tex.swizzle_a = translate_swizzle(PIPE_SWIZZLE_W);
}
- /* XXX: While we need to use this flag to enable tiled
- * resource sharing (even a small shared buffer should be UIF,
- * not UBLINEAR or raster), this is also at the moment
- * patching up the fact that our resource layout's decisions
- * about XOR don't quite match the HW's.
+ /* Since other platform devices may produce UIF images even
+ * when they're not big enough for V3D to assume they're UIF,
+ * we force images with level 0 as UIF to be always treated
+ * that way.
*/
- switch (rsc->slices[0].tiling) {
- case VC5_TILING_UIF_NO_XOR:
- case VC5_TILING_UIF_XOR:
- tex.level_0_is_strictly_uif = true;
- tex.level_0_xor_enable = false;
- break;
- default:
- break;
- }
+ tex.level_0_is_strictly_uif = (rsc->slices[0].tiling ==
+ VC5_TILING_UIF_XOR ||
+ rsc->slices[0].tiling ==
+ VC5_TILING_UIF_NO_XOR);
+ tex.level_0_xor_enable = (rsc->slices[0].tiling ==
+ VC5_TILING_UIF_XOR);
};
return &so->base;