DEBUG_GET_ONCE_BOOL_OPTION(mesa_mvp_dp4, "MESA_MVP_DP4", FALSE)
+/**
+ * Called via ctx->Driver.Enable()
+ */
+static void st_Enable(struct gl_context * ctx, GLenum cap, GLboolean state)
+{
+ struct st_context *st = st_context(ctx);
+
+ switch (cap) {
+ case GL_DEBUG_OUTPUT:
+ st_enable_debug_output(st, state);
+ break;
+ default:
+ break;
+ }
+}
+
+
/**
* Called via ctx->Driver.UpdateState()
*/
st_init_vdpau_functions(functions);
+ functions->Enable = st_Enable;
functions->UpdateState = st_invalidate_state;
}
}
+/**
+ * Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
+ */
+static void
+st_debug_message(void *data,
+ unsigned *id,
+ enum pipe_debug_type ptype,
+ const char *fmt,
+ va_list args)
+{
+ struct st_context *st = data;
+ enum mesa_debug_source source;
+ enum mesa_debug_type type;
+ enum mesa_debug_severity severity;
+
+ switch (ptype) {
+ case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_ERROR;
+ severity = MESA_DEBUG_SEVERITY_MEDIUM;
+ break;
+ case PIPE_DEBUG_TYPE_ERROR:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_ERROR;
+ severity = MESA_DEBUG_SEVERITY_MEDIUM;
+ break;
+ case PIPE_DEBUG_TYPE_SHADER_INFO:
+ source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
+ type = MESA_DEBUG_TYPE_OTHER;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_PERF_INFO:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_PERFORMANCE;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_INFO:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_OTHER;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_FALLBACK:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_PERFORMANCE;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ case PIPE_DEBUG_TYPE_CONFORMANCE:
+ source = MESA_DEBUG_SOURCE_API;
+ type = MESA_DEBUG_TYPE_OTHER;
+ severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
+ break;
+ default:
+ unreachable("invalid debug type");
+ }
+ _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args);
+}
+
+void
+st_enable_debug_output(struct st_context *st, boolean enable)
+{
+ struct pipe_context *pipe = st->pipe;
+
+ if (!pipe->set_debug_callback)
+ return;
+
+ if (enable) {
+ struct pipe_debug_callback cb = { st_debug_message, st };
+ pipe->set_debug_callback(pipe, &cb);
+ } else {
+ pipe->set_debug_callback(pipe, NULL);
+ }
+}
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
+struct st_context;
+
extern void
st_print_current(void);
void st_debug_init( void );
+void st_enable_debug_output(struct st_context *st, boolean enable);
+
static inline void
ST_DBG( unsigned flag, const char *fmt, ... )
{
#include "st_texture.h"
#include "st_context.h"
+#include "st_debug.h"
#include "st_extensions.h"
#include "st_format.h"
#include "st_cb_fbo.h"
st_destroy_context(st);
}
-static void
-st_debug_message(void *data,
- unsigned *id,
- enum pipe_debug_type ptype,
- const char *fmt,
- va_list args)
-{
- struct st_context *st = data;
- enum mesa_debug_source source;
- enum mesa_debug_type type;
- enum mesa_debug_severity severity;
-
- switch (ptype) {
- case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
- source = MESA_DEBUG_SOURCE_API;
- type = MESA_DEBUG_TYPE_ERROR;
- severity = MESA_DEBUG_SEVERITY_MEDIUM;
- break;
- case PIPE_DEBUG_TYPE_ERROR:
- source = MESA_DEBUG_SOURCE_API;
- type = MESA_DEBUG_TYPE_ERROR;
- severity = MESA_DEBUG_SEVERITY_MEDIUM;
- break;
- case PIPE_DEBUG_TYPE_SHADER_INFO:
- source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
- type = MESA_DEBUG_TYPE_OTHER;
- severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
- break;
- case PIPE_DEBUG_TYPE_PERF_INFO:
- source = MESA_DEBUG_SOURCE_API;
- type = MESA_DEBUG_TYPE_PERFORMANCE;
- severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
- break;
- case PIPE_DEBUG_TYPE_INFO:
- source = MESA_DEBUG_SOURCE_API;
- type = MESA_DEBUG_TYPE_OTHER;
- severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
- break;
- case PIPE_DEBUG_TYPE_FALLBACK:
- source = MESA_DEBUG_SOURCE_API;
- type = MESA_DEBUG_TYPE_PERFORMANCE;
- severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
- break;
- case PIPE_DEBUG_TYPE_CONFORMANCE:
- source = MESA_DEBUG_SOURCE_API;
- type = MESA_DEBUG_TYPE_OTHER;
- severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
- break;
- }
- _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args);
-}
-
static struct st_context_iface *
st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
const struct st_context_attribs *attribs,
return NULL;
}
- if (attribs->flags & ST_CONTEXT_FLAG_DEBUG){
+ if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) {
if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) {
*error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
}
+
st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
- if (pipe->set_debug_callback) {
- struct pipe_debug_callback cb = { st_debug_message, st };
- pipe->set_debug_callback(pipe, &cb);
- }
+ st_enable_debug_output(st, TRUE);
}
if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)