OPCODE_UNIFORM_3UIV,
OPCODE_UNIFORM_4UIV,
+ /* OpenGL 4.0 / GL_ARB_tessellation_shader */
+ OPCODE_PATCH_PARAMETER_I,
+ OPCODE_PATCH_PARAMETER_FV_INNER,
+ OPCODE_PATCH_PARAMETER_FV_OUTER,
+
/* OpenGL 4.2 / GL_ARB_separate_shader_objects */
OPCODE_USE_PROGRAM_STAGES,
OPCODE_PROGRAM_UNIFORM_1F,
}
+static void GLAPIENTRY
+save_PatchParameteri(GLenum pname, const GLint value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_PATCH_PARAMETER_I, 2);
+ if (n) {
+ n[1].e = pname;
+ n[2].i = value;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PatchParameteri(ctx->Exec, (pname, value));
+ }
+}
+
+
+static void GLAPIENTRY
+save_PatchParameterfv(GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (pname == GL_PATCH_DEFAULT_OUTER_LEVEL) {
+ n = alloc_instruction(ctx, OPCODE_PATCH_PARAMETER_FV_OUTER, 5);
+ } else {
+ assert(pname == GL_PATCH_DEFAULT_INNER_LEVEL);
+ n = alloc_instruction(ctx, OPCODE_PATCH_PARAMETER_FV_INNER, 3);
+ }
+ if (n) {
+ n[1].e = pname;
+ if (pname == GL_PATCH_DEFAULT_OUTER_LEVEL) {
+ n[2].f = params[0];
+ n[3].f = params[1];
+ n[4].f = params[2];
+ n[5].f = params[3];
+ } else {
+ n[2].f = params[0];
+ n[3].f = params[1];
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_PatchParameterfv(ctx->Exec, (pname, params));
+ }
+}
+
+
static void GLAPIENTRY
save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values)
{
case OPCODE_PASSTHROUGH:
CALL_PassThrough(ctx->Exec, (n[1].f));
break;
+ case OPCODE_PATCH_PARAMETER_I:
+ CALL_PatchParameteri(ctx->Exec, (n[1].e, n[2].i));
+ break;
+ case OPCODE_PATCH_PARAMETER_FV_INNER:
+ {
+ GLfloat params[2];
+ params[0] = n[2].f;
+ params[1] = n[3].f;
+ CALL_PatchParameterfv(ctx->Exec, (n[1].e, params));
+ }
+ break;
+ case OPCODE_PATCH_PARAMETER_FV_OUTER:
+ {
+ GLfloat params[4];
+ params[0] = n[2].f;
+ params[1] = n[3].f;
+ params[2] = n[4].f;
+ params[3] = n[5].f;
+ CALL_PatchParameterfv(ctx->Exec, (n[1].e, params));
+ }
+ break;
case OPCODE_PIXEL_MAP:
CALL_PixelMapfv(ctx->Exec,
(n[1].e, n[2].i, get_pointer(&n[3])));
SET_PointParameterf(table, save_PointParameterfEXT);
SET_PointParameterfv(table, save_PointParameterfvEXT);
+ /* 91. GL_ARB_tessellation_shader */
+ SET_PatchParameteri(table, save_PatchParameteri);
+ SET_PatchParameterfv(table, save_PatchParameterfv);
+
/* 173. GL_EXT_blend_func_separate */
SET_BlendFuncSeparate(table, save_BlendFuncSeparateEXT);