break;
case API_OPENGLES2:
- return (ctx->Version < 30)
- ? (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"
- : (const GLubyte *) "OpenGL ES GLSL ES 3.00";
-
+ switch (ctx->Version) {
+ case 20:
+ return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
+ case 30:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
+ case 31:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
+ default:
+ _mesa_problem(ctx,
+ "Invalid OpenGL ES version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
case API_OPENGLES:
/* fall-through */
extensions->EXT_texture_snorm &&
extensions->NV_primitive_restart &&
extensions->OES_depth_texture_cube_map);
- if (ver_3_0) {
+ const bool ver_3_1 = (ver_3_0 &&
+ extensions->ARB_arrays_of_arrays &&
+ extensions->ARB_compute_shader &&
+ extensions->ARB_draw_indirect &&
+ false /*extensions->ARB_framebuffer_no_attachments*/ &&
+ extensions->ARB_shader_atomic_counters &&
+ extensions->ARB_shader_image_load_store &&
+ false /*extensions->ARB_shader_image_size*/ &&
+ false /*extensions->ARB_shader_storage_buffer_object*/ &&
+ extensions->ARB_shading_language_packing &&
+ extensions->ARB_stencil_texturing &&
+ extensions->ARB_gpu_shader5 &&
+ extensions->EXT_shader_integer_mix);
+
+ if (ver_3_1) {
+ return 31;
+ } else if (ver_3_0) {
return 30;
} else if (ver_2_0) {
return 20;