const struct vertex_info *info)
{
assert(info->interp_mode[0] == INTERP_LINEAR); /* should be vert pos */
-
assert(info->num_attribs <= PIPE_MAX_SHADER_OUTPUTS);
- /* Note that draw-module vertices will consist of the attributes passed
- * to this function, plus a header/prefix containing the vertex header
- * flags and GLfloat[4] clip pos.
- */
-
memcpy(&draw->vertex_info, info, sizeof(*info));
- draw_compute_vertex_size(&draw->vertex_info);
-
/* Need to know vertex size (in words) for vertex copying elsewhere.
* Four words per attribute, plus vertex header (uint) and clip
* position (float[4]).