Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
* 8.7 - Texture Lookup Functions
*/
-#if 0
/* textureSize */
int textureSize( sampler1D sampler, int lod);
int textureSize(isampler1D sampler, int lod);
ivec2 textureSize(sampler1DArrayShadow sampler, int lod);
ivec3 textureSize(sampler2DArrayShadow sampler, int lod);
-#endif
/* texture - no bias */
vec4 texture( sampler1D sampler, float P);
* 8.7 - Texture Lookup Functions
*/
-#if 0
/* textureSize */
int textureSize( sampler1D sampler, int lod);
int textureSize(isampler1D sampler, int lod);
ivec2 textureSize(sampler1DArrayShadow sampler, int lod);
ivec3 textureSize(sampler2DArrayShadow sampler, int lod);
-#endif
/* texture - no bias */
vec4 texture( sampler1D sampler, float P);