Geometry shader support is now working well, and adequately piglit
tested. There are just a few piglit failures left to fix. So there's
no need for an "experimental" warning anymore.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
if (!sh)
return;
- /* Geometry shaders are not yet fully supported, so issue a warning message
- * if we're compiling one.
- */
- if (sh->Type == GL_GEOMETRY_SHADER)
- printf("WARNING: Geometry shader support is currently experimental.\n");
-
options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(sh->Type)];
/* set default pragma state for shader */