965: delete dead files
authorKeith Whitwell <keith@tungstengraphics.com>
Wed, 12 Dec 2007 17:22:51 +0000 (17:22 +0000)
committerKeith Whitwell <keith@tungstengraphics.com>
Wed, 12 Dec 2007 20:09:03 +0000 (20:09 +0000)
src/mesa/pipe/i965simple/Makefile
src/mesa/pipe/i965simple/brw_metaops.c [deleted file]
src/mesa/pipe/i965simple/brw_program.c [deleted file]

index 460bc52c35a58bd5cba68d0ea8f3b7c3bf7e0c92..2b7fae0a7a622eff1a02473dd93eb53485900300 100644 (file)
@@ -28,7 +28,6 @@ DRIVER_SOURCES = \
        brw_gs_emit.c \
        brw_gs_state.c \
        brw_misc_state.c \
-       brw_program.c \
         brw_regions.c \
        brw_sf.c \
        brw_sf_emit.c \
diff --git a/src/mesa/pipe/i965simple/brw_metaops.c b/src/mesa/pipe/i965simple/brw_metaops.c
deleted file mode 100644 (file)
index 09f5d28..0000000
+++ /dev/null
@@ -1,538 +0,0 @@
-/*
- Copyright (C) Intel Corp.  2006.  All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
-  * Authors:
-  *   Keith Whitwell <keith@tungstengraphics.com>
-  *   frame buffer texture by Gary Wong <gtw@gnu.org>
-  */
-
-
-#include "brw_context.h"
-#include "brw_defines.h"
-#include "brw_draw.h"
-
-#if 0
-
-#define INIT(brw, STRUCT, ATTRIB)              \
-do {                                           \
-   brw->attribs.ATTRIB = &ctx->ATTRIB;         \
-} while (0)
-
-#define DUP(brw, STRUCT, ATTRIB)               \
-do {                                           \
-   brw->metaops.attribs.ATTRIB = MALLOC_STRUCT(STRUCT);        \
-   memcpy(brw->metaops.attribs.ATTRIB,                         \
-         brw->attribs.ATTRIB,                  \
-         sizeof(struct STRUCT));               \
-} while (0)
-
-
-#define INSTALL(brw, ATTRIB, STATE)            \
-do {                                           \
-   brw->attribs.ATTRIB = brw->metaops.attribs.ATTRIB;  \
-   brw->state.dirty.mesa |= STATE;             \
-} while (0)
-
-#define RESTORE(brw, ATTRIB, STATE)                    \
-do {                                                   \
-   brw->attribs.ATTRIB = &brw->intel.ctx.ATTRIB;       \
-   brw->state.dirty.mesa |= STATE;                     \
-} while (0)
-
-static void init_attribs( struct brw_context *brw )
-{
-   DUP(brw, gl_colorbuffer_attrib, Color);
-   DUP(brw, gl_depthbuffer_attrib, Depth);
-   DUP(brw, gl_fog_attrib, Fog);
-   DUP(brw, gl_hint_attrib, Hint);
-   DUP(brw, gl_light_attrib, Light);
-   DUP(brw, gl_line_attrib, Line);
-   DUP(brw, gl_point_attrib, Point);
-   DUP(brw, gl_polygon_attrib, Polygon);
-   DUP(brw, gl_scissor_attrib, Scissor);
-   DUP(brw, gl_stencil_attrib, Stencil);
-   DUP(brw, gl_texture_attrib, Texture);
-   DUP(brw, gl_transform_attrib, Transform);
-   DUP(brw, gl_viewport_attrib, Viewport);
-   DUP(brw, gl_vertex_program_state, VertexProgram);
-   DUP(brw, gl_fragment_program_state, FragmentProgram);
-}
-
-static void install_attribs( struct brw_context *brw )
-{
-   INSTALL(brw, Color, _NEW_COLOR);
-   INSTALL(brw, Depth, _NEW_DEPTH);
-   INSTALL(brw, Fog, _NEW_FOG);
-   INSTALL(brw, Hint, _NEW_HINT);
-   INSTALL(brw, Light, _NEW_LIGHT);
-   INSTALL(brw, Line, _NEW_LINE);
-   INSTALL(brw, Point, _NEW_POINT);
-   INSTALL(brw, Polygon, _NEW_POLYGON);
-   INSTALL(brw, Scissor, _NEW_SCISSOR);
-   INSTALL(brw, Stencil, _NEW_STENCIL);
-   INSTALL(brw, Texture, _NEW_TEXTURE);
-   INSTALL(brw, Transform, _NEW_TRANSFORM);
-   INSTALL(brw, Viewport, _NEW_VIEWPORT);
-   INSTALL(brw, VertexProgram, _NEW_PROGRAM);
-   INSTALL(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-static void restore_attribs( struct brw_context *brw )
-{
-   RESTORE(brw, Color, _NEW_COLOR);
-   RESTORE(brw, Depth, _NEW_DEPTH);
-   RESTORE(brw, Fog, _NEW_FOG);
-   RESTORE(brw, Hint, _NEW_HINT);
-   RESTORE(brw, Light, _NEW_LIGHT);
-   RESTORE(brw, Line, _NEW_LINE);
-   RESTORE(brw, Point, _NEW_POINT);
-   RESTORE(brw, Polygon, _NEW_POLYGON);
-   RESTORE(brw, Scissor, _NEW_SCISSOR);
-   RESTORE(brw, Stencil, _NEW_STENCIL);
-   RESTORE(brw, Texture, _NEW_TEXTURE);
-   RESTORE(brw, Transform, _NEW_TRANSFORM);
-   RESTORE(brw, Viewport, _NEW_VIEWPORT);
-   RESTORE(brw, VertexProgram, _NEW_PROGRAM);
-   RESTORE(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-
-static const char *vp_prog =
-      "!!ARBvp1.0\n"
-      "MOV  result.color, vertex.color;\n"
-      "MOV  result.position, vertex.position;\n"
-      "END\n";
-
-static const char *fp_prog =
-      "!!ARBfp1.0\n"
-      "MOV result.color, fragment.color;\n"
-      "END\n";
-
-static const char *fp_tex_prog =
-      "!!ARBfp1.0\n"
-      "TEMP a;\n"
-      "ADD a, fragment.position, program.local[0];\n"
-      "MUL a, a, program.local[1];\n"
-      "TEX result.color, a, texture[0], 2D;\n"
-      "MOV result.depth.z, fragment.position;\n"
-      "END\n";
-
-/* Derived values of importance:
- *
- *   FragmentProgram->_Current
- *   VertexProgram->_Enabled
- *   brw->vertex_program
- *   DrawBuffer->_ColorDrawBufferMask[0]
- *
- *
- * More if drawpixels-through-texture is added.
- */
-static void init_metaops_state( struct brw_context *brw )
-{
-   GLcontext *ctx = &brw->intel.ctx;
-
-   brw->metaops.vbo = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
-
-   ctx->Driver.BufferData(ctx,
-                         GL_ARRAY_BUFFER_ARB,
-                         4096,
-                         NULL,
-                         GL_DYNAMIC_DRAW_ARB,
-                         brw->metaops.vbo);
-
-   brw->metaops.fp = (struct gl_fragment_program *)
-      ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 );
-
-   brw->metaops.fp_tex = (struct gl_fragment_program *)
-      ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 );
-
-   brw->metaops.vp = (struct gl_vertex_program *)
-      ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 1 );
-
-   _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB,
-                                   fp_prog, strlen(fp_prog),
-                                   brw->metaops.fp);
-
-   _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB,
-                                   fp_tex_prog, strlen(fp_tex_prog),
-                                   brw->metaops.fp_tex);
-
-   _mesa_parse_arb_vertex_program(ctx, GL_VERTEX_PROGRAM_ARB,
-                                 vp_prog, strlen(vp_prog),
-                                 brw->metaops.vp);
-
-   brw->metaops.attribs.VertexProgram->Current = brw->metaops.vp;
-   brw->metaops.attribs.VertexProgram->_Enabled = TRUE;
-
-   brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp;
-}
-
-static void meta_flat_shade( struct intel_context *intel )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   brw->metaops.attribs.Raster->flatshade = TRUE;
-   brw->state.dirty.mesa |= _NEW_LIGHT;
-}
-
-
-static void meta_no_stencil_write( struct intel_context *intel )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   brw->metaops.attribs.Stencil->Enabled = FALSE;
-   brw->metaops.attribs.Stencil->WriteMask[0] = FALSE;
-   brw->state.dirty.mesa |= _NEW_STENCIL;
-}
-
-static void meta_no_depth_write( struct intel_context *intel )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   brw->metaops.attribs.Depth->Test = FALSE;
-   brw->metaops.attribs.Depth->Mask = FALSE;
-   brw->state.dirty.mesa |= _NEW_DEPTH;
-}
-
-
-static void meta_depth_replace( struct intel_context *intel )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, TRUE )
-    * ctx->Driver.DepthMask( ctx, TRUE )
-    */
-   brw->metaops.attribs.Depth->Test = TRUE;
-   brw->metaops.attribs.Depth->Mask = TRUE;
-   brw->state.dirty.mesa |= _NEW_DEPTH;
-
-   /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS )
-    */
-   brw->metaops.attribs.Depth->Func = GL_ALWAYS;
-
-   brw->state.dirty.mesa |= _NEW_DEPTH;
-}
-
-
-static void meta_stencil_replace( struct intel_context *intel,
-                                unsigned s_mask,
-                                unsigned s_clear)
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   brw->metaops.attribs.Stencil->Enabled = TRUE;
-   brw->metaops.attribs.Stencil->WriteMask[0] = s_mask;
-   brw->metaops.attribs.Stencil->ValueMask[0] = 0xff;
-   brw->metaops.attribs.Stencil->Ref[0] = s_clear;
-   brw->metaops.attribs.Stencil->Function[0] = GL_ALWAYS;
-   brw->metaops.attribs.Stencil->FailFunc[0] = GL_REPLACE;
-   brw->metaops.attribs.Stencil->ZPassFunc[0] = GL_REPLACE;
-   brw->metaops.attribs.Stencil->ZFailFunc[0] = GL_REPLACE;
-   brw->state.dirty.mesa |= _NEW_STENCIL;
-}
-
-
-static void meta_color_mask( struct intel_context *intel, boolean state )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   if (state)
-      COPY_4V(brw->metaops.attribs.Color->ColorMask,
-             brw->intel.ctx.Color.ColorMask);
-   else
-      ASSIGN_4V(brw->metaops.attribs.Color->ColorMask, 0, 0, 0, 0);
-
-   brw->state.dirty.mesa |= _NEW_COLOR;
-}
-
-static void meta_no_texture( struct intel_context *intel )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp;
-
-   brw->metaops.attribs.Texture->CurrentUnit = 0;
-   brw->metaops.attribs.Texture->_EnabledUnits = 0;
-   brw->metaops.attribs.Texture->_EnabledCoordUnits = 0;
-   brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = 0;
-   brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = 0;
-
-   brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
-}
-
-static void meta_texture_blend_replace(struct intel_context *intel)
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   brw->metaops.attribs.Texture->CurrentUnit = 0;
-   brw->metaops.attribs.Texture->_EnabledUnits = 1;
-   brw->metaops.attribs.Texture->_EnabledCoordUnits = 1;
-   brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT;
-   brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT;
-   brw->metaops.attribs.Texture->Unit[ 0 ].Current2D =
-      intel->frame_buffer_texobj;
-   brw->metaops.attribs.Texture->Unit[ 0 ]._Current =
-      intel->frame_buffer_texobj;
-
-   brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
-}
-
-static void meta_import_pixel_state(struct intel_context *intel)
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   RESTORE(brw, Color, _NEW_COLOR);
-   RESTORE(brw, Depth, _NEW_DEPTH);
-   RESTORE(brw, Fog, _NEW_FOG);
-   RESTORE(brw, Scissor, _NEW_SCISSOR);
-   RESTORE(brw, Stencil, _NEW_STENCIL);
-   RESTORE(brw, Texture, _NEW_TEXTURE);
-   RESTORE(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-static void meta_frame_buffer_texture( struct intel_context *intel,
-                                      int xoff, int yoff )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-   struct intel_region *region = intel_drawbuf_region( intel );
-
-   INSTALL(brw, FragmentProgram, _NEW_PROGRAM);
-
-   brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp_tex;
-   /* This is unfortunate, but seems to be necessary, since later on we
-      will end up calling _mesa_load_state_parameters to lookup the
-      local params (below), and that will want to look in ctx.FragmentProgram
-      instead of brw->attribs.FragmentProgram. */
-   intel->ctx.FragmentProgram.Current = brw->metaops.fp_tex;
-
-   brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 0 ] = xoff;
-   brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 1 ] = yoff;
-   brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 2 ] = 0.0;
-   brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 3 ] = 0.0;
-   brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 0 ] =
-      1.0 / region->pitch;
-   brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 1 ] =
-      -1.0 / region->height;
-   brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0;
-   brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0;
-
-   brw->state.dirty.mesa |= _NEW_PROGRAM;
-}
-
-
-static void meta_draw_region( struct intel_context *intel,
-                            struct intel_region *draw_region,
-                            struct intel_region *depth_region )
-{
-   struct brw_context *brw = brw_context(&intel->ctx);
-
-   if (!brw->metaops.saved_draw_region) {
-      brw->metaops.saved_draw_region = brw->state.draw_region;
-      brw->metaops.saved_depth_region = brw->state.depth_region;
-   }
-
-   brw->state.draw_region = draw_region;
-   brw->state.depth_region = depth_region;
-
-   brw->state.dirty.mesa |= _NEW_BUFFERS;
-}
-
-
-static void meta_draw_quad(struct intel_context *intel,
-                          float x0, float x1,
-                          float y0, float y1,
-                          float z,
-                          ubyte red, ubyte green,
-                          ubyte blue, ubyte alpha,
-                          float s0, float s1,
-                          float t0, float t1)
-{
-   GLcontext *ctx = &intel->ctx;
-   struct brw_context *brw = brw_context(&intel->ctx);
-   struct gl_client_array pos_array;
-   struct gl_client_array color_array;
-   struct gl_client_array *attribs[PIPE_ATTRIB_MAX];
-   struct _mesa_prim prim[1];
-   float pos[4][3];
-   ubyte color[4];
-
-   ctx->Driver.BufferData(ctx,
-                         GL_ARRAY_BUFFER_ARB,
-                         sizeof(pos) + sizeof(color),
-                         NULL,
-                         GL_DYNAMIC_DRAW_ARB,
-                         brw->metaops.vbo);
-
-   pos[0][0] = x0;
-   pos[0][1] = y0;
-   pos[0][2] = z;
-
-   pos[1][0] = x1;
-   pos[1][1] = y0;
-   pos[1][2] = z;
-
-   pos[2][0] = x1;
-   pos[2][1] = y1;
-   pos[2][2] = z;
-
-   pos[3][0] = x0;
-   pos[3][1] = y1;
-   pos[3][2] = z;
-
-
-   ctx->Driver.BufferSubData(ctx,
-                            GL_ARRAY_BUFFER_ARB,
-                            0,
-                            sizeof(pos),
-                            pos,
-                            brw->metaops.vbo);
-
-   color[0] = red;
-   color[1] = green;
-   color[2] = blue;
-   color[3] = alpha;
-
-   ctx->Driver.BufferSubData(ctx,
-                            GL_ARRAY_BUFFER_ARB,
-                            sizeof(pos),
-                            sizeof(color),
-                            color,
-                            brw->metaops.vbo);
-
-   /* Ignoring texture coords.
-    */
-
-   memset(attribs, 0, PIPE_ATTRIB_MAX * sizeof(*attribs));
-
-   attribs[VERT_ATTRIB_POS] = &pos_array;
-   attribs[VERT_ATTRIB_POS]->Ptr = 0;
-   attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT;
-   attribs[VERT_ATTRIB_POS]->Enabled = 1;
-   attribs[VERT_ATTRIB_POS]->Size = 3;
-   attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(float);
-   attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(float);
-   attribs[VERT_ATTRIB_POS]->_MaxElement = 4;
-   attribs[VERT_ATTRIB_POS]->Normalized = 0;
-   attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
-
-   attribs[VERT_ATTRIB_COLOR0] = &color_array;
-   attribs[VERT_ATTRIB_COLOR0]->Ptr = (const ubyte *)sizeof(pos);
-   attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
-   attribs[VERT_ATTRIB_COLOR0]->Enabled = 1;
-   attribs[VERT_ATTRIB_COLOR0]->Size = 4;
-   attribs[VERT_ATTRIB_COLOR0]->StrideB = 0;
-   attribs[VERT_ATTRIB_COLOR0]->Stride = 0;
-   attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1;
-   attribs[VERT_ATTRIB_COLOR0]->Normalized = 1;
-   attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
-
-   /* Just ignoring texture coordinates for now.
-    */
-
-   memset(prim, 0, sizeof(*prim));
-
-   prim[0].mode = GL_TRIANGLE_FAN;
-   prim[0].begin = 1;
-   prim[0].end = 1;
-   prim[0].weak = 0;
-   prim[0].pad = 0;
-   prim[0].start = 0;
-   prim[0].count = 4;
-
-   brw_draw_prims(&brw->intel.ctx,
-                 (const struct gl_client_array **)attribs,
-                 prim, 1,
-                 NULL,
-                 0,
-                 3 );
-}
-
-
-static void install_meta_state( struct intel_context *intel )
-{
-   GLcontext *ctx = &intel->ctx;
-   struct brw_context *brw = brw_context(ctx);
-
-   if (!brw->metaops.vbo) {
-      init_metaops_state(brw);
-   }
-
-   install_attribs(brw);
-
-   meta_no_texture(&brw->intel);
-   meta_flat_shade(&brw->intel);
-   brw->metaops.restore_draw_mask = ctx->DrawBuffer->_ColorDrawBufferMask[0];
-   brw->metaops.restore_fp = ctx->FragmentProgram.Current;
-
-   /* This works without adjusting refcounts.  Fix later?
-    */
-   brw->metaops.saved_draw_region = brw->state.draw_region;
-   brw->metaops.saved_depth_region = brw->state.depth_region;
-   brw->metaops.active = 1;
-
-   brw->state.dirty.brw |= BRW_NEW_METAOPS;
-}
-
-static void leave_meta_state( struct intel_context *intel )
-{
-   GLcontext *ctx = &intel->ctx;
-   struct brw_context *brw = brw_context(ctx);
-
-   restore_attribs(brw);
-
-   ctx->DrawBuffer->_ColorDrawBufferMask[0] = brw->metaops.restore_draw_mask;
-   ctx->FragmentProgram.Current = brw->metaops.restore_fp;
-
-   brw->state.draw_region = brw->metaops.saved_draw_region;
-   brw->state.depth_region = brw->metaops.saved_depth_region;
-   brw->metaops.saved_draw_region = NULL;
-   brw->metaops.saved_depth_region = NULL;
-   brw->metaops.active = 0;
-
-   brw->state.dirty.mesa |= _NEW_BUFFERS;
-   brw->state.dirty.brw |= BRW_NEW_METAOPS;
-}
-
-
-
-void brw_init_metaops( struct brw_context *brw )
-{
-   init_attribs(brw);
-}
-
-void brw_destroy_metaops( struct brw_context *brw )
-{
-   GLcontext *ctx = &brw->intel.ctx;
-
-   if (brw->metaops.vbo)
-      ctx->Driver.DeleteBuffer( ctx, brw->metaops.vbo );
-
-/*    ctx->Driver.DeleteProgram( ctx, brw->metaops.fp ); */
-/*    ctx->Driver.DeleteProgram( ctx, brw->metaops.fp_tex ); */
-/*    ctx->Driver.DeleteProgram( ctx, brw->metaops.vp ); */
-}
-#endif
diff --git a/src/mesa/pipe/i965simple/brw_program.c b/src/mesa/pipe/i965simple/brw_program.c
deleted file mode 100644 (file)
index c4640a2..0000000
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- Copyright (C) Intel Corp.  2006.  All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
-  * Authors:
-  *   Keith Whitwell <keith@tungstengraphics.com>
-  */
-
-#include "brw_context.h"
-#include "brw_util.h"
-
-#if 0
-static void brwBindProgram( GLcontext *ctx,
-                           int target,
-                           struct gl_program *prog )
-{
-   struct brw_context *brw = brw_context(ctx);
-
-   switch (target) {
-   case GL_VERTEX_PROGRAM_ARB:
-      brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
-      break;
-   case GL_FRAGMENT_PROGRAM_ARB:
-      brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
-      break;
-   }
-}
-
-static struct gl_program *brwNewProgram( GLcontext *ctx,
-                                     int target,
-                                     unsigned id )
-{
-   struct brw_context *brw = brw_context(ctx);
-
-   switch (target) {
-   case GL_VERTEX_PROGRAM_ARB: {
-      struct brw_vertex_program *prog = CALLOC_STRUCT(brw_vertex_program);
-      if (prog) {
-        prog->id = brw->program_id++;
-
-        return _mesa_init_vertex_program( ctx, &prog->program,
-                                            target, id );
-      }
-      else
-        return NULL;
-   }
-
-   case GL_FRAGMENT_PROGRAM_ARB: {
-      struct brw_fragment_program *prog = CALLOC_STRUCT(brw_fragment_program);
-      if (prog) {
-        prog->id = brw->program_id++;
-
-        return _mesa_init_fragment_program( ctx, &prog->program,
-                                            target, id );
-      }
-      else
-        return NULL;
-   }
-
-   default:
-      return _mesa_new_program(ctx, target, id);
-   }
-}
-
-static void brwDeleteProgram( GLcontext *ctx,
-                             struct gl_program *prog )
-{
-
-   _mesa_delete_program( ctx, prog );
-}
-
-
-static boolean brwIsProgramNative( GLcontext *ctx,
-                                    int target,
-                                    struct gl_program *prog )
-{
-   return TRUE;
-}
-
-static void brwProgramStringNotify( GLcontext *ctx,
-                                   int target,
-                                   struct gl_program *prog )
-{
-   if (target == GL_FRAGMENT_PROGRAM_ARB) {
-      struct brw_context *brw = brw_context(ctx);
-      struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
-      struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
-      if (p == fp)
-        brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
-      p->id = brw->program_id++;
-      p->param_state = p->program.Base.Parameters->StateFlags;
-   }
-   else if (target == GL_VERTEX_PROGRAM_ARB) {
-      struct brw_context *brw = brw_context(ctx);
-      struct brw_vertex_program *p = (struct brw_vertex_program *)prog;
-      struct brw_vertex_program *vp = (struct brw_vertex_program *)brw->vertex_program;
-      if (p == vp)
-        brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
-      p->id = brw->program_id++;
-      p->param_state = p->program.Base.Parameters->StateFlags;
-
-      /* Also tell tnl about it:
-       */
-      _tnl_program_string(ctx, target, prog);
-   }
-}
-#endif