glsl: Add ir_unop_i2u and ir_unop_u2i operations.
authorBryan Cain <bryancain3@gmail.com>
Wed, 15 Jun 2011 06:34:11 +0000 (23:34 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 29 Jun 2011 23:07:12 +0000 (16:07 -0700)
These are necessary to handle int/uint constructor conversions.  For
example, the following code currently results in a type mismatch:

int x = 7;
uint y = uint(x);

In particular, uint(x) still has type int.

This commit simply adds the new operations; it does not generate them,
nor does it add backend support for them.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/glsl/ir.cpp
src/glsl/ir.h
src/glsl/ir_constant_expression.cpp
src/glsl/ir_validate.cpp

index a3623b31e5d33d70d932a97073586fad4914020c..95689dc10b07b51afb23d45952b2faad6393b352 100644 (file)
@@ -272,6 +272,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
 
    case ir_unop_f2i:
    case ir_unop_b2i:
+   case ir_unop_u2i:
       this->type = glsl_type::get_instance(GLSL_TYPE_INT,
                                           op0->type->vector_elements, 1);
       break;
@@ -289,6 +290,11 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
                                           op0->type->vector_elements, 1);
       break;
 
+   case ir_unop_i2u:
+      this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
+                                          op0->type->vector_elements, 1);
+      break;
+
    case ir_unop_noise:
       this->type = glsl_type::float_type;
       break;
@@ -419,6 +425,8 @@ static const char *const operator_strs[] = {
    "i2b",
    "b2i",
    "u2f",
+   "i2u",
+   "u2i",
    "any",
    "trunc",
    "ceil",
index 9d6ce7eaa20f2af5203ab8b45fa915d3caada16e..42a3936976ab7519d02c4419e41cbe46ec32a50c 100644 (file)
@@ -789,6 +789,8 @@ enum ir_expression_operation {
    ir_unop_i2b,      /**< int-to-boolean conversion */
    ir_unop_b2i,      /**< Boolean-to-int conversion */
    ir_unop_u2f,      /**< Unsigned-to-float conversion. */
+   ir_unop_i2u,      /**< Integer-to-unsigned conversion. */
+   ir_unop_u2i,      /**< Unsigned-to-integer conversion. */
    ir_unop_any,
 
    /**
index 2a3084896569eaecb9ee734ad6698d53cc15661b..f0299a2c4a0bfe5c11a095811c17935cbe5d10b0 100644 (file)
@@ -166,7 +166,18 @@ ir_expression::constant_expression_value()
         data.b[c] = op[0]->value.u[c] ? true : false;
       }
       break;
-
+   case ir_unop_u2i:
+      assert(op[0]->type->base_type == GLSL_TYPE_UINT);
+      for (unsigned c = 0; c < op[0]->type->components(); c++) {
+        data.i[c] = op[0]->value.u[c];
+      }
+      break;
+   case ir_unop_i2u:
+      assert(op[0]->type->base_type == GLSL_TYPE_INT);
+      for (unsigned c = 0; c < op[0]->type->components(); c++) {
+        data.u[c] = op[0]->value.i[c];
+      }
+      break;
    case ir_unop_any:
       assert(op[0]->type->is_boolean());
       data.b[0] = false;
index 7b1c19d65aa75fa2966db7fdf96714eff0f885e8..41ffdfdbcc7f180aaed26af955ca6b023b475c56 100644 (file)
@@ -280,6 +280,14 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
       assert(ir->type->base_type == GLSL_TYPE_FLOAT);
       break;
+   case ir_unop_i2u:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->base_type == GLSL_TYPE_UINT);
+      break;
+   case ir_unop_u2i:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+      assert(ir->type->base_type == GLSL_TYPE_INT);
+      break;
 
    case ir_unop_any:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);