextureEXT (GLenum);\r
-GLAPI void APIENTRY glTextureLightEXT (GLenum);\r
-GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);\r
-typedef void (APIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);\r
-typedef void (APIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);\r
-#endif\r
-\r
-#ifndef GL_SGIX_blend_alpha_minmax\r
-#define GL_SGIX_blend_alpha_minmax 1\r
-#endif\r
-\r
-#ifndef GL_EXT_bgra\r
-#define GL_EXT_bgra 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_async\r
-#define GL_SGIX_async 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);\r
-GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);\r
-GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);\r
-GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);\r
-GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);\r
-GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker);\r
-typedef GLint (APIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);\r
-typedef GLint (APIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);\r
-typedef GLuint (APIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);\r
-typedef void (APIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);\r
-typedef GLboolean (APIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);\r
-#endif\r
-\r
-#ifndef GL_SGIX_async_pixel\r
-#define GL_SGIX_async_pixel 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_async_histogram\r
-#define GL_SGIX_async_histogram 1\r
-#endif\r
-\r
-#ifndef GL_INTEL_parallel_arrays\r
-#define GL_INTEL_parallel_arrays 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);\r
-GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);\r
-GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);\r
-GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);\r
-typedef void (APIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);\r
-typedef void (APIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);\r
-typedef void (APIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);\r
-#endif\r
-\r
-#ifndef GL_HP_occlusion_test\r
-#define GL_HP_occlusion_test 1\r
-#endif\r
-\r
-#ifndef GL_EXT_pixel_transform\r
-#define GL_EXT_pixel_transform 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);\r
-GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);\r
-GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);\r
-GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);\r
-#endif\r
-\r
-#ifndef GL_EXT_pixel_transform_color_table\r
-#define GL_EXT_pixel_transform_color_table 1\r
-#endif\r
-\r
-#ifndef GL_EXT_shared_texture_palette\r
-#define GL_EXT_shared_texture_palette 1\r
-#endif\r
-\r
-#ifndef GL_EXT_separate_specular_color\r
-#define GL_EXT_separate_specular_color 1\r
-#endif\r
-\r
-#ifndef GL_EXT_secondary_color\r
-#define GL_EXT_secondary_color 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);\r
-GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);\r
-GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);\r
-GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);\r
-GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);\r
-GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);\r
-GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);\r
-GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);\r
-GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);\r
-GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);\r
-GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);\r
-GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);\r
-GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);\r
-GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_perturb_normal\r
-#define GL_EXT_texture_perturb_normal 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTextureNormalEXT (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);\r
-#endif\r
-\r
-#ifndef GL_EXT_multi_draw_arrays\r
-#define GL_EXT_multi_draw_arrays 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);\r
-GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);\r
-typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);\r
-#endif\r
-\r
-#ifndef GL_EXT_fog_coord\r
-#define GL_EXT_fog_coord 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFogCoordfEXT (GLfloat);\r
-GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);\r
-GLAPI void APIENTRY glFogCoorddEXT (GLdouble);\r
-GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);\r
-GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);\r
-typedef void (APIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);\r
-typedef void (APIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);\r
-typedef void (APIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);\r
-typedef void (APIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);\r
-#endif\r
-\r
-#ifndef GL_REND_screen_coordinates\r
-#define GL_REND_screen_coordinates 1\r
-#endif\r
-\r
-#ifndef GL_EXT_coordinate_frame\r
-#define GL_EXT_coordinate_frame 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);\r
-GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);\r
-GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);\r
-GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);\r
-GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);\r
-GLAPI void APIENTRY glTangent3ivEXT (const GLint *);\r
-GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glTangent3svEXT (const GLshort *);\r
-GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);\r
-GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);\r
-GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);\r
-GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);\r
-GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);\r
-GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);\r
-GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);\r
-GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);\r
-GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);\r
-typedef void (APIENTRY * PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);\r
-typedef void (APIENTRY * PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);\r
-typedef void (APIENTRY * PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);\r
-typedef void (APIENTRY * PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);\r
-typedef void (APIENTRY * PFNGLTANGENT3IVEXTPROC) (const GLint *v);\r
-typedef void (APIENTRY * PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);\r
-typedef void (APIENTRY * PFNGLTANGENT3SVEXTPROC) (const GLshort *v);\r
-typedef void (APIENTRY * PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);\r
-typedef void (APIENTRY * PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);\r
-typedef void (APIENTRY * PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);\r
-typedef void (APIENTRY * PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);\r
-typedef void (APIENTRY * PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);\r
-typedef void (APIENTRY * PFNGLBINORMAL3IVEXTPROC) (const GLint *v);\r
-typedef void (APIENTRY * PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);\r
-typedef void (APIENTRY * PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);\r
-typedef void (APIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);\r
-typedef void (APIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_env_combine\r
-#define GL_EXT_texture_env_combine 1\r
-#endif\r
-\r
-#ifndef GL_APPLE_specular_vector\r
-#define GL_APPLE_specular_vector 1\r
-#endif\r
-\r
-#ifndef GL_APPLE_transform_hint\r
-#define GL_APPLE_transform_hint 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_fog_scale\r
-#define GL_SGIX_fog_scale 1\r
-#endif\r
-\r
-#ifndef GL_SUNX_constant_data\r
-#define GL_SUNX_constant_data 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFinishTextureSUNX (void);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void);\r
-#endif\r
-\r
-#ifndef GL_SUN_global_alpha\r
-#define GL_SUN_global_alpha 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);\r
-GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);\r
-GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);\r
-GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);\r
-GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);\r
-GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);\r
-GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);\r
-GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);\r
-typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);\r
-#endif\r
-\r
-#ifndef GL_SUN_triangle_list\r
-#define GL_SUN_triangle_list 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);\r
-GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);\r
-GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);\r
-GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);\r
-GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);\r
-GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);\r
-GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);\r
-#endif\r
-\r
-#ifndef GL_SUN_vertex\r
-#define GL_SUN_vertex 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);\r
-GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);\r
-GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);\r
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);\r
-typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);\r
-typedef void (APIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);\r
-typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLenum rc, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLenum *rc, const GLubyte *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *c, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);\r
-#endif\r
-\r
-#ifndef GL_EXT_blend_func_separate\r
-#define GL_EXT_blend_func_separate 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);\r
-#endif\r
-\r
-#ifndef GL_INGR_color_clamp\r
-#define GL_INGR_color_clamp 1\r
-#endif\r
-\r
-#ifndef GL_INGR_interlace_read\r
-#define GL_INGR_interlace_read 1\r
-#endif\r
-\r
-#ifndef GL_EXT_stencil_wrap\r
-#define GL_EXT_stencil_wrap 1\r
-#endif\r
-\r
-#ifndef GL_EXT_422_pixels\r
-#define GL_EXT_422_pixels 1\r
-#endif\r
-\r
-#ifndef GL_NV_texgen_reflection\r
-#define GL_NV_texgen_reflection 1\r
-#endif\r
-\r
-#ifndef GL_SUN_convolution_border_modes\r
-#define GL_SUN_convolution_border_modes 1\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_env_add\r
-#define GL_EXT_texture_env_add 1\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_lod_bias\r
-#define GL_EXT_texture_lod_bias 1\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_filter_anisotropic\r
-#define GL_EXT_texture_filter_anisotropic 1\r
-#endif\r
-\r
-#ifndef GL_EXT_vertex_weighting\r
-#define GL_EXT_vertex_weighting 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);\r
-GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);\r
-GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);\r
-typedef void (APIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);\r
-typedef void (APIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);\r
-#endif\r
-\r
-#ifndef GL_NV_light_max_exponent\r
-#define GL_NV_light_max_exponent 1\r
-#endif\r
-\r
-#ifndef GL_NV_vertex_array_range\r
-#define GL_NV_vertex_array_range 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);\r
-GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);\r
-typedef void (APIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei size, const GLvoid *pointer);\r
-#endif\r
-\r
-#ifndef GL_NV_register_combiners\r
-#define GL_NV_register_combiners 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);\r
-GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);\r
-GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);\r
-GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);\r
-GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);\r
-GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);\r
-GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);\r
-GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);\r
-GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);\r
-GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);\r
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);\r
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);\r
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);\r
-typedef void (APIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);\r
-typedef void (APIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);\r
-typedef void (APIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);\r
-typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);\r
-typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);\r
-typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);\r
-#endif\r
-\r
-#ifndef GL_NV_fog_distance\r
-#define GL_NV_fog_distance 1\r
-#endif\r
-\r
-#ifndef GL_NV_texgen_emboss\r
-#define GL_NV_texgen_emboss 1\r
-#endif\r
-\r
-#ifndef GL_NV_blend_square\r
-#define GL_NV_blend_square 1\r
-#endif\r
-\r
-#ifndef GL_NV_texture_env_combine4\r
-#define GL_NV_texture_env_combine4 1\r
-#endif\r
-\r
-#ifndef GL_MESA_resize_buffers\r
-#define GL_MESA_resize_buffers 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glResizeBuffersMESA (void);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void);\r
-#endif\r
-\r
-#ifndef GL_MESA_window_pos\r
-#define GL_MESA_window_pos 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);\r
-GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);\r
-GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);\r
-GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);\r
-GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);\r
-GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);\r
-GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);\r
-GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);\r
-GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);\r
-GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);\r
-GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);\r
-GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);\r
-GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);\r
-GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);\r
-GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);\r
-GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);\r
-GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);\r
-GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);\r
-GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);\r
-GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);\r
-GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);\r
-typedef void (APIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);\r
-#endif\r
-\r
-#ifndef GL_IBM_cull_vertex\r
-#define GL_IBM_cull_vertex 1\r
-#endif\r
-\r
-#ifndef GL_IBM_multimode_draw_arrays\r
-#define GL_IBM_multimode_draw_arrays 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);\r
-GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);\r
-typedef void (APIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, GLint modestride);\r
-#endif\r
-\r
-#ifndef GL_IBM_vertex_array_lists\r
-#define GL_IBM_vertex_array_lists 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);\r
-GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);\r
-GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);\r
-GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);\r
-GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);\r
-GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);\r
-GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);\r
-GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-typedef void (APIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);\r
-#endif\r
-\r
-#ifndef GL_SGIX_subsample\r
-#define GL_SGIX_subsample 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_ycrcba\r
-#define GL_SGIX_ycrcba 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_ycrcb_subsample\r
-#define GL_SGIX_ycrcb_subsample 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_depth_pass_instrument\r
-#define GL_SGIX_depth_pass_instrument 1\r
-#endif\r
-\r
-#ifndef GL_3DFX_texture_compression_FXT1\r
-#define GL_3DFX_texture_compression_FXT1 1\r
-#endif\r
-\r
-#ifndef GL_3DFX_multisample\r
-#define GL_3DFX_multisample 1\r
-#endif\r
-\r
-#ifndef GL_3DFX_tbuffer\r
-#define GL_3DFX_tbuffer 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTbufferMask3DFX (GLuint);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);\r
-#endif\r
-\r
-#ifndef GL_EXT_multisample\r
-#define GL_EXT_multisample 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);\r
-GLAPI void APIENTRY glSamplePatternEXT (GLenum);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);\r
-typedef void (APIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);\r
-#endif\r
-\r
-#ifndef GL_SGI_vertex_preclip\r
-#define GL_SGI_vertex_preclip 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_convolution_accuracy\r
-#define GL_SGIX_convolution_accuracy 1\r
-#endif\r
-\r
-#ifndef GL_SGIX_resample\r
-#define GL_SGIX_resample 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_point_line_texgen\r
-#define GL_SGIS_point_line_texgen 1\r
-#endif\r
-\r
-#ifndef GL_SGIS_texture_color_mask\r
-#define GL_SGIS_texture_color_mask 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);\r
-#endif\r
-\r
-#ifndef GL_SGIX_igloo_interface\r
-#define GL_SGIX_igloo_interface 1\r
-#ifdef GL_GLEXT_PROTOTYPES\r
-GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);\r
-#endif /* GL_GLEXT_PROTOTYPES */\r
-typedef void (APIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);\r
-#endif\r
-\r
-#ifndef GL_EXT_texture_env_dot3\r
-#define GL_EXT_texture_env_dot3 1\r
-#endif\r
-\r
-\r
-#ifdef __cplusplus\r
-}\r
-#endif\r
-\r
-#endif\r
+#ifndef __glext_h_
+#define __glext_h_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: This software was created using the
+** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
+** not been independently verified as being compliant with the OpenGL(R)
+** version 1.2.1 Specification.
+*/
+
+#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
+#define WIN32_LEAN_AND_MEAN 1
+#include <windows.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+/*************************************************************/
+
+/* Header file version number, required by OpenGL ABI for Linux */
+#define GL_GLEXT_VERSION 7
+
+#ifndef GL_VERSION_1_2
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+#define GL_FUNC_ADD 0x8006
+#define GL_MIN 0x8007
+#define GL_MAX 0x8008
+#define GL_BLEND_EQUATION 0x8009
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_CONVOLUTION_1D 0x8010
+#define GL_CONVOLUTION_2D 0x8011
+#define GL_SEPARABLE_2D 0x8012
+#define GL_CONVOLUTION_BORDER_MODE 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS 0x8015
+#define GL_REDUCE 0x8016
+#define GL_CONVOLUTION_FORMAT 0x8017
+#define GL_CONVOLUTION_WIDTH 0x8018
+#define GL_CONVOLUTION_HEIGHT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
+#define GL_HISTOGRAM 0x8024
+#define GL_PROXY_HISTOGRAM 0x8025
+#define GL_HISTOGRAM_WIDTH 0x8026
+#define GL_HISTOGRAM_FORMAT 0x8027
+#define GL_HISTOGRAM_RED_SIZE 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
+#define GL_HISTOGRAM_SINK 0x802D
+#define GL_MINMAX 0x802E
+#define GL_MINMAX_FORMAT 0x802F
+#define GL_MINMAX_SINK 0x8030
+#define GL_TABLE_TOO_LARGE 0x8031
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#define GL_RESCALE_NORMAL 0x803A
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#define GL_COLOR_MATRIX 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
+#define GL_COLOR_TABLE 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
+#define GL_PROXY_COLOR_TABLE 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
+#define GL_COLOR_TABLE_SCALE 0x80D6
+#define GL_COLOR_TABLE_BIAS 0x80D7
+#define GL_COLOR_TABLE_FORMAT 0x80D8
+#define GL_COLOR_TABLE_WIDTH 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_TEXTURE_MIN_LOD 0x813A
+#define GL_TEXTURE_MAX_LOD 0x813B
+#define GL_TEXTURE_BASE_LEVEL 0x813C
+#define GL_TEXTURE_MAX_LEVEL 0x813D
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_TEXTURE0_ARB 0x84C0
+#define GL_TEXTURE1_ARB 0x84C1
+#define GL_TEXTURE2_ARB 0x84C2
+#define GL_TEXTURE3_ARB 0x84C3
+#define GL_TEXTURE4_ARB 0x84C4
+#define GL_TEXTURE5_ARB 0x84C5
+#define GL_TEXTURE6_ARB 0x84C6
+#define GL_TEXTURE7_ARB 0x84C7
+#define GL_TEXTURE8_ARB 0x84C8
+#define GL_TEXTURE9_ARB 0x84C9
+#define GL_TEXTURE10_ARB 0x84CA
+#define GL_TEXTURE11_ARB 0x84CB
+#define GL_TEXTURE12_ARB 0x84CC
+#define GL_TEXTURE13_ARB 0x84CD
+#define GL_TEXTURE14_ARB 0x84CE
+#define GL_TEXTURE15_ARB 0x84CF
+#define GL_TEXTURE16_ARB 0x84D0
+#define GL_TEXTURE17_ARB 0x84D1
+#define GL_TEXTURE18_ARB 0x84D2
+#define GL_TEXTURE19_ARB 0x84D3
+#define GL_TEXTURE20_ARB 0x84D4
+#define GL_TEXTURE21_ARB 0x84D5
+#define GL_TEXTURE22_ARB 0x84D6
+#define GL_TEXTURE23_ARB 0x84D7
+#define GL_TEXTURE24_ARB 0x84D8
+#define GL_TEXTURE25_ARB 0x84D9
+#define GL_TEXTURE26_ARB 0x84DA
+#define GL_TEXTURE27_ARB 0x84DB
+#define GL_TEXTURE28_ARB 0x84DC
+#define GL_TEXTURE29_ARB 0x84DD
+#define GL_TEXTURE30_ARB 0x84DE
+#define GL_TEXTURE31_ARB 0x84DF
+#define GL_ACTIVE_TEXTURE_ARB 0x84E0
+#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
+#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
+#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
+#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
+#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_MULTISAMPLE_ARB 0x809D
+#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
+#define GL_SAMPLE_COVERAGE_ARB 0x80A0
+#define GL_SAMPLE_BUFFERS_ARB 0x80A8
+#define GL_SAMPLES_ARB 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
+#define GL_MULTISAMPLE_BIT_ARB 0x20000000
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_NORMAL_MAP_ARB 0x8511
+#define GL_REFLECTION_MAP_ARB 0x8512
+#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_COMPRESSED_ALPHA_ARB 0x84E9
+#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
+#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
+#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
+#define GL_COMPRESSED_RGB_ARB 0x84ED
+#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
+#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
+#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
+#endif
+
+#ifndef GL_ARB_vertex_blend
+#define GL_MAX_VERTEX_UNITS_ARB 0x86A4
+#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
+#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
+#define GL_VERTEX_BLEND_ARB 0x86A7
+#define GL_CURRENT_WEIGHT_ARB 0x86A8
+#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
+#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
+#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
+#define GL_WEIGHT_ARRAY_ARB 0x86AD
+#define GL_MODELVIEW0_ARB 0x1700
+#define GL_MODELVIEW1_ARB 0x850A
+#define GL_MODELVIEW2_ARB 0x8722
+#define GL_MODELVIEW3_ARB 0x8723
+#define GL_MODELVIEW4_ARB 0x8724
+#define GL_MODELVIEW5_ARB 0x8725
+#define GL_MODELVIEW6_ARB 0x8726
+#define GL_MODELVIEW7_ARB 0x8727
+#define GL_MODELVIEW8_ARB 0x8728
+#define GL_MODELVIEW9_ARB 0x8729
+#define GL_MODELVIEW10_ARB 0x872A
+#define GL_MODELVIEW11_ARB 0x872B
+#define GL_MODELVIEW12_ARB 0x872C
+#define GL_MODELVIEW13_ARB 0x872D
+#define GL_MODELVIEW14_ARB 0x872E
+#define GL_MODELVIEW15_ARB 0x872F
+#define GL_MODELVIEW16_ARB 0x8730
+#define GL_MODELVIEW17_ARB 0x8731
+#define GL_MODELVIEW18_ARB 0x8732
+#define GL_MODELVIEW19_ARB 0x8733
+#define GL_MODELVIEW20_ARB 0x8734
+#define GL_MODELVIEW21_ARB 0x8735
+#define GL_MODELVIEW22_ARB 0x8736
+#define GL_MODELVIEW23_ARB 0x8737
+#define GL_MODELVIEW24_ARB 0x8738
+#define GL_MODELVIEW25_ARB 0x8739
+#define GL_MODELVIEW26_ARB 0x873A
+#define GL_MODELVIEW27_ARB 0x873B
+#define GL_MODELVIEW28_ARB 0x873C
+#define GL_MODELVIEW29_ARB 0x873D
+#define GL_MODELVIEW30_ARB 0x873E
+#define GL_MODELVIEW31_ARB 0x873F
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_COMBINE_ARB 0x8570
+#define GL_COMBINE_RGB_ARB 0x8571
+#define GL_COMBINE_ALPHA_ARB 0x8572
+#define GL_SOURCE0_RGB_ARB 0x8580
+#define GL_SOURCE1_RGB_ARB 0x8581
+#define GL_SOURCE2_RGB_ARB 0x8582
+#define GL_SOURCE0_ALPHA_ARB 0x8588
+#define GL_SOURCE1_ALPHA_ARB 0x8589
+#define GL_SOURCE2_ALPHA_ARB 0x858A
+#define GL_OPERAND0_RGB_ARB 0x8590
+#define GL_OPERAND1_RGB_ARB 0x8591
+#define GL_OPERAND2_RGB_ARB 0x8592
+#define GL_OPERAND0_ALPHA_ARB 0x8598
+#define GL_OPERAND1_ALPHA_ARB 0x8599
+#define GL_OPERAND2_ALPHA_ARB 0x859A
+#define GL_RGB_SCALE_ARB 0x8573
+#define GL_ADD_SIGNED_ARB 0x8574
+#define GL_INTERPOLATE_ARB 0x8575
+#define GL_SUBTRACT_ARB 0x84E7
+#define GL_CONSTANT_ARB 0x8576
+#define GL_PRIMARY_COLOR_ARB 0x8577
+#define GL_PREVIOUS_ARB 0x8578
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_DOT3_RGB_ARB 0x86AE
+#define GL_DOT3_RGBA_ARB 0x86AF
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_ARB 0x812D
+#endif
+
+#ifndef GL_EXT_abgr
+#define GL_ABGR_EXT 0x8000
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_CONSTANT_COLOR_EXT 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
+#define GL_CONSTANT_ALPHA_EXT 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
+#define GL_BLEND_COLOR_EXT 0x8005
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_POLYGON_OFFSET_EXT 0x8037
+#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
+#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_ALPHA4_EXT 0x803B
+#define GL_ALPHA8_EXT 0x803C
+#define GL_ALPHA12_EXT 0x803D
+#define GL_ALPHA16_EXT 0x803E
+#define GL_LUMINANCE4_EXT 0x803F
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE12_EXT 0x8041
+#define GL_LUMINANCE16_EXT 0x8042
+#define GL_LUMINANCE4_ALPHA4_EXT 0x8043
+#define GL_LUMINANCE6_ALPHA2_EXT 0x8044
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_LUMINANCE12_ALPHA4_EXT 0x8046
+#define GL_LUMINANCE12_ALPHA12_EXT 0x8047
+#define GL_LUMINANCE16_ALPHA16_EXT 0x8048
+#define GL_INTENSITY_EXT 0x8049
+#define GL_INTENSITY4_EXT 0x804A
+#define GL_INTENSITY8_EXT 0x804B
+#define GL_INTENSITY12_EXT 0x804C
+#define GL_INTENSITY16_EXT 0x804D
+#define GL_RGB2_EXT 0x804E
+#define GL_RGB4_EXT 0x804F
+#define GL_RGB5_EXT 0x8050
+#define GL_RGB8_EXT 0x8051
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB12_EXT 0x8053
+#define GL_RGB16_EXT 0x8054
+#define GL_RGBA2_EXT 0x8055
+#define GL_RGBA4_EXT 0x8056
+#define GL_RGB5_A1_EXT 0x8057
+#define GL_RGBA8_EXT 0x8058
+#define GL_RGB10_A2_EXT 0x8059
+#define GL_RGBA12_EXT 0x805A
+#define GL_RGBA16_EXT 0x805B
+#define GL_TEXTURE_RED_SIZE_EXT 0x805C
+#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D
+#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E
+#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
+#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
+#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
+#define GL_REPLACE_EXT 0x8062
+#define GL_PROXY_TEXTURE_1D_EXT 0x8063
+#define GL_PROXY_TEXTURE_2D_EXT 0x8064
+#define GL_TEXTURE_TOO_LARGE_EXT 0x8065
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_PACK_SKIP_IMAGES 0x806B
+#define GL_PACK_SKIP_IMAGES_EXT 0x806B
+#define GL_PACK_IMAGE_HEIGHT 0x806C
+#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C
+#define GL_UNPACK_SKIP_IMAGES 0x806D
+#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D
+#define GL_UNPACK_IMAGE_HEIGHT 0x806E
+#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
+#define GL_TEXTURE_3D 0x806F
+#define GL_TEXTURE_3D_EXT 0x806F
+#define GL_PROXY_TEXTURE_3D 0x8070
+#define GL_PROXY_TEXTURE_3D_EXT 0x8070
+#define GL_TEXTURE_DEPTH 0x8071
+#define GL_TEXTURE_DEPTH_EXT 0x8071
+#define GL_TEXTURE_WRAP_R 0x8072
+#define GL_TEXTURE_WRAP_R_EXT 0x8072
+#define GL_MAX_3D_TEXTURE_SIZE 0x8073
+#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_FILTER4_SGIS 0x8146
+#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147
+#endif
+
+#ifndef GL_EXT_subtexture
+#endif
+
+#ifndef GL_EXT_copy_texture
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_HISTOGRAM_EXT 0x8024
+#define GL_PROXY_HISTOGRAM_EXT 0x8025
+#define GL_HISTOGRAM_WIDTH_EXT 0x8026
+#define GL_HISTOGRAM_FORMAT_EXT 0x8027
+#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
+#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
+#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
+#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
+#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
+#define GL_HISTOGRAM_SINK_EXT 0x802D
+#define GL_MINMAX_EXT 0x802E
+#define GL_MINMAX_FORMAT_EXT 0x802F
+#define GL_MINMAX_SINK_EXT 0x8030
+#define GL_TABLE_TOO_LARGE_EXT 0x8031
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_CONVOLUTION_1D_EXT 0x8010
+#define GL_CONVOLUTION_2D_EXT 0x8011
+#define GL_SEPARABLE_2D_EXT 0x8012
+#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
+#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
+#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
+#define GL_REDUCE_EXT 0x8016
+#define GL_CONVOLUTION_FORMAT_EXT 0x8017
+#define GL_CONVOLUTION_WIDTH_EXT 0x8018
+#define GL_CONVOLUTION_HEIGHT_EXT 0x8019
+#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
+#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
+#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
+#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
+#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
+#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
+#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
+#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
+#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
+#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
+#endif
+
+#ifndef GL_SGI_color_matrix
+#define GL_COLOR_MATRIX_SGI 0x80B1
+#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
+#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
+#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
+#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
+#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
+#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
+#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
+#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
+#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
+#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_COLOR_TABLE_SGI 0x80D0
+#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
+#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
+#define GL_PROXY_COLOR_TABLE_SGI 0x80D3
+#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
+#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
+#define GL_COLOR_TABLE_SCALE_SGI 0x80D6
+#define GL_COLOR_TABLE_BIAS_SGI 0x80D7
+#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8
+#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_PIXEL_TEXTURE_SGIS 0x8353
+#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
+#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
+#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_PIXEL_TEX_GEN_SGIX 0x8139
+#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130
+#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131
+#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132
+#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133
+#define GL_TEXTURE_4D_SGIS 0x8134
+#define GL_PROXY_TEXTURE_4D_SGIS 0x8135
+#define GL_TEXTURE_4DSIZE_SGIS 0x8136
+#define GL_TEXTURE_WRAP_Q_SGIS 0x8137
+#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138
+#define GL_TEXTURE_4D_BINDING_SGIS 0x814F
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
+#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_CMYK_EXT 0x800C
+#define GL_CMYKA_EXT 0x800D
+#define GL_PACK_CMYK_HINT_EXT 0x800E
+#define GL_UNPACK_CMYK_HINT_EXT 0x800F
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_TEXTURE_PRIORITY_EXT 0x8066
+#define GL_TEXTURE_RESIDENT_EXT 0x8067
+#define GL_TEXTURE_1D_BINDING_EXT 0x8068
+#define GL_TEXTURE_2D_BINDING_EXT 0x8069
+#define GL_TEXTURE_3D_BINDING_EXT 0x806A
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095
+#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
+#define GL_LINEAR_DETAIL_SGIS 0x8097
+#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098
+#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099
+#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A
+#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B
+#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_LINEAR_SHARPEN_SGIS 0x80AD
+#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE
+#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF
+#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
+#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
+#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
+#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
+#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
+#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
+#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_MULTISAMPLE_SGIS 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
+#define GL_SAMPLE_MASK_SGIS 0x80A0
+#define GL_1PASS_SGIS 0x80A1
+#define GL_2PASS_0_SGIS 0x80A2
+#define GL_2PASS_1_SGIS 0x80A3
+#define GL_4PASS_0_SGIS 0x80A4
+#define GL_4PASS_1_SGIS 0x80A5
+#define GL_4PASS_2_SGIS 0x80A6
+#define GL_4PASS_3_SGIS 0x80A7
+#define GL_SAMPLE_BUFFERS_SGIS 0x80A8
+#define GL_SAMPLES_SGIS 0x80A9
+#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
+#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
+#define GL_SAMPLE_PATTERN_SGIS 0x80AC
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_RESCALE_NORMAL_EXT 0x803A
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_VERTEX_ARRAY_EXT 0x8074
+#define GL_NORMAL_ARRAY_EXT 0x8075
+#define GL_COLOR_ARRAY_EXT 0x8076
+#define GL_INDEX_ARRAY_EXT 0x8077
+#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
+#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
+#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
+#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
+#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
+#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
+#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
+#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
+#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
+#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
+#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
+#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
+#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
+#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
+#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
+#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
+#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
+#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
+#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
+#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
+#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
+#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
+#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
+#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
+#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
+#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
+#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
+#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_GENERATE_MIPMAP_SGIS 0x8191
+#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170
+#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171
+#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172
+#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173
+#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
+#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
+#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176
+#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177
+#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
+#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D
+#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E
+#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_TEXTURE_COMPARE_SGIX 0x819A
+#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
+#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
+#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_CLAMP_TO_EDGE_SGIS 0x812F
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_CLAMP_TO_BORDER_SGIS 0x812D
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_FUNC_ADD_EXT 0x8006
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#define GL_BLEND_EQUATION_EXT 0x8009
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_FUNC_SUBTRACT_EXT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_INTERLACE_SGIX 0x8094
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
+#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
+#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140
+#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141
+#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142
+#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143
+#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144
+#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145
+#endif
+
+#ifndef GL_SGIS_texture_select
+#define GL_DUAL_ALPHA4_SGIS 0x8110
+#define GL_DUAL_ALPHA8_SGIS 0x8111
+#define GL_DUAL_ALPHA12_SGIS 0x8112
+#define GL_DUAL_ALPHA16_SGIS 0x8113
+#define GL_DUAL_LUMINANCE4_SGIS 0x8114
+#define GL_DUAL_LUMINANCE8_SGIS 0x8115
+#define GL_DUAL_LUMINANCE12_SGIS 0x8116
+#define GL_DUAL_LUMINANCE16_SGIS 0x8117
+#define GL_DUAL_INTENSITY4_SGIS 0x8118
+#define GL_DUAL_INTENSITY8_SGIS 0x8119
+#define GL_DUAL_INTENSITY12_SGIS 0x811A
+#define GL_DUAL_INTENSITY16_SGIS 0x811B
+#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C
+#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D
+#define GL_QUAD_ALPHA4_SGIS 0x811E
+#define GL_QUAD_ALPHA8_SGIS 0x811F
+#define GL_QUAD_LUMINANCE4_SGIS 0x8120
+#define GL_QUAD_LUMINANCE8_SGIS 0x8121
+#define GL_QUAD_INTENSITY4_SGIS 0x8122
+#define GL_QUAD_INTENSITY8_SGIS 0x8123
+#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124
+#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SPRITE_SGIX 0x8148
+#define GL_SPRITE_MODE_SGIX 0x8149
+#define GL_SPRITE_AXIS_SGIX 0x814A
+#define GL_SPRITE_TRANSLATION_SGIX 0x814B
+#define GL_SPRITE_AXIAL_SGIX 0x814C
+#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D
+#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
+#endif
+
+#ifndef GL_SGIS_point_parameters
+#define GL_POINT_SIZE_MIN_EXT 0x8126
+#define GL_POINT_SIZE_MIN_SGIS 0x8126
+#define GL_POINT_SIZE_MAX_EXT 0x8127
+#define GL_POINT_SIZE_MAX_SGIS 0x8127
+#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
+#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
+#define GL_DISTANCE_ATTENUATION_EXT 0x8129
+#define GL_DISTANCE_ATTENUATION_SGIS 0x8129
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
+#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
+#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
+#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
+#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_FRAMEZOOM_SGIX 0x818B
+#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C
+#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#endif
+
+#ifndef GL_FfdMaskSGIX
+#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001
+#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194
+#define GL_TEXTURE_DEFORMATION_SGIX 0x8195
+#define GL_DEFORMATIONS_MASK_SGIX 0x8196
+#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_REFERENCE_PLANE_SGIX 0x817D
+#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
+#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
+#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_FOG_FUNC_SGIS 0x812A
+#define GL_FOG_FUNC_POINTS_SGIS 0x812B
+#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_FOG_OFFSET_SGIX 0x8198
+#define GL_FOG_OFFSET_VALUE_SGIX 0x8199
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_IMAGE_SCALE_X_HP 0x8155
+#define GL_IMAGE_SCALE_Y_HP 0x8156
+#define GL_IMAGE_TRANSLATE_X_HP 0x8157
+#define GL_IMAGE_TRANSLATE_Y_HP 0x8158
+#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159
+#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A
+#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B
+#define GL_IMAGE_MAG_FILTER_HP 0x815C
+#define GL_IMAGE_MIN_FILTER_HP 0x815D
+#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E
+#define GL_CUBIC_HP 0x815F
+#define GL_AVERAGE_HP 0x8160
+#define GL_IMAGE_TRANSFORM_2D_HP 0x8161
+#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
+#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_IGNORE_BORDER_HP 0x8150
+#define GL_CONSTANT_BORDER_HP 0x8151
+#define GL_REPLICATE_BORDER_HP 0x8153
+#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154
+#endif
+
+#ifndef GL_INGR_palette_buffer
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE
+#endif
+
+#ifndef GL_EXT_color_subtable
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_VERTEX_DATA_HINT_PGI 0x1A22A
+#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B
+#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C
+#define GL_MAX_VERTEX_HINT_PGI 0x1A22D
+#define GL_COLOR3_BIT_PGI 0x00010000
+#define GL_COLOR4_BIT_PGI 0x00020000
+#define GL_EDGEFLAG_BIT_PGI 0x00040000
+#define GL_INDEX_BIT_PGI 0x00080000
+#define GL_MAT_AMBIENT_BIT_PGI 0x00100000
+#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
+#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000
+#define GL_MAT_EMISSION_BIT_PGI 0x00800000
+#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
+#define GL_MAT_SHININESS_BIT_PGI 0x02000000
+#define GL_MAT_SPECULAR_BIT_PGI 0x04000000
+#define GL_NORMAL_BIT_PGI 0x08000000
+#define GL_TEXCOORD1_BIT_PGI 0x10000000
+#define GL_TEXCOORD2_BIT_PGI 0x20000000
+#define GL_TEXCOORD3_BIT_PGI 0x40000000
+#define GL_TEXCOORD4_BIT_PGI 0x80000000
+#define GL_VERTEX23_BIT_PGI 0x00000004
+#define GL_VERTEX4_BIT_PGI 0x00000008
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8
+#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD
+#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE
+#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202
+#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
+#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204
+#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C
+#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D
+#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E
+#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F
+#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210
+#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211
+#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216
+#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217
+#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218
+#define GL_FULL_STIPPLE_HINT_PGI 0x1A219
+#define GL_CLIP_NEAR_HINT_PGI 0x1A220
+#define GL_CLIP_FAR_HINT_PGI 0x1A221
+#define GL_WIDE_LINE_HINT_PGI 0x1A222
+#define GL_BACK_NORMALS_HINT_PGI 0x1A223
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_COLOR_INDEX1_EXT 0x80E2
+#define GL_COLOR_INDEX2_EXT 0x80E3
+#define GL_COLOR_INDEX4_EXT 0x80E4
+#define GL_COLOR_INDEX8_EXT 0x80E5
+#define GL_COLOR_INDEX12_EXT 0x80E6
+#define GL_COLOR_INDEX16_EXT 0x80E7
+#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
+#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
+#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
+#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
+#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
+#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
+#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
+#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
+#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_LIST_PRIORITY_SGIX 0x8182
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_IR_INSTRUMENT1_SGIX 0x817F
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E
+#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F
+#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SHADOW_AMBIENT_SGIX 0x80BF
+#endif
+
+#ifndef GL_EXT_index_texture
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_INDEX_MATERIAL_EXT 0x81B8
+#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9
+#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_INDEX_TEST_EXT 0x81B5
+#define GL_INDEX_TEST_FUNC_EXT 0x81B6
+#define GL_INDEX_TEST_REF_EXT 0x81B7
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_IUI_V2F_EXT 0x81AD
+#define GL_IUI_V3F_EXT 0x81AE
+#define GL_IUI_N3F_V2F_EXT 0x81AF
+#define GL_IUI_N3F_V3F_EXT 0x81B0
+#define GL_T2F_IUI_V2F_EXT 0x81B1
+#define GL_T2F_IUI_V3F_EXT 0x81B2
+#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3
+#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
+#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_CULL_VERTEX_EXT 0x81AA
+#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
+#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_YCRCB_422_SGIX 0x81BB
+#define GL_YCRCB_444_SGIX 0x81BC
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_FRAGMENT_LIGHTING_SGIX 0x8400
+#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401
+#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
+#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
+#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404
+#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405
+#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406
+#define GL_LIGHT_ENV_MODE_SGIX 0x8407
+#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
+#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
+#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
+#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
+#define GL_FRAGMENT_LIGHT0_SGIX 0x840C
+#define GL_FRAGMENT_LIGHT1_SGIX 0x840D
+#define GL_FRAGMENT_LIGHT2_SGIX 0x840E
+#define GL_FRAGMENT_LIGHT3_SGIX 0x840F
+#define GL_FRAGMENT_LIGHT4_SGIX 0x8410
+#define GL_FRAGMENT_LIGHT5_SGIX 0x8411
+#define GL_FRAGMENT_LIGHT6_SGIX 0x8412
+#define GL_FRAGMENT_LIGHT7_SGIX 0x8413
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167
+#define GL_TEXTURE_POST_SPECULAR_HP 0x8168
+#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
+#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_PHONG_WIN 0x80EA
+#define GL_PHONG_HINT_WIN 0x80EB
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_FRAGMENT_MATERIAL_EXT 0x8349
+#define GL_FRAGMENT_NORMAL_EXT 0x834A
+#define GL_FRAGMENT_COLOR_EXT 0x834C
+#define GL_ATTENUATION_EXT 0x834D
+#define GL_SHADOW_ATTENUATION_EXT 0x834E
+#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
+#define GL_TEXTURE_LIGHT_EXT 0x8350
+#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
+#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
+/* reuse GL_FRAGMENT_DEPTH_EXT */
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_ALPHA_MIN_SGIX 0x8320
+#define GL_ALPHA_MAX_SGIX 0x8321
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_BGR_EXT 0x80E0
+#define GL_BGRA_EXT 0x80E1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_ASYNC_MARKER_SGIX 0x8329
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C
+#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
+#define GL_ASYNC_READ_PIXELS_SGIX 0x835E
+#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
+#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
+#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_ASYNC_HISTOGRAM_SGIX 0x832C
+#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
+#endif
+
+#ifndef GL_INTEL_texture_scissor
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_PARALLEL_ARRAYS_INTEL 0x83F4
+#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
+#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
+#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
+#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_OCCLUSION_TEST_HP 0x8165
+#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330
+#define GL_PIXEL_MAG_FILTER_EXT 0x8331
+#define GL_PIXEL_MIN_FILTER_EXT 0x8332
+#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
+#define GL_CUBIC_EXT 0x8334
+#define GL_AVERAGE_EXT 0x8335
+#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
+#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
+#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
+#define GL_SINGLE_COLOR_EXT 0x81F9
+#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_COLOR_SUM_EXT 0x8458
+#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
+#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
+#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
+#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
+#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
+#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_PERTURB_EXT 0x85AE
+#define GL_TEXTURE_NORMAL_EXT 0x85AF
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
+#define GL_FOG_COORDINATE_EXT 0x8451
+#define GL_FRAGMENT_DEPTH_EXT 0x8452
+#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
+#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
+#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
+#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
+#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_SCREEN_COORDINATES_REND 0x8490
+#define GL_INVERTED_SCREEN_W_REND 0x8491
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_TANGENT_ARRAY_EXT 0x8439
+#define GL_BINORMAL_ARRAY_EXT 0x843A
+#define GL_CURRENT_TANGENT_EXT 0x843B
+#define GL_CURRENT_BINORMAL_EXT 0x843C
+#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
+#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
+#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
+#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
+#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
+#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
+#define GL_MAP1_TANGENT_EXT 0x8444
+#define GL_MAP2_TANGENT_EXT 0x8445
+#define GL_MAP1_BINORMAL_EXT 0x8446
+#define GL_MAP2_BINORMAL_EXT 0x8447
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_COMBINE_EXT 0x8570
+#define GL_COMBINE_RGB_EXT 0x8571
+#define GL_COMBINE_ALPHA_EXT 0x8572
+#define GL_RGB_SCALE_EXT 0x8573
+#define GL_ADD_SIGNED_EXT 0x8574
+#define GL_INTERPOLATE_EXT 0x8575
+#define GL_CONSTANT_EXT 0x8576
+#define GL_PRIMARY_COLOR_EXT 0x8577
+#define GL_PREVIOUS_EXT 0x8578
+#define GL_SOURCE0_RGB_EXT 0x8580
+#define GL_SOURCE1_RGB_EXT 0x8581
+#define GL_SOURCE2_RGB_EXT 0x8582
+#define GL_SOURCE3_RGB_EXT 0x8583
+#define GL_SOURCE4_RGB_EXT 0x8584
+#define GL_SOURCE5_RGB_EXT 0x8585
+#define GL_SOURCE6_RGB_EXT 0x8586
+#define GL_SOURCE7_RGB_EXT 0x8587
+#define GL_SOURCE0_ALPHA_EXT 0x8588
+#define GL_SOURCE1_ALPHA_EXT 0x8589
+#define GL_SOURCE2_ALPHA_EXT 0x858A
+#define GL_SOURCE3_ALPHA_EXT 0x858B
+#define GL_SOURCE4_ALPHA_EXT 0x858C
+#define GL_SOURCE5_ALPHA_EXT 0x858D
+#define GL_SOURCE6_ALPHA_EXT 0x858E
+#define GL_SOURCE7_ALPHA_EXT 0x858F
+#define GL_OPERAND0_RGB_EXT 0x8590
+#define GL_OPERAND1_RGB_EXT 0x8591
+#define GL_OPERAND2_RGB_EXT 0x8592
+#define GL_OPERAND3_RGB_EXT 0x8593
+#define GL_OPERAND4_RGB_EXT 0x8594
+#define GL_OPERAND5_RGB_EXT 0x8595
+#define GL_OPERAND6_RGB_EXT 0x8596
+#define GL_OPERAND7_RGB_EXT 0x8597
+#define GL_OPERAND0_ALPHA_EXT 0x8598
+#define GL_OPERAND1_ALPHA_EXT 0x8599
+#define GL_OPERAND2_ALPHA_EXT 0x859A
+#define GL_OPERAND3_ALPHA_EXT 0x859B
+#define GL_OPERAND4_ALPHA_EXT 0x859C
+#define GL_OPERAND5_ALPHA_EXT 0x859D
+#define GL_OPERAND6_ALPHA_EXT 0x859E
+#define GL_OPERAND7_ALPHA_EXT 0x859F
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_TRANSFORM_HINT_APPLE 0x85B1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_FOG_SCALE_SGIX 0x81FC
+#define GL_FOG_SCALE_VALUE_SGIX 0x81FD
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
+#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_GLOBAL_ALPHA_SUN 0x81D9
+#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_RESTART_SUN 0x01
+#define GL_REPLACE_MIDDLE_SUN 0x02
+#define GL_REPLACE_OLDEST_SUN 0x03
+#define GL_TRIANGLE_LIST_SUN 0x81D7
+#define GL_REPLACEMENT_CODE_SUN 0x81D8
+#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
+#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
+#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
+#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
+#define GL_R1UI_V3F_SUN 0x85C4
+#define GL_R1UI_C4UB_V3F_SUN 0x85C5
+#define GL_R1UI_C3F_V3F_SUN 0x85C6
+#define GL_R1UI_N3F_V3F_SUN 0x85C7
+#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
+#define GL_R1UI_T2F_V3F_SUN 0x85C9
+#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
+#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
+#endif
+
+#ifndef GL_SUN_vertex
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_BLEND_DST_RGB_EXT 0x80C8
+#define GL_BLEND_SRC_RGB_EXT 0x80C9
+#define GL_BLEND_DST_ALPHA_EXT 0x80CA
+#define GL_BLEND_SRC_ALPHA_EXT 0x80CB
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_RED_MIN_CLAMP_INGR 0x8560
+#define GL_GREEN_MIN_CLAMP_INGR 0x8561
+#define GL_BLUE_MIN_CLAMP_INGR 0x8562
+#define GL_ALPHA_MIN_CLAMP_INGR 0x8563
+#define GL_RED_MAX_CLAMP_INGR 0x8564
+#define GL_GREEN_MAX_CLAMP_INGR 0x8565
+#define GL_BLUE_MAX_CLAMP_INGR 0x8566
+#define GL_ALPHA_MAX_CLAMP_INGR 0x8567
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INTERLACE_READ_INGR 0x8568
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_INCR_WRAP_EXT 0x8507
+#define GL_DECR_WRAP_EXT 0x8508
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_422_EXT 0x80CC
+#define GL_422_REV_EXT 0x80CD
+#define GL_422_AVERAGE_EXT 0x80CE
+#define GL_422_REV_AVERAGE_EXT 0x80CF
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NORMAL_MAP_NV 0x8511
+#define GL_REFLECTION_MAP_NV 0x8512
+#endif
+
+#ifndef GL_EXT_texture_cube_map
+#define GL_NORMAL_MAP_EXT 0x8511
+#define GL_REFLECTION_MAP_EXT 0x8512
+#define GL_TEXTURE_CUBE_MAP_EXT 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
+#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_WRAP_BORDER_SUN 0x81D4
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH
+#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
+#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX
+#define GL_MODELVIEW_MATRIX1_EXT 0x8506
+#define GL_VERTEX_WEIGHTING_EXT 0x8509
+#define GL_MODELVIEW0_EXT GL_MODELVIEW
+#define GL_MODELVIEW1_EXT 0x850A
+#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
+#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
+#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
+#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
+#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
+#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_MAX_SHININESS_NV 0x8504
+#define GL_MAX_SPOT_EXPONENT_NV 0x8505
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_VERTEX_ARRAY_RANGE_NV 0x851D
+#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
+#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
+#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
+#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_REGISTER_COMBINERS_NV 0x8522
+#define GL_VARIABLE_A_NV 0x8523
+#define GL_VARIABLE_B_NV 0x8524
+#define GL_VARIABLE_C_NV 0x8525
+#define GL_VARIABLE_D_NV 0x8526
+#define GL_VARIABLE_E_NV 0x8527
+#define GL_VARIABLE_F_NV 0x8528
+#define GL_VARIABLE_G_NV 0x8529
+#define GL_CONSTANT_COLOR0_NV 0x852A
+#define GL_CONSTANT_COLOR1_NV 0x852B
+#define GL_PRIMARY_COLOR_NV 0x852C
+#define GL_SECONDARY_COLOR_NV 0x852D
+#define GL_SPARE0_NV 0x852E
+#define GL_SPARE1_NV 0x852F
+#define GL_DISCARD_NV 0x8530
+#define GL_E_TIMES_F_NV 0x8531
+#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
+#define GL_UNSIGNED_IDENTITY_NV 0x8536
+#define GL_UNSIGNED_INVERT_NV 0x8537
+#define GL_EXPAND_NORMAL_NV 0x8538
+#define GL_EXPAND_NEGATE_NV 0x8539
+#define GL_HALF_BIAS_NORMAL_NV 0x853A
+#define GL_HALF_BIAS_NEGATE_NV 0x853B
+#define GL_SIGNED_IDENTITY_NV 0x853C
+#define GL_SIGNED_NEGATE_NV 0x853D
+#define GL_SCALE_BY_TWO_NV 0x853E
+#define GL_SCALE_BY_FOUR_NV 0x853F
+#define GL_SCALE_BY_ONE_HALF_NV 0x8540
+#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
+#define GL_COMBINER_INPUT_NV 0x8542
+#define GL_COMBINER_MAPPING_NV 0x8543
+#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544
+#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
+#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
+#define GL_COMBINER_MUX_SUM_NV 0x8547
+#define GL_COMBINER_SCALE_NV 0x8548
+#define GL_COMBINER_BIAS_NV 0x8549
+#define GL_COMBINER_AB_OUTPUT_NV 0x854A
+#define GL_COMBINER_CD_OUTPUT_NV 0x854B
+#define GL_COMBINER_SUM_OUTPUT_NV 0x854C
+#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
+#define GL_NUM_GENERAL_COMBINERS_NV 0x854E
+#define GL_COLOR_SUM_CLAMP_NV 0x854F
+#define GL_COMBINER0_NV 0x8550
+#define GL_COMBINER1_NV 0x8551
+#define GL_COMBINER2_NV 0x8552
+#define GL_COMBINER3_NV 0x8553
+#define GL_COMBINER4_NV 0x8554
+#define GL_COMBINER5_NV 0x8555
+#define GL_COMBINER6_NV 0x8556
+#define GL_COMBINER7_NV 0x8557
+/* reuse GL_TEXTURE0_ARB */
+/* reuse GL_TEXTURE1_ARB */
+/* reuse GL_ZERO */
+/* reuse GL_NONE */
+/* reuse GL_FOG */
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_FOG_DISTANCE_MODE_NV 0x855A
+#define GL_EYE_RADIAL_NV 0x855B
+#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C
+/* reuse GL_EYE_PLANE */
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_EMBOSS_LIGHT_NV 0x855D
+#define GL_EMBOSS_CONSTANT_NV 0x855E
+#define GL_EMBOSS_MAP_NV 0x855F
+#endif
+
+#ifndef GL_NV_blend_square
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_COMBINE4_NV 0x8503
+#define GL_SOURCE3_RGB_NV 0x8583
+#define GL_SOURCE3_ALPHA_NV 0x858B
+#define GL_OPERAND3_RGB_NV 0x8593
+#define GL_OPERAND3_ALPHA_NV 0x859B
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#endif
+
+#ifndef GL_MESA_window_pos
+#endif
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_CULL_VERTEX_IBM 103050
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_VERTEX_ARRAY_LIST_IBM 103070
+#define GL_NORMAL_ARRAY_LIST_IBM 103071
+#define GL_COLOR_ARRAY_LIST_IBM 103072
+#define GL_INDEX_ARRAY_LIST_IBM 103073
+#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
+#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
+#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
+#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
+#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
+#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
+#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
+#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
+#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
+#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
+#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
+#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
+#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
+#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
+#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
+#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_YCRCB_SGIX 0x8318
+#define GL_YCRCBA_SGIX 0x8319
+#endif
+
+#ifndef GL_SGI_depth_pass_instrument
+#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
+#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
+#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
+#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_MULTISAMPLE_3DFX 0x86B2
+#define GL_SAMPLE_BUFFERS_3DFX 0x86B3
+#define GL_SAMPLES_3DFX 0x86B4
+#define GL_MULTISAMPLE_BIT_3DFX 0x20000000
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_MULTISAMPLE_EXT 0x809D
+#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
+#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
+#define GL_SAMPLE_MASK_EXT 0x80A0
+#define GL_1PASS_EXT 0x80A1
+#define GL_2PASS_0_EXT 0x80A2
+#define GL_2PASS_1_EXT 0x80A3
+#define GL_4PASS_0_EXT 0x80A4
+#define GL_4PASS_1_EXT 0x80A5
+#define GL_4PASS_2_EXT 0x80A6
+#define GL_4PASS_3_EXT 0x80A7
+#define GL_SAMPLE_BUFFERS_EXT 0x80A8
+#define GL_SAMPLES_EXT 0x80A9
+#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA
+#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB
+#define GL_SAMPLE_PATTERN_EXT 0x80AC
+#endif
+
+#ifndef GL_SGIX_vertex_preclip
+#define GL_VERTEX_PRECLIP_SGIX 0x83EE
+#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_CONVOLUTION_HINT_SGIX 0x8316
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_PACK_RESAMPLE_SGIX 0x842C
+#define GL_UNPACK_RESAMPLE_SGIX 0x842D
+#define GL_RESAMPLE_REPLICATE_SGIX 0x842E
+#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F
+#define GL_RESAMPLE_DECIMATE_SGIX 0x8430
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
+#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
+#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
+#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
+#define GL_EYE_POINT_SGIS 0x81F4
+#define GL_OBJECT_POINT_SGIS 0x81F5
+#define GL_EYE_LINE_SGIS 0x81F6
+#define GL_OBJECT_LINE_SGIS 0x81F7
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_DOT3_RGB_EXT 0x8740
+#define GL_DOT3_RGBA_EXT 0x8741
+#endif
+
+
+/*************************************************************/
+
+#ifndef GL_VERSION_1_2
+#define GL_VERSION_1_2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
+GLAPI void APIENTRY glBlendEquation (GLenum);
+GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean);
+GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean);
+GLAPI void APIENTRY glResetHistogram (GLenum);
+GLAPI void APIENTRY glResetMinmax (GLenum);
+GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
+typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
+typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
+typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_ARB_multitexture
+#define GL_ARB_multitexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glActiveTextureARB (GLenum);
+GLAPI void APIENTRY glClientActiveTextureARB (GLenum);
+GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
+GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
+GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
+GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
+GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
+GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
+GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
+#endif
+
+#ifndef GL_ARB_transpose_matrix
+#define GL_ARB_transpose_matrix 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *);
+GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *);
+GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *);
+GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
+typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
+#endif
+
+#ifndef GL_ARB_multisample
+#define GL_ARB_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePassARB (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRY * PFNGLSAMPLEPASSARBPROC) (GLenum pass);
+#endif
+
+#ifndef GL_ARB_texture_env_add
+#define GL_ARB_texture_env_add 1
+#endif
+
+#ifndef GL_ARB_texture_cube_map
+#define GL_ARB_texture_cube_map 1
+#endif
+
+#ifndef GL_ARB_texture_compression
+#define GL_ARB_texture_compression 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, void *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
+typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img);
+#endif
+
+#ifndef GL_ARB_texture_env_combine
+#define GL_ARB_texture_env_combine 1
+#endif
+
+#ifndef GL_ARB_texture_env_dot3
+#define GL_ARB_texture_env_dot3 1
+#endif
+
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_color
+#define GL_EXT_blend_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias);
+#endif
+
+#ifndef GL_EXT_texture
+#define GL_EXT_texture 1
+#endif
+
+#ifndef GL_EXT_texture3D
+#define GL_EXT_texture3D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGIS_texture_filter4
+#define GL_SGIS_texture_filter4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights);
+typedef void (APIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights);
+#endif
+
+#ifndef GL_EXT_subtexture
+#define GL_EXT_subtexture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_EXT_copy_texture
+#define GL_EXT_copy_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_histogram
+#define GL_EXT_histogram 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean);
+GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean);
+GLAPI void APIENTRY glResetHistogramEXT (GLenum);
+GLAPI void APIENTRY glResetMinmaxEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
+typedef void (APIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
+typedef void (APIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);
+#endif
+
+#ifndef GL_EXT_convolution
+#define GL_EXT_convolution 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params);
+typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
+typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
+typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
+#endif
+
+#ifndef GL_EXT_color_matrix
+#define GL_EXT_color_matrix 1
+#endif
+
+#ifndef GL_SGI_color_table
+#define GL_SGI_color_table 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei);
+GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_SGIX_pixel_texture
+#define GL_SGIX_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenSGIX (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode);
+#endif
+
+#ifndef GL_SGIS_pixel_texture
+#define GL_SGIS_pixel_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint);
+GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *);
+GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat);
+GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *);
+GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIS_texture4D
+#define GL_SGIS_texture4D 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+typedef void (APIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels);
+#endif
+
+#ifndef GL_SGI_texture_color_table
+#define GL_SGI_texture_color_table 1
+#endif
+
+#ifndef GL_EXT_cmyka
+#define GL_EXT_cmyka 1
+#endif
+
+#ifndef GL_EXT_texture_object
+#define GL_EXT_texture_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *);
+GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *);
+GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *);
+GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint);
+GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLboolean (APIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences);
+typedef void (APIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture);
+typedef void (APIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures);
+typedef void (APIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures);
+typedef GLboolean (APIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture);
+typedef void (APIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities);
+#endif
+
+#ifndef GL_SGIS_detail_texture
+#define GL_SGIS_detail_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_SGIS_sharpen_texture
+#define GL_SGIS_sharpen_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points);
+typedef void (APIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points);
+#endif
+
+#ifndef GL_EXT_packed_pixels
+#define GL_EXT_packed_pixels 1
+#endif
+
+#ifndef GL_SGIS_texture_lod
+#define GL_SGIS_texture_lod 1
+#endif
+
+#ifndef GL_SGIS_multisample
+#define GL_SGIS_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePatternSGIS (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_EXT_rescale_normal
+#define GL_EXT_rescale_normal 1
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glArrayElementEXT (GLint);
+GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei);
+GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *);
+GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *);
+GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i);
+typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count);
+typedef void (APIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer);
+typedef void (APIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params);
+typedef void (APIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_misc_attribute
+#define GL_EXT_misc_attribute 1
+#endif
+
+#ifndef GL_SGIS_generate_mipmap
+#define GL_SGIS_generate_mipmap 1
+#endif
+
+#ifndef GL_SGIX_clipmap
+#define GL_SGIX_clipmap 1
+#endif
+
+#ifndef GL_SGIX_shadow
+#define GL_SGIX_shadow 1
+#endif
+
+#ifndef GL_SGIS_texture_edge_clamp
+#define GL_SGIS_texture_edge_clamp 1
+#endif
+
+#ifndef GL_SGIS_texture_border_clamp
+#define GL_SGIS_texture_border_clamp 1
+#endif
+
+#ifndef GL_EXT_blend_minmax
+#define GL_EXT_blend_minmax 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendEquationEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_blend_subtract
+#define GL_EXT_blend_subtract 1
+#endif
+
+#ifndef GL_EXT_blend_logic_op
+#define GL_EXT_blend_logic_op 1
+#endif
+
+#ifndef GL_SGIX_interlace
+#define GL_SGIX_interlace 1
+#endif
+
+#ifndef GL_SGIX_pixel_tiles
+#define GL_SGIX_pixel_tiles 1
+#endif
+
+#ifndef GL_SGIX_texture_select
+#define GL_SGIX_texture_select 1
+#endif
+
+#ifndef GL_SGIX_sprite
+#define GL_SGIX_sprite 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat);
+GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *);
+GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint);
+GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_texture_multi_buffer
+#define GL_SGIX_texture_multi_buffer 1
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *);
+GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat);
+GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_instruments
+#define GL_SGIX_instruments 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLint APIENTRY glGetInstrumentsSGIX (void);
+GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *);
+GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *);
+GLAPI void APIENTRY glReadInstrumentsSGIX (GLint);
+GLAPI void APIENTRY glStartInstrumentsSGIX (void);
+GLAPI void APIENTRY glStopInstrumentsSGIX (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef GLint (APIENTRY * PFNGLGETINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRY * PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer);
+typedef GLint (APIENTRY * PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p);
+typedef void (APIENTRY * PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker);
+typedef void (APIENTRY * PFNGLSTARTINSTRUMENTSSGIXPROC) (void);
+typedef void (APIENTRY * PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker);
+#endif
+
+#ifndef GL_SGIX_texture_scale_bias
+#define GL_SGIX_texture_scale_bias 1
+#endif
+
+#ifndef GL_SGIX_framezoom
+#define GL_SGIX_framezoom 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFrameZoomSGIX (GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor);
+#endif
+
+#ifndef GL_SGIX_tag_sample_buffer
+#define GL_SGIX_tag_sample_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTagSampleBufferSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_polynomial_ffd
+#define GL_SGIX_polynomial_ffd 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+GLAPI void APIENTRY glDeformSGIX (GLbitfield);
+GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points);
+typedef void (APIENTRY * PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points);
+typedef void (APIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask);
+typedef void (APIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask);
+#endif
+
+#ifndef GL_SGIX_reference_plane
+#define GL_SGIX_reference_plane 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation);
+#endif
+
+#ifndef GL_SGIX_flush_raster
+#define GL_SGIX_flush_raster 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushRasterSGIX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void);
+#endif
+
+#ifndef GL_SGIX_depth_texture
+#define GL_SGIX_depth_texture 1
+#endif
+
+#ifndef GL_SGIS_fog_function
+#define GL_SGIS_fog_function 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *);
+GLAPI void APIENTRY glGetFogFuncSGIS (const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points);
+typedef void (APIENTRY * PFNGLGETFOGFUNCSGISPROC) (const GLfloat *points);
+#endif
+
+#ifndef GL_SGIX_fog_offset
+#define GL_SGIX_fog_offset 1
+#endif
+
+#ifndef GL_HP_image_transform
+#define GL_HP_image_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_HP_convolution_border_modes
+#define GL_HP_convolution_border_modes 1
+#endif
+
+#ifndef GL_SGIX_texture_add_env
+#define GL_SGIX_texture_add_env 1
+#endif
+
+#ifndef GL_EXT_color_subtable
+#define GL_EXT_color_subtable 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
+typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
+#endif
+
+#ifndef GL_PGI_vertex_hints
+#define GL_PGI_vertex_hints 1
+#endif
+
+#ifndef GL_PGI_misc_hints
+#define GL_PGI_misc_hints 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glHintPGI (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLHINTPGIPROC) (GLenum target, GLint mode);
+#endif
+
+#ifndef GL_EXT_paletted_texture
+#define GL_EXT_paletted_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *);
+GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_EXT_clip_volume_hint
+#define GL_EXT_clip_volume_hint 1
+#endif
+
+#ifndef GL_SGIX_list_priority
+#define GL_SGIX_list_priority 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat);
+GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *);
+GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint);
+GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params);
+#endif
+
+#ifndef GL_SGIX_ir_instrument1
+#define GL_SGIX_ir_instrument1 1
+#endif
+
+#ifndef GL_SGIX_calligraphic_fragment
+#define GL_SGIX_calligraphic_fragment 1
+#endif
+
+#ifndef GL_SGIX_texture_lod_bias
+#define GL_SGIX_texture_lod_bias 1
+#endif
+
+#ifndef GL_SGIX_shadow_ambient
+#define GL_SGIX_shadow_ambient 1
+#endif
+
+#ifndef GL_EXT_index_texture
+#define GL_EXT_index_texture 1
+#endif
+
+#ifndef GL_EXT_index_material
+#define GL_EXT_index_material 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_EXT_index_func
+#define GL_EXT_index_func 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref);
+#endif
+
+#ifndef GL_EXT_index_array_formats
+#define GL_EXT_index_array_formats 1
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei);
+GLAPI void APIENTRY glUnlockArraysEXT (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
+typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *);
+GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params);
+typedef void (APIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params);
+#endif
+
+#ifndef GL_SGIX_ycrcb
+#define GL_SGIX_ycrcb 1
+#endif
+
+#ifndef GL_SGIX_fragment_lighting
+#define GL_SGIX_fragment_lighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum);
+GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint);
+GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *);
+GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *);
+GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param);
+#endif
+
+#ifndef GL_IBM_rasterpos_clip
+#define GL_IBM_rasterpos_clip 1
+#endif
+
+#ifndef GL_HP_texture_lighting
+#define GL_HP_texture_lighting 1
+#endif
+
+#ifndef GL_EXT_draw_range_elements
+#define GL_EXT_draw_range_elements 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
+#endif
+
+#ifndef GL_WIN_phong_shading
+#define GL_WIN_phong_shading 1
+#endif
+
+#ifndef GL_WIN_specular_fog
+#define GL_WIN_specular_fog 1
+#endif
+
+#ifndef GL_EXT_light_texture
+#define GL_EXT_light_texture 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyTextureEXT (GLenum);
+GLAPI void APIENTRY glTextureLightEXT (GLenum);
+GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode);
+typedef void (APIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname);
+typedef void (APIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode);
+#endif
+
+#ifndef GL_SGIX_blend_alpha_minmax
+#define GL_SGIX_blend_alpha_minmax 1
+#endif
+
+#ifndef GL_EXT_bgra
+#define GL_EXT_bgra 1
+#endif
+
+#ifndef GL_SGIX_async
+#define GL_SGIX_async 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint);
+GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *);
+GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *);
+GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei);
+GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei);
+GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker);
+typedef GLint (APIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp);
+typedef GLint (APIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp);
+typedef GLuint (APIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range);
+typedef void (APIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range);
+typedef GLboolean (APIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker);
+#endif
+
+#ifndef GL_SGIX_async_pixel
+#define GL_SGIX_async_pixel 1
+#endif
+
+#ifndef GL_SGIX_async_histogram
+#define GL_SGIX_async_histogram 1
+#endif
+
+#ifndef GL_INTEL_parallel_arrays
+#define GL_INTEL_parallel_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *);
+GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *);
+GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *);
+GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+typedef void (APIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_HP_occlusion_test
+#define GL_HP_occlusion_test 1
+#endif
+
+#ifndef GL_EXT_pixel_transform
+#define GL_EXT_pixel_transform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat);
+GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
+#endif
+
+#ifndef GL_EXT_pixel_transform_color_table
+#define GL_EXT_pixel_transform_color_table 1
+#endif
+
+#ifndef GL_EXT_shared_texture_palette
+#define GL_EXT_shared_texture_palette 1
+#endif
+
+#ifndef GL_EXT_separate_specular_color
+#define GL_EXT_separate_specular_color 1
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *);
+GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *);
+GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
+GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *);
+GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *);
+GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
+GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *);
+GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue);
+typedef void (APIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v);
+typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_perturb_normal
+#define GL_EXT_texture_perturb_normal 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureNormalEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode);
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
+GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
+typedef void (APIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFogCoordfEXT (GLfloat);
+GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *);
+GLAPI void APIENTRY glFogCoorddEXT (GLdouble);
+GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *);
+GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
+typedef void (APIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
+typedef void (APIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
+typedef void (APIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
+typedef void (APIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_REND_screen_coordinates
+#define GL_REND_screen_coordinates 1
+#endif
+
+#ifndef GL_EXT_coordinate_frame
+#define GL_EXT_coordinate_frame 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glTangent3ivEXT (const GLint *);
+GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glTangent3svEXT (const GLshort *);
+GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
+GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *);
+GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *);
+GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *);
+GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint);
+GLAPI void APIENTRY glBinormal3ivEXT (const GLint *);
+GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glBinormal3svEXT (const GLshort *);
+GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz);
+typedef void (APIENTRY * PFNGLTANGENT3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRY * PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz);
+typedef void (APIENTRY * PFNGLTANGENT3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRY * PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz);
+typedef void (APIENTRY * PFNGLTANGENT3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz);
+typedef void (APIENTRY * PFNGLTANGENT3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRY * PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz);
+typedef void (APIENTRY * PFNGLTANGENT3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRY * PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz);
+typedef void (APIENTRY * PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v);
+typedef void (APIENTRY * PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz);
+typedef void (APIENTRY * PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v);
+typedef void (APIENTRY * PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz);
+typedef void (APIENTRY * PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz);
+typedef void (APIENTRY * PFNGLBINORMAL3IVEXTPROC) (const GLint *v);
+typedef void (APIENTRY * PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz);
+typedef void (APIENTRY * PFNGLBINORMAL3SVEXTPROC) (const GLshort *v);
+typedef void (APIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_EXT_texture_env_combine
+#define GL_EXT_texture_env_combine 1
+#endif
+
+#ifndef GL_APPLE_specular_vector
+#define GL_APPLE_specular_vector 1
+#endif
+
+#ifndef GL_APPLE_transform_hint
+#define GL_APPLE_transform_hint 1
+#endif
+
+#ifndef GL_SGIX_fog_scale
+#define GL_SGIX_fog_scale 1
+#endif
+
+#ifndef GL_SUNX_constant_data
+#define GL_SUNX_constant_data 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFinishTextureSUNX (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void);
+#endif
+
+#ifndef GL_SUN_global_alpha
+#define GL_SUN_global_alpha 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte);
+GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort);
+GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint);
+GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat);
+GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble);
+GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte);
+GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort);
+GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
+typedef void (APIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor);
+#endif
+
+#ifndef GL_SUN_triangle_list
+#define GL_SUN_triangle_list 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint);
+GLAPI void APIENTRY glReplacementCodeusSUN (GLushort);
+GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte);
+GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *);
+GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *);
+GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *);
+GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer);
+#endif
+
+#ifndef GL_SUN_vertex
+#define GL_SUN_vertex 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLenum *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLenum *, const GLubyte *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y);
+typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLenum rc, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLenum rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLenum *rc, const GLubyte *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *c, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLenum rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLenum *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v);
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+#endif
+
+#ifndef GL_INGR_color_clamp
+#define GL_INGR_color_clamp 1
+#endif
+
+#ifndef GL_INGR_interlace_read
+#define GL_INGR_interlace_read 1
+#endif
+
+#ifndef GL_EXT_stencil_wrap
+#define GL_EXT_stencil_wrap 1
+#endif
+
+#ifndef GL_EXT_422_pixels
+#define GL_EXT_422_pixels 1
+#endif
+
+#ifndef GL_NV_texgen_reflection
+#define GL_NV_texgen_reflection 1
+#endif
+
+#ifndef GL_SUN_convolution_border_modes
+#define GL_SUN_convolution_border_modes 1
+#endif
+
+#ifndef GL_EXT_texture_env_add
+#define GL_EXT_texture_env_add 1
+#endif
+
+#ifndef GL_EXT_texture_lod_bias
+#define GL_EXT_texture_lod_bias 1
+#endif
+
+#ifndef GL_EXT_texture_filter_anisotropic
+#define GL_EXT_texture_filter_anisotropic 1
+#endif
+
+#ifndef GL_EXT_vertex_weighting
+#define GL_EXT_vertex_weighting 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexWeightfEXT (GLfloat);
+GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *);
+GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
+typedef void (APIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
+typedef void (APIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_light_max_exponent
+#define GL_NV_light_max_exponent 1
+#endif
+
+#ifndef GL_NV_vertex_array_range
+#define GL_NV_vertex_array_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFlushVertexArrayRangeNV (void);
+GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void);
+typedef void (APIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei size, const GLvoid *pointer);
+#endif
+
+#ifndef GL_NV_register_combiners
+#define GL_NV_register_combiners 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *);
+GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
+GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *);
+GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint);
+GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
+GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *);
+GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
+typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
+typedef void (APIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
+typedef void (APIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
+typedef void (APIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
+typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
+typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
+typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
+#endif
+
+#ifndef GL_NV_fog_distance
+#define GL_NV_fog_distance 1
+#endif
+
+#ifndef GL_NV_texgen_emboss
+#define GL_NV_texgen_emboss 1
+#endif
+
+#ifndef GL_NV_blend_square
+#define GL_NV_blend_square 1
+#endif
+
+#ifndef GL_NV_texture_env_combine4
+#define GL_NV_texture_env_combine4 1
+#endif
+
+#ifndef GL_MESA_resize_buffers
+#define GL_MESA_resize_buffers 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glResizeBuffersMESA (void);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void);
+#endif
+
+#ifndef GL_MESA_window_pos
+#define GL_MESA_window_pos 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint);
+GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *);
+GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *);
+GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
+GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *);
+GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
+GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *);
+GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *);
+GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
+GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
+typedef void (APIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y);
+typedef void (APIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y);
+typedef void (APIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y);
+typedef void (APIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z);
+typedef void (APIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z);
+typedef void (APIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v);
+typedef void (APIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (APIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v);
+#endif
+
+#ifndef GL_IBM_cull_vertex
+#define GL_IBM_cull_vertex 1
+#endif
+
+#ifndef GL_IBM_multimode_draw_arrays
+#define GL_IBM_multimode_draw_arrays 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiModeDrawArraysIBM (GLenum, const GLint *, const GLsizei *, GLsizei, GLint);
+GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* *, GLsizei, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride);
+typedef void (APIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, GLint modestride);
+#endif
+
+#ifndef GL_IBM_vertex_array_lists
+#define GL_IBM_vertex_array_lists 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint);
+GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+typedef void (APIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride);
+#endif
+
+#ifndef GL_SGIX_subsample
+#define GL_SGIX_subsample 1
+#endif
+
+#ifndef GL_SGIX_ycrcba
+#define GL_SGIX_ycrcba 1
+#endif
+
+#ifndef GL_SGIX_ycrcb_subsample
+#define GL_SGIX_ycrcb_subsample 1
+#endif
+
+#ifndef GL_SGIX_depth_pass_instrument
+#define GL_SGIX_depth_pass_instrument 1
+#endif
+
+#ifndef GL_3DFX_texture_compression_FXT1
+#define GL_3DFX_texture_compression_FXT1 1
+#endif
+
+#ifndef GL_3DFX_multisample
+#define GL_3DFX_multisample 1
+#endif
+
+#ifndef GL_3DFX_tbuffer
+#define GL_3DFX_tbuffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTbufferMask3DFX (GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
+#endif
+
+#ifndef GL_EXT_multisample
+#define GL_EXT_multisample 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean);
+GLAPI void APIENTRY glSamplePatternEXT (GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert);
+typedef void (APIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern);
+#endif
+
+#ifndef GL_SGI_vertex_preclip
+#define GL_SGI_vertex_preclip 1
+#endif
+
+#ifndef GL_SGIX_convolution_accuracy
+#define GL_SGIX_convolution_accuracy 1
+#endif
+
+#ifndef GL_SGIX_resample
+#define GL_SGIX_resample 1
+#endif
+
+#ifndef GL_SGIS_point_line_texgen
+#define GL_SGIS_point_line_texgen 1
+#endif
+
+#ifndef GL_SGIS_texture_color_mask
+#define GL_SGIS_texture_color_mask 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+#endif
+
+#ifndef GL_SGIX_igloo_interface
+#define GL_SGIX_igloo_interface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params);
+#endif
+
+#ifndef GL_EXT_texture_env_dot3
+#define GL_EXT_texture_env_dot3 1
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif