A subsequent patch will add mesa/main/imports.c as a dependency to the
compiler, which in turn requires that _mesa_warning() be defined.
The real definition of _mesa_warning() is in mesa/main/errors.c, but to
pull that file into the standalone scaffolding would require transitively
pulling in the dispatch tables.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
#include <string.h>
#include "ralloc.h"
+void
+_mesa_warning(struct gl_context *ctx, const char *fmt, ...)
+{
+ va_list vargs;
+ (void) ctx;
+
+ va_start(vargs, fmt);
+
+ /* This output is not thread-safe, but that's good enough for the
+ * standalone compiler.
+ */
+ fprintf(stderr, "Mesa warning: ");
+ vfprintf(stderr, fmt, vargs);
+ fprintf(stderr, "\n");
+
+ va_end(vargs);
+}
+
void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh)
#include "main/mtypes.h"
+extern "C" void
+_mesa_warning(struct gl_context *ctx, const char *fmtString, ... );
+
extern "C" void
_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
struct gl_shader *sh);