radeonsi: move some struct si_shader members to new struct si_shader_info
authorMarek Olšák <marek.olsak@amd.com>
Thu, 11 Feb 2016 20:09:38 +0000 (21:09 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 21 Feb 2016 20:08:58 +0000 (21:08 +0100)
This will be part of shader binaries.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_shader.c
src/gallium/drivers/radeonsi/si_shader.h
src/gallium/drivers/radeonsi/si_state_shaders.c

index c20abfc7cb40b68ecb1178afc6e0efddfe3d1d20..57458ae1381d20780b438f2e407e944272b79c87 100644 (file)
@@ -453,7 +453,7 @@ static void declare_input_vs(
                                            input_index);
        } else if (divisor) {
                /* Build index from instance ID, start instance and divisor */
-               ctx->shader->uses_instanceid = true;
+               ctx->shader->info.uses_instanceid = true;
                buffer_index = get_instance_index_for_fetch(&ctx->radeon_bld,
                                                            SI_PARAM_START_INSTANCE,
                                                            divisor);
@@ -1893,8 +1893,8 @@ handle_semantic:
                case TGSI_SEMANTIC_COLOR:
                case TGSI_SEMANTIC_BCOLOR:
                        target = V_008DFC_SQ_EXP_PARAM + param_count;
-                       assert(i < ARRAY_SIZE(shader->vs_output_param_offset));
-                       shader->vs_output_param_offset[i] = param_count;
+                       assert(i < ARRAY_SIZE(shader->info.vs_output_param_offset));
+                       shader->info.vs_output_param_offset[i] = param_count;
                        param_count++;
                        break;
                case TGSI_SEMANTIC_CLIPDIST:
@@ -1908,8 +1908,8 @@ handle_semantic:
                case TGSI_SEMANTIC_TEXCOORD:
                case TGSI_SEMANTIC_GENERIC:
                        target = V_008DFC_SQ_EXP_PARAM + param_count;
-                       assert(i < ARRAY_SIZE(shader->vs_output_param_offset));
-                       shader->vs_output_param_offset[i] = param_count;
+                       assert(i < ARRAY_SIZE(shader->info.vs_output_param_offset));
+                       shader->info.vs_output_param_offset[i] = param_count;
                        param_count++;
                        break;
                default:
@@ -1937,7 +1937,7 @@ handle_semantic:
                }
        }
 
-       shader->nr_param_exports = param_count;
+       shader->info.nr_param_exports = param_count;
 
        /* We need to add the position output manually if it's missing. */
        if (!pos_args[0][0]) {
@@ -1999,7 +1999,7 @@ handle_semantic:
 
        for (i = 0; i < 4; i++)
                if (pos_args[i][0])
-                       shader->nr_pos_exports++;
+                       shader->info.nr_pos_exports++;
 
        pos_idx = 0;
        for (i = 0; i < 4; i++) {
@@ -2009,7 +2009,7 @@ handle_semantic:
                /* Specify the target we are exporting */
                pos_args[i][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + pos_idx++);
 
-               if (pos_idx == shader->nr_pos_exports)
+               if (pos_idx == shader->info.nr_pos_exports)
                        /* Specify that this is the last export */
                        pos_args[i][2] = uint->one;
 
@@ -4061,18 +4061,18 @@ static void create_function(struct si_shader_context *ctx)
                                          S_0286D0_POS_FIXED_PT_ENA(1));
        }
 
-       shader->num_input_sgprs = 0;
-       shader->num_input_vgprs = 0;
+       shader->info.num_input_sgprs = 0;
+       shader->info.num_input_vgprs = 0;
 
        for (i = 0; i <= last_sgpr; ++i)
-               shader->num_input_sgprs += llvm_get_type_size(params[i]) / 4;
+               shader->info.num_input_sgprs += llvm_get_type_size(params[i]) / 4;
 
        /* Unused fragment shader inputs are eliminated by the compiler,
         * so we don't know yet how many there will be.
         */
        if (ctx->type != TGSI_PROCESSOR_FRAGMENT)
                for (; i < num_params; ++i)
-                       shader->num_input_vgprs += llvm_get_type_size(params[i]) / 4;
+                       shader->info.num_input_vgprs += llvm_get_type_size(params[i]) / 4;
 
        if (bld_base->info &&
            (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
@@ -4873,7 +4873,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
        si_init_shader_ctx(&ctx, sscreen, shader, tm);
        ctx.is_monolithic = is_monolithic;
 
-       shader->uses_instanceid = sel->info.uses_instanceid;
+       shader->info.uses_instanceid = sel->info.uses_instanceid;
 
        bld_base = &ctx.radeon_bld.soa.bld_base;
        ctx.radeon_bld.load_system_value = declare_system_value;
@@ -4967,43 +4967,43 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
 
        /* Calculate the number of fragment input VGPRs. */
        if (ctx.type == TGSI_PROCESSOR_FRAGMENT) {
-               shader->num_input_vgprs = 0;
-               shader->face_vgpr_index = -1;
+               shader->info.num_input_vgprs = 0;
+               shader->info.face_vgpr_index = -1;
 
                if (G_0286CC_PERSP_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 2;
+                       shader->info.num_input_vgprs += 2;
                if (G_0286CC_PERSP_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 2;
+                       shader->info.num_input_vgprs += 2;
                if (G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 2;
+                       shader->info.num_input_vgprs += 2;
                if (G_0286CC_PERSP_PULL_MODEL_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 3;
+                       shader->info.num_input_vgprs += 3;
                if (G_0286CC_LINEAR_SAMPLE_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 2;
+                       shader->info.num_input_vgprs += 2;
                if (G_0286CC_LINEAR_CENTER_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 2;
+                       shader->info.num_input_vgprs += 2;
                if (G_0286CC_LINEAR_CENTROID_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 2;
+                       shader->info.num_input_vgprs += 2;
                if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_POS_X_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_POS_Y_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_POS_Z_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_POS_W_FLOAT_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_FRONT_FACE_ENA(shader->config.spi_ps_input_addr)) {
-                       shader->face_vgpr_index = shader->num_input_vgprs;
-                       shader->num_input_vgprs += 1;
+                       shader->info.face_vgpr_index = shader->info.num_input_vgprs;
+                       shader->info.num_input_vgprs += 1;
                }
                if (G_0286CC_ANCILLARY_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_SAMPLE_COVERAGE_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
                if (G_0286CC_POS_FIXED_PT_ENA(shader->config.spi_ps_input_addr))
-                       shader->num_input_vgprs += 1;
+                       shader->info.num_input_vgprs += 1;
        }
 
        if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
@@ -5279,11 +5279,11 @@ static bool si_get_vs_epilog(struct si_screen *sscreen,
        /* Set up the PrimitiveID output. */
        if (shader->key.vs.epilog.export_prim_id) {
                unsigned index = shader->selector->info.num_outputs;
-               unsigned offset = shader->nr_param_exports++;
+               unsigned offset = shader->info.nr_param_exports++;
 
                epilog_key.vs_epilog.prim_id_param_offset = offset;
-               assert(index < ARRAY_SIZE(shader->vs_output_param_offset));
-               shader->vs_output_param_offset[index] = offset;
+               assert(index < ARRAY_SIZE(shader->info.vs_output_param_offset));
+               shader->info.vs_output_param_offset[index] = offset;
        }
 
        shader->epilog = si_get_shader_part(sscreen, &sscreen->vs_epilogs,
@@ -5307,7 +5307,7 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen,
        /* Get the prolog. */
        memset(&prolog_key, 0, sizeof(prolog_key));
        prolog_key.vs_prolog.states = shader->key.vs.prolog;
-       prolog_key.vs_prolog.num_input_sgprs = shader->num_input_sgprs;
+       prolog_key.vs_prolog.num_input_sgprs = shader->info.num_input_sgprs;
        prolog_key.vs_prolog.last_input = MAX2(1, info->num_inputs) - 1;
 
        /* The prolog is a no-op if there are no inputs. */
@@ -5329,7 +5329,7 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen,
        /* Set the instanceID flag. */
        for (i = 0; i < info->num_inputs; i++)
                if (prolog_key.vs_prolog.states.instance_divisors[i])
-                       shader->uses_instanceid = true;
+                       shader->info.uses_instanceid = true;
 
        return true;
 }
@@ -5735,8 +5735,8 @@ static bool si_shader_select_ps_parts(struct si_screen *sscreen,
        memset(&prolog_key, 0, sizeof(prolog_key));
        prolog_key.ps_prolog.states = shader->key.ps.prolog;
        prolog_key.ps_prolog.colors_read = info->colors_read;
-       prolog_key.ps_prolog.num_input_sgprs = shader->num_input_sgprs;
-       prolog_key.ps_prolog.num_input_vgprs = shader->num_input_vgprs;
+       prolog_key.ps_prolog.num_input_sgprs = shader->info.num_input_sgprs;
+       prolog_key.ps_prolog.num_input_vgprs = shader->info.num_input_vgprs;
 
        if (info->colors_read) {
                unsigned *color = shader->selector->color_attr_index;
@@ -5744,7 +5744,7 @@ static bool si_shader_select_ps_parts(struct si_screen *sscreen,
                if (shader->key.ps.prolog.color_two_side) {
                        /* BCOLORs are stored after the last input. */
                        prolog_key.ps_prolog.num_interp_inputs = info->num_inputs;
-                       prolog_key.ps_prolog.face_vgpr_index = shader->face_vgpr_index;
+                       prolog_key.ps_prolog.face_vgpr_index = shader->info.face_vgpr_index;
                        shader->config.spi_ps_input_ena |= S_0286CC_FRONT_FACE_ENA(1);
                }
 
@@ -5920,15 +5920,15 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                shader->is_binary_shared = true;
                shader->binary = mainp->binary;
                shader->config = mainp->config;
-               shader->num_input_sgprs = mainp->num_input_sgprs;
-               shader->num_input_vgprs = mainp->num_input_vgprs;
-               shader->face_vgpr_index = mainp->face_vgpr_index;
-               memcpy(shader->vs_output_param_offset,
-                      mainp->vs_output_param_offset,
-                      sizeof(mainp->vs_output_param_offset));
-               shader->uses_instanceid = mainp->uses_instanceid;
-               shader->nr_pos_exports = mainp->nr_pos_exports;
-               shader->nr_param_exports = mainp->nr_param_exports;
+               shader->info.num_input_sgprs = mainp->info.num_input_sgprs;
+               shader->info.num_input_vgprs = mainp->info.num_input_vgprs;
+               shader->info.face_vgpr_index = mainp->info.face_vgpr_index;
+               memcpy(shader->info.vs_output_param_offset,
+                      mainp->info.vs_output_param_offset,
+                      sizeof(mainp->info.vs_output_param_offset));
+               shader->info.uses_instanceid = mainp->info.uses_instanceid;
+               shader->info.nr_pos_exports = mainp->info.nr_pos_exports;
+               shader->info.nr_param_exports = mainp->info.nr_param_exports;
 
                /* Select prologs and/or epilogs. */
                switch (shader->selector->type) {
@@ -5952,7 +5952,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
                         * are allocated inputs.
                         */
                        shader->config.num_vgprs = MAX2(shader->config.num_vgprs,
-                                                       shader->num_input_vgprs);
+                                                       shader->info.num_input_vgprs);
                        break;
                }
 
index 88602dcd811aa5ca1942efe9cf9eb8b06875ed9c..b299b7b2c0a07dc366a2f444a82c962a552a2805 100644 (file)
@@ -341,6 +341,17 @@ struct si_shader_config {
        unsigned                        rsrc2;
 };
 
+/* GCN-specific shader info. */
+struct si_shader_info {
+       ubyte                   vs_output_param_offset[SI_MAX_VS_OUTPUTS];
+       ubyte                   num_input_sgprs;
+       ubyte                   num_input_vgprs;
+       char                    face_vgpr_index;
+       bool                    uses_instanceid;
+       ubyte                   nr_pos_exports;
+       ubyte                   nr_param_exports;
+};
+
 struct si_shader {
        struct si_shader_selector       *selector;
        struct si_shader                *next_variant;
@@ -356,15 +367,7 @@ struct si_shader {
        struct radeon_shader_binary     binary;
        bool                            is_binary_shared;
        struct si_shader_config         config;
-
-       ubyte                   num_input_sgprs;
-       ubyte                   num_input_vgprs;
-       char                    face_vgpr_index;
-
-       ubyte                   vs_output_param_offset[SI_MAX_VS_OUTPUTS];
-       bool                    uses_instanceid;
-       ubyte                   nr_pos_exports;
-       ubyte                   nr_param_exports;
+       struct si_shader_info           info;
 };
 
 struct si_shader_part {
index dc813437f1481a74579bb91f012f5ceb1f7d4b67..c62cbb72c91c3617843261143a3b8fc18fa1943c 100644 (file)
@@ -108,7 +108,7 @@ static void si_shader_ls(struct si_shader *shader)
 
        /* We need at least 2 components for LS.
         * VGPR0-3: (VertexID, RelAutoindex, ???, InstanceID). */
-       vgpr_comp_cnt = shader->uses_instanceid ? 3 : 1;
+       vgpr_comp_cnt = shader->info.uses_instanceid ? 3 : 1;
 
        num_user_sgprs = SI_LS_NUM_USER_SGPR;
        num_sgprs = shader->config.num_sgprs;
@@ -181,7 +181,7 @@ static void si_shader_es(struct si_shader *shader)
        si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER);
 
        if (shader->selector->type == PIPE_SHADER_VERTEX) {
-               vgpr_comp_cnt = shader->uses_instanceid ? 3 : 0;
+               vgpr_comp_cnt = shader->info.uses_instanceid ? 3 : 0;
                num_user_sgprs = SI_ES_NUM_USER_SGPR;
        } else if (shader->selector->type == PIPE_SHADER_TESS_EVAL) {
                vgpr_comp_cnt = 3; /* all components are needed for TES */
@@ -347,7 +347,7 @@ static void si_shader_vs(struct si_shader *shader, struct si_shader *gs)
                vgpr_comp_cnt = 0; /* only VertexID is needed for GS-COPY. */
                num_user_sgprs = SI_GSCOPY_NUM_USER_SGPR;
        } else if (shader->selector->type == PIPE_SHADER_VERTEX) {
-               vgpr_comp_cnt = shader->uses_instanceid ? 3 : (enable_prim_id ? 2 : 0);
+               vgpr_comp_cnt = shader->info.uses_instanceid ? 3 : (enable_prim_id ? 2 : 0);
                num_user_sgprs = SI_VS_NUM_USER_SGPR;
        } else if (shader->selector->type == PIPE_SHADER_TESS_EVAL) {
                vgpr_comp_cnt = 3; /* all components are needed for TES */
@@ -363,19 +363,19 @@ static void si_shader_vs(struct si_shader *shader, struct si_shader *gs)
        assert(num_sgprs <= 104);
 
        /* VS is required to export at least one param. */
-       nparams = MAX2(shader->nr_param_exports, 1);
+       nparams = MAX2(shader->info.nr_param_exports, 1);
        si_pm4_set_reg(pm4, R_0286C4_SPI_VS_OUT_CONFIG,
                       S_0286C4_VS_EXPORT_COUNT(nparams - 1));
 
        si_pm4_set_reg(pm4, R_02870C_SPI_SHADER_POS_FORMAT,
                       S_02870C_POS0_EXPORT_FORMAT(V_02870C_SPI_SHADER_4COMP) |
-                      S_02870C_POS1_EXPORT_FORMAT(shader->nr_pos_exports > 1 ?
+                      S_02870C_POS1_EXPORT_FORMAT(shader->info.nr_pos_exports > 1 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS2_EXPORT_FORMAT(shader->nr_pos_exports > 2 ?
+                      S_02870C_POS2_EXPORT_FORMAT(shader->info.nr_pos_exports > 2 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE) |
-                      S_02870C_POS3_EXPORT_FORMAT(shader->nr_pos_exports > 3 ?
+                      S_02870C_POS3_EXPORT_FORMAT(shader->info.nr_pos_exports > 3 ?
                                                   V_02870C_SPI_SHADER_4COMP :
                                                   V_02870C_SPI_SHADER_NONE));
 
@@ -1178,14 +1178,14 @@ static unsigned si_get_ps_input_cntl(struct si_context *sctx,
        for (j = 0; j < vsinfo->num_outputs; j++) {
                if (name == vsinfo->output_semantic_name[j] &&
                    index == vsinfo->output_semantic_index[j]) {
-                       ps_input_cntl |= S_028644_OFFSET(vs->vs_output_param_offset[j]);
+                       ps_input_cntl |= S_028644_OFFSET(vs->info.vs_output_param_offset[j]);
                        break;
                }
        }
 
        if (name == TGSI_SEMANTIC_PRIMID)
                /* PrimID is written after the last output. */
-               ps_input_cntl |= S_028644_OFFSET(vs->vs_output_param_offset[vsinfo->num_outputs]);
+               ps_input_cntl |= S_028644_OFFSET(vs->info.vs_output_param_offset[vsinfo->num_outputs]);
        else if (j == vsinfo->num_outputs && !G_028644_PT_SPRITE_TEX(ps_input_cntl)) {
                /* No corresponding output found, load defaults into input.
                 * Don't set any other bits.