{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
- { "GL_ARB_multisample", o(dummy_true), GL, 1994 },
- { "GL_ARB_multitexture", o(dummy_true), GL, 1998 },
+ { "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
+ { "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },
{ "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
{ "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL, 2001 },
{ "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
{ "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL, 2001 },
{ "GL_ARB_shadow", o(ARB_shadow), GL, 2001 },
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
- { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL, 2000 },
+ { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
{ "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL, 2008 },
- { "GL_ARB_texture_compression", o(dummy_true), GL, 2000 },
+ { "GL_ARB_texture_compression", o(dummy_true), GLL, 2000 },
{ "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL, 1999 },
+ { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GLL, 1999 },
{ "GL_ARB_texture_env_add", o(dummy_true), GLL, 1999 },
{ "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GLL, 2001 },
{ "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GLL, 2001 },
{ "GL_NV_vertex_program", o(NV_vertex_program), GLL, 2000 },
{ "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
{ "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
- { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL, 1997 },
+ { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 },
{ "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 },
{ "GL_SGIS_texture_lod", o(SGIS_texture_lod), GLL, 1997 },
{ "GL_SUN_multi_draw_arrays", o(dummy_true), GL, 1999 },