vl: Update for renamed sampler/texture state setters.
authorMichal Krol <michal@vmware.com>
Tue, 1 Dec 2009 07:38:06 +0000 (08:38 +0100)
committerMichal Krol <michal@vmware.com>
Tue, 1 Dec 2009 08:52:04 +0000 (09:52 +0100)
src/gallium/auxiliary/vl/vl_compositor.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c

index 592dd174214cfc7934fbe7e55c819a7fcbaa567e..8f52170f90acee752df0de718adf32d53d6c303e 100644 (file)
@@ -479,8 +479,8 @@ void vl_compositor_render(struct vl_compositor          *compositor,
    compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state);
    compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport);
    compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor);
-   compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler);
-   compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface);
+   compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler);
+   compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface);
    compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
    compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
    compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
index 1934965995f7d0f3fb30c85abe1c7929f5ca52e8..93da67b984c0efa969a100e226008d295162058e 100644 (file)
@@ -1296,8 +1296,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
    if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
       r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
       r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
-      r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->i_vs);
       r->pipe->bind_fs_state(r->pipe, r->i_fs);
 
@@ -1310,8 +1310,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
       r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
       r->textures.individual.ref[0] = r->past;
-      r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
       r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
 
@@ -1324,8 +1324,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
       r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
       r->textures.individual.ref[0] = r->past;
-      r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
       r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
 
@@ -1338,8 +1338,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
       r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
       r->textures.individual.ref[0] = r->future;
-      r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->p_vs[0]);
       r->pipe->bind_fs_state(r->pipe, r->p_fs[0]);
 
@@ -1352,8 +1352,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
       r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
       r->textures.individual.ref[0] = r->future;
-      r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->p_vs[1]);
       r->pipe->bind_fs_state(r->pipe, r->p_fs[1]);
 
@@ -1367,8 +1367,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
       r->textures.individual.ref[0] = r->past;
       r->textures.individual.ref[1] = r->future;
-      r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->b_vs[0]);
       r->pipe->bind_fs_state(r->pipe, r->b_fs[0]);
 
@@ -1382,8 +1382,8 @@ flush(struct vl_mpeg12_mc_renderer *r)
       r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
       r->textures.individual.ref[0] = r->past;
       r->textures.individual.ref[1] = r->future;
-      r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all);
-      r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all);
+      r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
+      r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all);
       r->pipe->bind_vs_state(r->pipe, r->b_vs[1]);
       r->pipe->bind_fs_state(r->pipe, r->b_fs[1]);